930°

The Order: 1886 Won't Bore You With 45 Minutes of Shooting

If you hate those endless sections of shooting that litter first & third person shooters, rejoice: The Order 1886 will be more varied, according to Ready at Dawn's Ru Weerasuriya.

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worldsfactory.net
DeletedAcc3780d ago

Will be one of the best games.
Mark my words...

Alexious3780d ago

I hope so, I like the setting a lot.

mewhy323780d ago

this looks really intersting. I hope that it isn't a Gears clone just in a different setting.

cleft53780d ago

I am glad to hear that because while I loved Bioshock, I loved the world and the exploration and characters. The shooting was solid, but I could have done without the game turning in shooting level after shooting level. The world was done so well I wanted to explore it and learn more about it. Instead it was here is the world, character, and story for 5 minutes. Now go and kill people for 30 minutes.

The game was very well done, but I expected more than just a shooter with a great story. I am not complaining about the shooting parts because it was fun, but that game could have been so much more.

pyramidshead3780d ago

Ditto, love period type games. Especially when devs can recreate the world as we only know it through books and articles, pictures and art and create an atmospheric game world.

Seems sorta horror-ish too, and I love me some horror games, especially with combat.

Seen a lot of hate for it being linear and stuff but we still don't know HOW linear. But some of my fav games I've played have been pretty linear. Open world & all the jazz that comes with it does not always equal a decent game.

DOMination-3780d ago

Cool. Uncharted was guilty of this as well as bioshock.

AsimLeonheart3780d ago (Edited 3780d ago )

I agree. As much as I like and appreciate games like Uncharted and the new Tomb Raider, I really got tired of all those infinite bad guys. How many henchmen can thugs like Eddy, Salim, Talbot and an island cult possibly have!? It got really boring and frustrating because of hours of shooting at a time.

+ Show (2) more repliesLast reply 3780d ago
Bolts-N-Rays11093780d ago

I hope so. I want this to be the game that makes me get a PS4.

Veneno3780d ago

The thing I'm hoping for most is an excellent, Naughty Dog quality storyline.

If I knew that Sucker Punch was capable of an excellent story, I'd be more excited about Second Son, but, I know the gameplay will be fantastic because playing Infamous is like crack. you want more and more.

WeAreLegion3780d ago

You don't think inFamous 1/2 had an excellent story? I loved that story!

360ICE3780d ago (Edited 3780d ago )

I agree with WeAreLegion.
Sucker Punch has proven their storytelling capabilities with Sly and inFamous just as much as Naughty Dog has with Jak & Daxter and Uncharted, if not more.
Of course, The Last of Us is in a different league.

SpadeX3780d ago (Edited 3780d ago )

"If I knew that Sucker Punch was capable of an excellent story, I'd be more excited about Second Son"

Stopped reading there.

Veneno3780d ago

Infamous 1 had a good story because it had strong comic book sequences and kept reserved with the in-engine cut-scenes. The comic visuals were the identity of the inFamous story.

But then it took a turn for the Uncharted in inFamous 2 and became too dependent on the cut scenes. I just wish it could have stayed with its comic book roots because that's what tthey did best.

BISHOP-BRASIL3780d ago

Yeah, The Last Of Us raised the bar on storytelling, but Sucker Punch was definetelly on the same level of Uncharted with InFamous... I would argue even a bit over it, but I love superhero stories and don't care so much about supernatural twists, so I'm probably a little biased there. Also, love the comic book style, here hoping they keep it.

Conzul3780d ago

Evil variation of infamous 2 was an excellent story. Cole actually became the beast he had been fighting for so long. Very tragic and well written. I was so surprised when I heard Nate Fox had based infamous 3 off of the good ending.

Don't get me wrong,I liked it, just thought the evil ending was better written.

ajkula3780d ago

Infamous didnt have the best grafix, but it's because everything else was so great!!!~

Sevir3780d ago

@Consul, the 3rd infamous was actually gonna be based off the Evil ending in Infamous 2, that was actually what was suppose to be canon to the series, but when the game shipped and trophy data started rolling in after people completed the game, they saw that the good ending was completed more, so they made a decision to use the good ending as canon

Tontus3780d ago

Naughty Dog haven't crafted a good story since the Jak and Daxter series.

What they do well is story-telling, a.k.a. the cinematography, character animation, amazing voice actors, great writing. The actual plot in all of the Uncharted games is absolute child-level rubbish. TLoU had a decent plot but it was very cliché.

I have faith that The Order 1886 will raise the bar for story-driven TPS games that TLoU set, it has a much more interesting premise, the weapons look very fun to use, the characters are mysterious & interesting, the visuals & animation are unbelievable... I just have a really good feeling about this game.

Razmossis3780d ago

Infamous has no story, it has a theme. Just finished infamous 2 today. I'm not even slightly interested in second son. However, I am massively interested in what naughty dog can do after The Last Of Us

+ Show (7) more repliesLast reply 3780d ago
Festano3780d ago

I do not think that it is a clone.

showtimefolks3780d ago

after this game people will realize how talented read at dawn really are

can't wait

shutUpAndTakeMyMoney3780d ago

Ur words are marked! I hope it's good also..

Rimeskeem3780d ago

lets just hope it not another alien:colonial marines or something like that

P0werVR3780d ago

Lol! "One" of the best. The Best will be many titles and next year. Technological graphical leaps ahead of specs.

Post Marked

EditorAtGNG3780d ago (Edited 3780d ago )

How can you know? Seriously, have you tried to game? Can you shed more light on the whole thing? Or are you just one of those who've jumped the hype train the moment they released the CGI trailer?

I like to be an optimist and get amped for a game but this is just... EDIT: Apparently someone posted couple of in-game screenshots bellow. Damn, it does look good.

+ Show (7) more repliesLast reply 3779d ago
THC CELL3780d ago

I will be testing the destruction in game. Bang bang

Alexious3780d ago

I don't think destruction will be a focus in this game. But, I expect it to be decent nonetheless.

isarai3779d ago

everything in the world is a softbody, which means destruction and interaction, so yeah i think its a focus

Destrania3780d ago (Edited 3780d ago )

Could very well be possible. I have a lot of faith in this one for so many reasons.

Gr1mmyshadows3780d ago

That would be hard with Destiny, and The Division

kingrev3780d ago

If Destiny nails the online then they are some serious competition, I don't know how much The Devision is focusing on their story rather than their online component so we would have to wait and see but don't forget Titanfall either if that game is all what is being making out to be then it would be an interesting year to say the least.

Can't wait for 2014 !

BISHOP-BRASIL3780d ago

I don't see either Destiny or Titalfall being that remarkable to be named GOTY. Not saying they won't be great games, I believe they will, but I don't see anything so unique or focus enough on the story to make it minimally worth the title for me (repeating: FOR ME)... But, hey, I would love to be wrong on this one, the more great games the better.

_QQ_3780d ago (Edited 3780d ago )

and impossible with X ,Witcher 3 and MGSV

Imalwaysright3780d ago

With The Witcher 3, Dark Souls 2 and MGS Ground Zeroes coming next year? Doubt it.

Z_-_D_-_33780d ago

GZ is not GoTY material. It's essentially a demo.

Rainstorm813780d ago (Edited 3780d ago )

I doubt Ground zeros will be GoTY....especially if it takes place entirely on that Military Base....now Phantom Pain on the other hand will be different story.

Right now my most anticipated games are Witcher 3 and Second Son

Imalwaysright3780d ago

Everything that Kojima makes is GOTY material.

mt3780d ago

we are not in 2014 yet it is game of the year ?? how is this possible ?

mt3780d ago

haha no you are not nostradamus you are his master.

_QQ_3780d ago

Its a Sony exclusive so obviously its GOTY without seeing any actual in game footage, just like Beyond 2 souls was apparently a GOTY contender before it came out.
That being said i'm always looking foward to a new game by a capable developer. but i'll hold my judgement untill i see it.

+ Show (1) more replyLast reply 3780d ago
skydragoonity3780d ago

I am seriously anticipating this game..

Dark113780d ago

sounds too much like Uncharted.. Filmic, cinematic, script-driven third person shooter.

Next-Gen is here folks.

GarrusVakarian3780d ago (Edited 3780d ago )

" Filmic, cinematic, script-driven third person shooter."

Which is a very good thing.

Lol @ disagrees.

Spurg3780d ago

Not for Next gen..... It needs to go with the trend of being more open like The division, The Witcher 3, Watch dogs, Destiny and if rumours are true Halo 5.
Early last gen games were had big environments but then as years past it somehow got smaller, you would think it would be get bigger.

Scipted diven sequences needs to stop unless they can find interesting ways to make it fresh for the player each time he plays that level.

Why not concentrate on A.I. Give me 45 mins of constant shooting...but give me the best A.I in gaming so it feels fresh everytime I play it.

GarrusVakarian3780d ago (Edited 3780d ago )

"t needs to go with the trend of being more open like The division, The Witcher 3, Watch dogs, Destiny and if rumours are true Halo 5. "

Listen, im the biggest open world fan there is....but we still need script driven cinematic games too. When done right they are brilliant, as long as we don't get too many like we do with FPS games. Variety is good.

I_am_Batman3780d ago

@Spurg: It doesn't need to follow any trend. Every game designer should be free to make whatever type of game he wants. The diversity is what keeps me interessted in games.

ABizzel13780d ago

@Spurg

No it doesn't. If I want to play an open world or more "open" game then I'll go play those games. What The Order needs to do it make sure it does what The Order does best, and not worry about other games. No one likes a me too game when they can go play the original source material for the same price.

+ Show (1) more replyLast reply 3780d ago
LOGICWINS3780d ago

The Witcher 3, Uncharted 4, The Order, Telltale: GoT, AC5. 2014 is the year of the cinematic third person game. Nextgen is here indeed and I'm VERY excited!

LOGICWINS3780d ago

I also forgot Tomb Raider. Damn, so many games to play :-)

Dark113780d ago (Edited 3780d ago )

@LOGICWINS
The Witcher has never been cinematic game
even witcher 3 is open world.

Rainstorm813780d ago

Tomb Raider....... Did you really say that?

better be 20-30$ tops....too early for Remakes/Remasters IMO

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Twignberries3780d ago (Edited 3780d ago )

So what exactly makes a next gen game to you @Dark11? Improving interactivity and immersion through cinematic quality sure does it for me. And oh wait... the fact that The Last of Us/Uncharted has had such universal critical acclaim for this exact reason means something. But hang on... you know better right?

Dark113780d ago

so you're saying because The Last of Us/Uncharted are good games .. every other game should be like that? lol .. how many cinematic game sony released? 7? 8?

oh well , i guess i'm the only one who want something new from next-gen.

Twignberries3780d ago

I think you're missing the point @Dark11.. You're making the cinematic quality of a game sound like it's a patented idea or some shit. It's the natural evolution of gaming. If you can't see that, then piss off to the video arcade and go play some rigid ass timewasters that haven't pushed the medium forward whatsoever. Inproving cinematic quality in gaming means the animators/artists are actually making an effort to improve things in gaming..

Dark113780d ago

lol you're the one that should piss off to watch a movie .. some of us here actually want to PLAY a game .. what a joke.

MestreRothN4G3780d ago (Edited 3780d ago )

Twignberries, actually you're the one missing the point here.

You're like those people saying "CoD is RPG because, you know, you play a role, so it is a role-playing game, amirite?"

Saying the game is cinematic refers to how linear and canned it is, how little freedom you have to decide your paths, playstyles, make decisions, explore etc. It refers to linearity and how the game gets close to a interactive movie.

It has its ups and downs. Almost any dev agree that telling a cohesive and tight storytelling is close to impossible on open worlds, that linearity is the way to go to strongly telling a story. Also, it is the easiest way to create tight set pieces, memorable events, which is what some players want. Not to mention the reduced headache when you're doing the engine...

Obviously everyone wants better graphics and animations, but these refers to how cinematic games' graphics are, not the gameplay, which is how the term is commonly used and specifically here.

Also, bad language much?

kenshiro1003780d ago

Sounds like you haven't played many Sony games Dark.

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OverPaperSkies3780d ago

Uncharted works though, it keeps you playing without boring you... cough killzone cough.

CrowbaitBob3780d ago

There's no such thing as "too much like Uncharted."

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

Read Full Story >>
eurogamer.net
VenomUK251d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT252d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto252d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007251d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack252d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai252d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto252d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666252d ago (Edited 252d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666252d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein252d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69252d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai252d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto252d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai252d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto252d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

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zumlauf14252d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai252d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro252d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein252d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721252d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad252d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM251d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 251d ago
anast252d ago

People cried this game was too short. No people are crying because games are too long.

isarai252d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast252d ago

Thank you for the ok. I needed that.

RaidenBlack252d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast252d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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340°

Ready at Dawn reportedly heavily impacted by latest Meta layoffs

Lone Echo developer Ready at Dawn has reportedly been heavily affected by the latest round of job cuts at Meta Quest.

Read Full Story >>
eurogamer.net
-Mika-362d ago

I thought Sony owned them. 1/3 of their studio was laid off including the studio head. Jesus, they were literally acquired by Meta in 2020 and now their whole studio has been gutted. They should have focused on making console games instead of pursuing VR. I kinda wished MS would have bought them in 2018 when they were acquiring smaller studios. They would have been a good acquisition.

IamTylerDurden1362d ago (Edited 362d ago )

Sony never owned them, they were a third or second party at best. They did great work on GoW and 1886 was an IP with potential. Sony imo gave up on a talented studio, intriguing IP, and impressive engine bc they care more about critical reception than they have conviction in talent and Days Gone/Ross and Garvin was another.

Feel bad for RaD. After Sony were visionless cowards and stopped working with RaD they made limited game called Deformers for Gamestop, probably had little funding, then the transition into VR. Luckily their talent shined through and their VR games were well received. Obviously Meta acquired them. Now, the reward for being a good dev with Meta is layoffs. Sucks.

-Mika-362d ago

Yeah, I was looking through their wiki. Ever since the creation of their studio, they worked with Sony and I enjoyed each and every single game they collaborated on. It sucks to see Sony threw away their relationship over just one game. Especially, since the only complaints about The Order was that it was linear and short. Sony really dropped the ball with this studio. They would have been a great asset. Just sad all around, so much potential.

RpgSama362d ago

I mean, it is on them for going over to Meta, did they think that was going to actually work out?

That's like the studios that went with Stadia.

MIDGETonSTILTS17362d ago (Edited 362d ago )

It’s easy to offer support when it isn’t your checkbook…

Sony have not been gutless at all. They let a US studio spend 7 years making a game reflective of Japan’s own history! That was a big deal for Sony to be willing to acknowledge that Sucker Punch, regardless of their origin, was THE best team for that Japanese-centric game.

The risks they let ND make with Part 2 were insane, and 100% not concerned with critical reception; just the game the studio wanted to make.

Pursuing PSVR2 is hardly a venture into critical reception, or an easy market to pioneer.

The best example of Sony’s judgement at work is Returnal and Housemarque. That game is great, but not the most renowned game worldwide(although a top 10 of all time for me). I don’t even think it shipped a million units. Bought, Sony saw their talent and innovation, and acquired them despite their sales numbers.

Ready at Dawn and Bend studios were passed over because of their output, and future visions. Ready at Dawn made a very short game, which raises questions about their future. And Bend released a buggy game after a very long time in development. And, it sounds like their only other idea was “Days Gone 2”, and every studio should have multiple creative routes, especially if you want to be owned by a publisher that offers support for those visions.

Not every studio gets selected, and that’s OK. As much as I love Sony’s output, it only seems to work for some. Many will flourish fine without Sony’s structure.

IamTylerDurden1362d ago (Edited 362d ago )

Midget

I agree on virtually everything. Sony has taken great risk in many scenarios and certainly aren't gutless overall. However, as a fan, i will voice my opinion when i disagree with their actions. RaD made Daxter, Chains of Olympus, and Ghost of Sparta prior to 1886. All were hugely successful. But to cut and run bc their first AAA didn't receive the reception they had hope was weak. Especially bc The Order was so obviously filled with potential. The engine was worth inheriting. They had a strong relationship and 3 prior successes with them.

Evolution bothered me as well bc imo Sony mismanaged Driveclub and ruined an eventually great IP by pushing it out uncooked, fumbling a ps+ version, and numerous other mistakes a premier publisher should be on top of. Plus, Motorstorm could've been rebooted.

Guerrilla Cambridge as well. KZ Merc and Rigs were actually good. Zipper i understood. Firing some of JP Studios talent i get, but some of them didn't make sense. Gavin Moore for example. Sony is great at cultivating and nurturing talent but they aren't perfect and as a fan, i'll voice my complaints. But obviouslyi love what they are doing with almost every studio currently. Love the new acquisitios as well. Imo the best publisher running. I hold grudges though. Loved me some Evolution and RaD.

sinspirit362d ago

RAD was definitely a missed opportunity. It felt odd they weren't acquired by Sony after all the partnership. The Order seemed just harshly reviewed.

MIDGETonSTILTS17362d ago (Edited 362d ago )

@Edward’s ulcered stomach:

Evolve was the victim of family tragedy, not Sony mismanagement. I’m still dreaming of a Pacific Rift (favorite racing game EVER) remaster, maybe even in VR 🤙

RaD did not demonstrate their chops yet at AAA. What makes them entitled to absorption?

I’m not familiar with the Cambridge studio, but that does suck.

And I think Japan Studios wanted to still cater to the Japanese market, but Sony wanted to fund worldwide marketable games…. AAA games are expensive to make; so you either find your own vision, or remain open to creative input from your financial backers. It sounds like Gavin Moore wasn’t the latter.

fan_of_gaming362d ago

@MIDGETonSTILTS17 I'm not sure why you're saying Bend Studio was passed over, as Sony owns them.

blackblades362d ago

Reception, if your restaurant got a F rating i definitely wouldn't be going there. Your place would definitely get closed and lost of money.

MIDGETonSTILTS17362d ago

@fan

Bends wasn’t passed over, their first pick of projects (Days Gone 2) did

IamTylerDurden1361d ago (Edited 361d ago )

I'm not here to protect Sony. They mismanaged Driveclub. How do you as a great pub allow your first major new IP that gen to launch unfinished with broken servers? It didn't have weather and servers were busted for at least the first month. Where is the oversight?

Then the ps+ edition? It was treated like a service almost but it waffled around. The game was eventually great and they cut Evolution. I enjoy DC VR but even that was fumbled.

Sony wildly mismanaged DC and idc if it hurts fanboy's feelings. You lose credibility when u fail to be honest. I love Sony but i'm not here to protect them. That's the prob with gaming culture, ppl adhere to narrativs and agendas, i say what i feel. If i rip Redfall or say Hi Fi was overrated it's bc i believe it. If i praise Gamepass it's bc it deserves it. If i say PS5 has been dry this it's bc imo they have in terms of games. I don't spit fanboy rhetoric just because, i say what i feel.

+ Show (7) more repliesLast reply 361d ago
neutralgamer1992361d ago

Game development is really expensive. Sony funded the order 1886 and RAD blew their chance. You have to have enough self awareness to know that a fully priced AAA game can't be 4-5 hours long

Only if RAD had gone to 15+ hours of gameplay with RPG elements it could have been special. Also co-op would have been great addition too

We can't blame Sony of any publishers for that matter because now a days AAA games cost 80-1000 million to develop

Inverno362d ago

What a waste of talent and potential this studio turned out. Oh what could've been, just another victim of fabricated outrage.

IamTylerDurden1362d ago (Edited 362d ago )

To no fault of their own.

CoO and GoS were two of the best PSP games and The Order was limited but underrated/full of potential. The setting and engine alone were imo enough to green light a more robust sequel. And their VR output has been well received. Not their fault that publishers screw them. They've done enough to prove their ability.

They also made Daxter which i didn't realize. 8/11 career games 80 Meta or above and the other three were the last Echo game (78), The Order which i enjoyed, and dogwater Deformers which was a half funded Gamestop published experiment. RaD is certified imo. Deformers imo is their only bad game. Should've been acquired by Sony a decade ago. Even if Sony refused to pursue The Order further they have VR chops. They have talent.

RaidenBlack362d ago

What's even more depressing ...
Ready at Dawn had a working PC version of Order 1886 ready and showed it off at SIGGRAPH 2015.
* sigh* we'll never get that, nor Order 1887
pity, their proprietary graphics engine was ahead of its time ...

IamTylerDurden1362d ago (Edited 362d ago )

This.

The engine alone was worth inheriting via acquisition. The Order was benchmark visually and an IP with potential. I actually loved the game and felt it was one of the most critically misrepresented titles that gen. It has around 63 Meta if i remember correctly? Deserved 15 points higher imo.

The setting, weapons, and story were enjoyable. Tesla making gadgets, arc rifle, Arthurian lore with vamps/wolves in 1800s London? Awesome. It was ridiculous how critical ppl were of QTEs at the time. The game short but awesome imo.

-Foxtrot362d ago

It is a shame because I'd have taken an Order sequel

The concept and setting was great

They just needed to make it more open and create a longer game

Also maybe try to loosen up the gameplay, like I think this game would have done better in the style of Uncharted rather than the over the shoulder similar to Gears of War. With the Black Water giving them abilities they should have been able to be more nimble, climbing walls and the like.

Shane Kim362d ago

I thought the order was one of the best games on PS4. Intersesting characters, nice gameplay, cool weapons. Shame Sony let IGN fanboys dictate what to incest in.

Chocoburger362d ago

Your autocorrect is quite curious. May want to edit that second-to-last-word. 🤣

Shane Kim362d ago

Lol stupid phone. Now it's too late to do anything about it haha.

BlackTar187362d ago (Edited 362d ago )

Lol auto correct on my phone doesn’t list incest in the correction words. You sir just exposed your pornhub searches lmao

masterfox362d ago

Im actually more surprised that Ready at Dawn devs still exists, I havent hear of them until this article appeared , what have they being doing all this effing time?, at least throw 60 fps patch for the Order.

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230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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moriarty1889718d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop718d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM718d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver718d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom717d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602717d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit718d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran718d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889717d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

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porkChop718d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion718d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist718d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11718d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled718d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion718d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon718d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure718d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans717d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

718d ago
Shiore2u718d ago (Edited 718d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012717d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

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