60°

Halo 4 Matchmaking Update: 12.9.13

Bravo:

Today is the 343rd day of the year making it 343 Day! Naturally, this calls for a celebration, so…we’re celebrating. 343 Day has its very own playlist, complete with a new game type: Speed Slayer. Speed Slayer features increased player speed, 6 vs. 6 combat, and the below settings.

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blogs.halowaypoint.com
XiSasukeUchiha3783d ago

Hopefully It will make Halo a even faster-paced game than COD

Naga3783d ago

Why would that be a good thing?

XiSasukeUchiha3783d ago

IDKW but doesn't matter either

Naga3783d ago (Edited 3783d ago )

So you're hopeful for something but you have no idea why. Wow.

I highly advise applying at least *some* critical thought to your feelings before you attempt to communicate or act on them. Otherwise, you're demonstrating about as much intelligence as a rabbit.

spicelicka3783d ago

I'm having a blast with halo 4. So many excuses people have about it being not like halo 2/3 or too much like Cod.

I feel it's more of people missing those nostalgic moments from the older halos and some part of their brain wants those experiences back, which just can't happen unless you go back in time. So people think taking the gameplay back in time will fix it but in reality those moments can never really be recreated the same way. That's how i feel myself sometimes.

It sure can be improved for the better and some complaints are definitely valid, but it's an underrated and under-appreciated game if you ask me.

Shadonic3782d ago

I remember when i first played Halo 3 and I Jump out of a warthog and hijack an Arial vehicle after pulling off a Jump in the middle of Valhalla. Tried that on Halo 4 and I could barely survive for 30 seconds in the warthog because everyone has plasma pistols. Snipeing is so easy that even I can do it which is kind of bad since I could never snipe in previous Halo's and while I can see ordinance working its too unbalanced and the reason behind it is bonkers.

spicelicka3782d ago

Well that doesn't mean the game is bad. You could do that in classic slayer. The problem you had can easily be fixed with more classic playlists, which i understand they don't have.

But I could bring up similar complaints about halo 3. I absolutely love sniping, and there were only a couple of places you could find the sniper, the person who spawned closest to it always got it and I spent more time waiting for the sniper to respawn than actually playing properly. Half the time i barely got to use the weapons I wanted. This was so much easier with ordinance in halo 4 cuz I got to call the weapons in and enjoy more time using them.

Of course these complaints aren't that serious, and for sure there were positives about having only one person with the sniper, since that kept the game more balanced.

Point is you can throw around pros and cons to both games. When halo 3 came out, there were many people who complained about it being different from halo 2. People have their preferences, and there's just no way to please everyone.

Shadonic3782d ago (Edited 3782d ago )

I didn't say that it was bad. I enjoyed it for a while but that really died down quickly because of how the gameplay was which could of mostly have been fixed with quick changes, sadly this did not happen. While I do enjoy Halo 3's difficulty a slight bit more I still Like halo 4. Even with all its issues I still would rather play it then COD ghost.

The issue is that these problems stem form the idea of making it easier for new players but which in the end made it really too easy and open to more BS like camo campers and perks preventing you from other things and stuff like that. It really just feels like a step back especially with the perks and stuff. 343 has the talent it just feels like there blinded by the things that are popular at the moment. People are calling it an evolution but it doesnt feel like one. I't feels like some fusion or mutation that while fun at times just ends up falling in upon itself in some areas. It just makes me mad because it could of been fixed after thier break pretty fast with a steady stream of new playlists and stuff and bringing in a classic mode in the first place but it took up to 2 months before the TU for the in game easy updates and even after that it took about the same amount of time.

I'm sure that there were complainers as you've stated with Halo but to have this big a change to the point that the only differences between your game and the current highest selling FPS is the fact that its sci fi, has an incredible story and doesn't come out ever year than somethings a bit off. I want 343 to actually put in there own flare yes these things are new to the sires but then again a good 80 % as played a game that's already used those same features or additions or perks 10 times over. I swear 2012 was the year of the quick reload perk because almost every FPS had it. IDK maybe its just me, maybe im looking into it too much but it's really scaring me not just for the future of halo but for the future of other FPS games as well. If its really just going to all use basically the same exact systems with subtle differences then whats the point.

Sorry for book I just wrote.

spicelicka3782d ago (Edited 3782d ago )

Well I have no problems with your problems, and pretty much agree with what you're saying. The perks are very unnecessary and other than a few basic ones, i rarely feel any effect they have in terms of improving the gameplay. So in that sense yes 343 took a misstep and tried to make it easier to get into, which backfired.

I do think they had a lot of pressure though, people were swaying away from halo and as a new studio they have to bring in the population. And the biggest dilemma now is that people are just used to getting rewards for playing. Back then you could play the same game over and over again and enjoy it everytime. Ever since Cod became popular, people are too used to have some useful rewards for progression, such as weapon unlocks or perks or whatnot. Repetition has been replaced with progression and multiplayer modes follow the RPG formula. I won't lie I'm guilty of it myself, and it's no one's fault really, that's just how things have become now. I enjoy barebones classic multiplayer a lot but there's always this itch in my subconscious wanting me to earn something rewarding. Another thing Cod has brought in is selfish lone wolf gameplay. Everyone is worried about their own challenges and unlocks so people sacrifice team play for personal satisfaction, even if the match is lost. I have noticed 100% the time if i'm communicating with my team properly or playing with friends, the game is wayy more fun and everyone forgets about the little perks and challenges and worries about the team.

I think they really need to sit down and approach the issues efficiently. If they know the community won't be satisfied by one solution then maybe multiple types of multiplayer modes is the answer. Have one mode that has progression, and unlocks, and something that keeps players busy. Have another mode for classic players, straight arena style gameplay. And have a custom games browser for players wanting to just have fun.

I know the playlists try to segregate players like this already, but they're very very limited. Or maybe just scrapping everything and keeping it original is the answer. I just hope whatever they choose is the best option.

GearSkiN3783d ago

halo is the only arena game that still kickin. i dont see any other game in console (ARENA SHOOTER) doing what halo can do.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick401d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub400d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91400d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris400d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer400d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris400d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces521d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3529d ago (Edited 529d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies529d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade529d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot529d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB529d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood529d ago (Edited 529d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666529d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

529d ago Replies(3)
Yui_Suzumiya529d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade529d ago

Yep and even then it wasn’t very good.

Levii_92529d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara529d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade529d ago (Edited 529d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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