DSOGaming writes: "YouTube's 'Natalia Galantseva' has shared a real-time video from a new map she's been working on with CRYENGINE that will definitely give you some Doom 4 (and Aliens) vibes."
"It is gonna be a long technical road" to update Hunt's version of CryEngine.
If anyone can upgrade the engine then Crytek can. Good news anyway. Hunt looks pretty awesome anyway, but with UE5 a thing now Cryengine beginning to look dated perhaps?
Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.
What's cool is you can see some of the animations they kept and revised for 2016.
For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end
I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?
Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.
Look amazing but the fleshy part wasn't so convincing. Looks like plastic...it not bad it just not convincing enough.
My god.....
I don't think the quality of that video was good enough to show it off IMO.
Just looks like a scene from RE6
StarCitizen will be running on the CryEngine 3 and the amount of detail in S.C. is unbelievable to go along with massive player count in infinite space.
Now I myself only see the Virtual Reality Engine 3, The Frostbite 3, and CryEngine 3 as next Gen Engines as they all have games that really push A.I., Lighting, physics, while having HUGE draw distances and large numbers of NPC's on screen.
Some engine pushing a linear hallway game with only 3 onscreen enemies at a time is not impressive graphics wise because it's concentrated into one spot. So I would expect a Dungeon Crawler to have FANTASTIC Graphics as all your GPU power will be pinpointed in one small area.
Games have got to be HUGE, open world, and still have great graphics with lots of post processing effects, large NPC counts, and lighting.