1020°

Granite SDK V2.0 Now Available, Reduces PS4, PC & Xbox One Memory Usage by 75% For Texture Streaming

Graphine's premier texture streaming solution gets even better.

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XiSasukeUchiha3783d ago

Nice, like a Boss go Sony, and Microsoft

Eonjay3783d ago (Edited 3782d ago )

I predict that this comment section will become a console flame war.

In all seriousness. Okay we know that texture streaming allows you to save on memory. And with PCs and the new consoles (save Wii U), you can install the resources to a HDD and stream from there which is much faster than disk.

The faster it is and the less memory it uses, you can allocate memory for other tasks. and increase frame-rates and an increase in texture quality and resolution.

XiSasukeUchiha3782d ago

Let it be then i will be amused

aCasualGamer3782d ago

I'm more of a casualgamer in the sense that i play hardcore games, but i don't understand specs and how they're built from a technical standpoint (atleast not aswell as some hardcore gamers). Can someone explain to me what this will do to games coming out for PS4/Xbox One in the coming year or two?

AaronMK3782d ago

@aCasualGamer

http://en.wikipedia.org/wik...

Basically, this allows developers to create a single big texture, like that of a terrain, and instead of having to keep all that entire texture resident in memory, (or split the asset before shipping and write additional code) have an automated process that loads and unloads subsections of that texture as needed.

mewhy323782d ago

Already starting to see new software tech. This is a great time to be a gamer. I would really like to see this tech on the ps3 and 360 too.

P0werVR3782d ago (Edited 3782d ago )

They've stated "next-gen consoles", but if anything we all know who is full force with this technology and has the architectural designed specifically for this. I'd expect future titles with bigger worlds and and with so much details. Where Carmack failed with RAGE future titles will pick it up and run with it this time since there is actual hardware implementation...FINALLY!

Textures have ALWAYS been a developers nightmare to manage, simply because it used too much memory and took up too much space. Space and memory that would have been used for better gaming overall and make it truly next gen.

@mewhy32

Actually the 360 had a very limited "version" of it in it's eDRAM on the GPU.

mikeslemonade3782d ago

They need update the contents of the store. They're just holding back the free games because they know everyone is using there month free trial still.

Volkama3782d ago

And sure enough this is apparently the hottest article on N4G. A platform agnostic improvement to some middleware is fanboy warfare.

Can anyone even name any games or devs that use Granite SDK (without going to their website)?

+ Show (5) more repliesLast reply 3782d ago
Smelly1sam3782d ago

This was not made by Sony or Microsoft

Eonjay3782d ago (Edited 3782d ago )

Its a tool that can be licensed for use in a game engine the same way Epic or Unity licences its engine to developers to use. It the

brich2333782d ago

I guess the WII U was left out :(

Too Bad lol

Mister_Dawg3783d ago

Awesome if this is true and can be used on consoles and pc.

TheKayle13783d ago (Edited 3783d ago )

ookay better texture and 1080p for everyone
when this resolution shits will be gone i hope ppl will focus more on games and exclusives than other things

NatureOfLogic3783d ago

You do realize that PS4 is still more powerful than Xbone due to hardware right? A shortcut for both don't reduce the difference in performance between the two. Plus we all know PS4 will have more "games" over Xbox One, and before you ask, yes I have seenTitanfall. I think It's extremely overhyped. I'm still giving it a try on my PC though.

Sven Benoit3783d ago

Yeah and the original xbox was more powerful than the ps2. Again, how did that work out for Microsoft?

C-H-E-F3783d ago

Yeah, I think these Xboxers are thinking somehow this gives the xbox one an advantage. In some mediums one would say yes because now they can finally conquer 1080p and ehh ehh yeah it look cute graphics. But the PS4 will now be able to knock on the door of the highest end medium range/ PC with ease. Instead of it being 3/4 years out it will happen in 1/2 (if devs start to use this asap). So in 3/4 years it'd be ridiculous.

hellvaguy3783d ago (Edited 3783d ago )

U do realize my gaming pc makes your ps4 hardware a joke right? And in 3-4 years with 4k resolution inpc gaming that gap is gunna be enormous. Theres more to gaming than pixel counting is my point here.

Having fun should top the list, not feeling the urge to constantly brag about pixel fairies.

TheKayle13783d ago (Edited 3783d ago )

@nature ok war fanboy come back in ur cave

@chef from what i seen in KZ SF and Ryse..this gap need to be still showed by first party devs....still waiting naughty dog ..but if it end to be in the hand of naughty dog and ssm to show this differences well 2 devs are like the 5% of the games...so here we go

GTgamer3783d ago

@sven
"Yeah and the original xbox was more powerful than the ps2. Again, how did that work out for Microsoft?"

You act like the PS2 and Xbox launched the same year :/ the Ps2 may have been weaker but it had all the games and a bigger install base so do you see the difference so stop with that BS argument.

mhunterjr3783d ago

I read his comment, it didn't mention anything about the xb1 reducing the distance between it and the ps4... He just expressed excitement that games will now be judged by something other than raw graphical performance numbers that mean nothing without context.

angelsx3783d ago

Hallvagay you must sale your house to play 4k games.Ha ha ha . . .

360ICE3782d ago (Edited 3782d ago )

You think it's extremely overhyped but are still giving a try on PC?

That's weird.

"I think Gears of War sucks, but I'll probably check it out on PC when it comes out five years later. See? I can have everything."

Anyway, Titanfall is extremely overhyped. It's beyond me how it got any Game of Show awards at E3. Definitely not gonna give it a try on anything. Cheers to anyone who feel differently about it.

GadgetGooch3782d ago

Your the first person to start with the fanboy shit...why?? Jus fuck off and go stick ur tech up ur ass u steaming pile of nonce...

AndrewLB3782d ago

Benchmark a MacPro running OSX (openGL) and then a PC running Windows with identical hardware specs (DirectX), and the PC will destroy the Mac.

The Operating System, its overhead, and graphics API has a great deal to do with performance. Sony doesn't create operating systems for a living, while Microsoft has been building them for x86 architecture systems for about 3 decades now.

cocadaking3782d ago

@all above
You guys are a joke

4Sh0w3782d ago (Edited 3782d ago )

Nature, do you know how stupid you sound? Always talking about what ps4 will do, but what we know now is the less powerful, harder to dev for console has more AAA launch games, pushing more than Knack does at 1080p, and has the best graphics out now in Ryse. I could easily just assume micro will have better dev tools as a software company to get more performance out of X1 and given their deep pockets I could also assume they will continue to hire the best talent to keep more quality AAA games coming to their platform.

If past success always meant future success then Nintendo would be unstoppable right now, things change and you have no idea for sure who will deliver the best games this gen. There are studios like PD with GT and Lionhead with Fable that have lost some quality lately, will they turn it around this gen or will their IP return to greatness, will their be a surprise new studio to capture the magic that brings a great new highly rated IP, will some other once great studio fade a bit, how about delays, folks leaving, etc, etc see we all can assume based off last gen but EVERY GEN BRINGS SURPRISE CHANGES and new found success. Plus if all you truly care about is specs you should buy a pc, I care more for playing some games that offer more in the package or the type of games I want to play or fun at 720p vs a boring 1080p game.

M1ST4K33782d ago (Edited 3782d ago )

@AndrewLB where did you learn that? Why do people "speak" without knowing technology... By reading your words I can tell you know NOTHING of OSs and Graphic APIs...

The difference you talk about is in GPU drivers (made by GPU developers, not M$), not the API... Test a game on Windows that allows both Directx (Windows native) and OpenGL (OSX native)... If the game is done right, both the solutions look alike AND perform alike. Directx is a bit more approachable (read, easy to develop) but in the end, both APIs allow for the same kind of stuff... OpenGL even had some features before Directx (Tesselation, etc...)

The difference between Windows and OSX is that Nvidia / AMD release 12+ driver builds per year, while Apple doesn't pretty much give a f*ck about that...

The thing is that Console development is a bit different from PC (even with x86 arch).. It's more low level (you can bypass certain Directx high level calls that are forced on a PC OS because of the security layers).

Actually, I think AMD is trying to allow something similiar in PC with Mantle, but we are yet to see the results (I personally think it's a BIG hype as it has to circumvent the security layer of the OS, thus using system calls for every low level call, etc...)

miklo843782d ago

@Sven Benoit, I'd say fairly well considering playstation already had an installed user base. Let's see, led to one of the biggest franchises of all time, maybe you've heard of Halo? How about the ability to be able to play multiplayer console games online. Wonder which company was able to make that "Live". Just saying. Fanboyism, incurable since ps1.

malokevi3782d ago

I think he just means that processing power that is currently dedicated to streaming massive texture files can now be allocated to achieving 1080p without sacraficing quality.

Nobody said anything about Xbox One suddenly having better hardware than PS4.

NOL, always so quick to throw up your defenses.

"Plus we all know PS4 will have more "games" over Xbox One"

...Plenty of games coming down the pipes for both consoles. Exclusives, multiplats... there is tons for everybody. So much so that I, and many people I know, refuse to miss out on great games by limiting ourselves to a single gaming console as we did in the previous generation.

Nobody is attacking you, or the PS4. Just relax.

Nocando3782d ago

Sigh. Yes we know the PS4 is still more powerful, heres a cookie (pats head). Now you can go sleepies better.

webeblazing3782d ago

how did his comment about lets just enjoy games and have fun, turn into hey ps fanboys lets $hit on the xbone?

stiggs3782d ago

NatureOfLogic said "My toy is better than your toy. I'm FIVE".

VENOMACR12273782d ago

I can see why you have 1 bubble. Great use of it to show off your sony fanboyism. People like you who give Sony fans a bad name.

1OddWorld3782d ago

@Sven Benoit

It is up to developers and certainly first party developers to showcase the consoles power. So Your argument failed because Microsoft failed in creating first party games that showed it was a beast and get people to run out and buy one. Microsoft fails at first party games.

Halo, Forza,Gears, Are the only first party games that I can even recall that is a problem Microsoft needs to rectify.

NewZealander3782d ago

yes we all realize the ps4 is more powerful, its all we hear again and again and again on this site.

its all we heard at the beginning of last gen too when the gap between 360 and ps4 was even bigger...

and even with ps3's power it still got bum ports.

http://www.videogamer.com/p...

ghostbusters should have been top of the list, either way just because a console has the edge in power or specs don't mean its all roses and sunshine, there will be ups and downs for both consoles, and if you think everything on ps4 will be superior then your delusional.

CEOSteveBallmer3782d ago

@ sven benoit and the xbone defence force. before you guys run your mouth, don't put MS in the same league as sony in terms of games. Orig xbox is powerful yes, but sony defeated them in the exclusives area and design of the console. don't forget PS2 came first so there is more time for MS to make orig xbox more powerful. but this time PS4 and xbone have launched on the same year. so what if you give sony a more powerful hardware to work with?? that even a less powerful PS2 and PSone they manage to pull it off? and in the PS3's case, xbox 360 has slightly powerful GPU but not a more powerful CPU. and yet sony manage to succeed with PS3. It's only a matter of time before the PS4 will become another PS2 in regards to games

+ Show (19) more repliesLast reply 3782d ago
TheDrunkenJester3783d ago (Edited 3783d ago )

Huh.. How can people disagree with this? It's true, I'm tired of people talking about specs,it's boring. I'm glad the launch is over with so we can focus on games instead of specs and what company is better. Both consoles have great titles coming for exclusives, and the 3rd party titles are looking great. Natureoflogic is one of the reasons I wanted to reply as well, calm down ddude

Drekken3782d ago

Did you (Thekayle) Just make another account backing up what you said? You are a sad man.

Drekken3782d ago

Banned from neogaf to come here with your BS? You are the absolute worst type of commenter.

Do you not understand you can have good games WHILE playing in 1080p? I don't think you do... For all of the people that own 1080p TVs, which is most: THEY WANT FULL HIGH DEFINITION.

You carry on here like you did at Neogaf, you won't last long. This place is Sonyland too. Just like any place with a brain.

Nocando3782d ago

For real, piss off with that "any place with a brain" garbage. Makes me question whether you have one.

TheKayle13782d ago (Edited 3782d ago )

ive been banned from neogaf for the same reason coz ppl like u have all this bubble on n4g...

as u called it this is sonyland ...

re read my post maybe one day you will understand what i was meaning...

ppl like this fight...ppl need it to feel themself better...

is so freakin sad

ps. if u think that the masses can scare a person with a strong idea of what the things are...well man...i think u will not stand a lots in your own life

i dont need neogaf to be with me

Drekken3782d ago

Your meaning is your favorite console can't do 1080p, so why are people hung up on it. I get what you are saying.

I won't buy games based on graphics only. They need to be a good game. I don't understand you because a game can be innovative and have great graphics. I bet you played Ryse and loved it.

I'm not going to engage with a person that can't capitalize or use punctuation when typing.

Dewitt3782d ago (Edited 3782d ago )

Drekken you keep making comments like these I will make sure you are gone as well. People have every right to buy whatever console they want without being insulted. Also, SonyGAF did a mass banning before E3 to anyone who had anything positive to say about MS and used the excuse they were a viral employee. That site is an absolute joke and so are their insiders.

OT: This is exactly what I was talking about with optimizations making the performance gap shrink because the devs can only do so much with the tools provided. Launch titles were rushed several devs only had XB1 devkits for 6 months to make launch with their ports.

Ol_G3781d ago

Wow personal attacks I don't know who you are but you better shut up your taking it too far

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Salooh3782d ago

Ps4 is stronger and easier to develop for and that's a fact. You can't change that. But i agree. We should focus on games right now since all the people knows the difference. Let them choose what they want them selfs. Sales shows people interests and that's the ps4 :P.

I choose ps4 because it have better history with exclusives and now it have better versions of multiplatform and it have playstation plus and i prefer dualshock 4 now over the xbox controller.

JeffGUNZ3782d ago

PS4 is stronger? How much does it bench press?

Salooh3782d ago

4 times more then X1

lol

AaronMK3782d ago

"Ps4 is stronger and easier to develop for and that's a fact. You can't change that."

That is a pretty blanket statement.

The evolution of developer tools over the life of the platform can make a big difference in ease of development. Even if we were to take as a fact that the PS4 is easier to develop for today, that does not mean it will be true tomorrow.

I don't think even XBox One fans (well, those not in fan-boy mode) would dispute that the PS4 is overall more powerful based on published specs and performance comparisons of multi-platform titles, but just because it is the performance winner today does not mean it will be the performance winner of tomorrow.

In performance, the bottom line is not actual specs, it is what is actually utilized in practice. The evolution of developer tools (affecting ease of development) and of the graphics APIs (both platform specific APIs and more general ones such as OpenGL and DirectX) can play a big role in hardware utilization. The spec gap between the PS4 and XBox One is not big enough to prevent those, and other factors (which could include platform differences hidden behind NDAs developers must sign) from continually shifting the actual performance balance.

Salooh3782d ago

It's like if you are talking about the ps3. Ps3 was stronger then the 360 but it was really hard and that's why developers made better versions on 360 but in the end of ps3 cycle we started to see ps3 as a lead platform such as GTAV.

Your talk apply to ps3. But it doesn't apply on X1/PS4 situation because X1 is weaker in specs so even if developers get over the hard development it's still weaker. And ps4 showed it's power from the start because it's easier to develop for then X1. PS4 dominate in almost every side. X1 will never be better then ps4 in sales/amount of big games/multiplatform versions/ps+.

I don't mind if MS proved me wrong because that way gamers get more good gaming experience :P . But that's reality from my side ..

Ol_G3781d ago

I read this as "I have the better console shut up"
That's the attitude of Sony fanboys damn I miss Tue days when i was discussing the new sonic on the game gear and playing golden axe and super Mario those were the days no fanboy wars but gaming together with joy

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Agent_hitman3783d ago (Edited 3783d ago )

Great, the texture streaming memory usage reduced to 75% that's a huge efficiency.. And it will benefit the next gen hardwares as far as longevity is concern.

bornsinner3783d ago

awwww sheeeeet!!! combine that with 32mb esram to bring 6gb worth of textures with title resources !!! dx 11.2 ftw

XtraTrstrL3783d ago

That's tiled resources, and it's just Microsoft's name for their implementation of the AMD APU's Graphics Core Next "Partially Resident Textures". It's a hardware implementation of what John Carmack first created with his mega-textures for his Rage game. PS4 already announced they had it implemented in their API long before DX 11.2 was announced. So, Microsoft is still playing catch-up, they don't have their own little amazing secret weapon here.

DJMarty3782d ago (Edited 3782d ago )

bornsinner - Esram is nothing to right home about, it wasn't used on 360 cos it was to small.

Esram has the same problem on X1, it's limited. It's complicated and can't make up for the X1 design flaws

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