The PlayStation 4 and Xbox One may not offer an enormous jump over last-generation graphics out of the gate, but the SoCs inside the consoles — semi-custom APUs made by AMD — are a huge leap forward in terms of integration and capability. Both consoles integrate functionality that was previously broken out into multiple chips, using the most advanced 28nm process currently available. A new teardown of the PS4 gives us a look at how the SoC itself was assembled — and how Sony chose to hedge its bets a little when it came to yield.
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Wow that's such a cool way to get the details on a system's specs. Have they already done this with the Wii U?
"Despite continuing claims from some that the SoC must contain a higher-end Kaveri/Steamroller-class CPU, the tiny x86 cores implemented here are clearly based on Jaguar/Kabini. Each core is roughly 3.1 millimeters square"
No one... NO ONE... ever doubted PS4 or XBONE containing Jaguar as the CPU... since February even.
"One of the interesting things about the PS4's design is how closely it echoes the Wii U’s design."
How are a separate CPU and GPU on an MCM echoed by an APU?
Like reading Egyptian hieroglyphs for me but I do know that when I turn it on and press play I like what it does.
Nice. Modified 7870. Still want to know CPU clock.
Time to buy another ps4