Last week, prior to the PS4 release, the larger gaming media pounced on every report of a PS4 problem like rabid animals. This week, with the Xbox One coming out tomorrow, reports of issues with the system are generally being ignored. But with the system technically already launched in parts of Europe, we’re starting to see issues pop up along with video proof.
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
*sigh*
As with the PS4, which turned out to be normal launch-window failure rate, let's not jump the gun.
Yes, it's a console launch, just like the PS4. Some units will be messed up. It is inevitable.
imma say the same thing i said when this happened with the PS4 lets just chill out and not jump to conclusions.
MSFT knows there is a problem with updates(more so with USB attempts). What does this have to do with failed hardware? LOL
Fanboy *THEM TOO* spin/damage control. Notice how the trolls in here are quick to point out PS4's issues.
So its technically not really broken. Just needs the update. I'd like to see this fella try updating it via a external storage or will that not work either without the update? If not that really sucks.