170°

BioWare Working on New IP, Hiring to "Influence the Next Gen of World Class Narrative Driven Games."

An interesting ad has been published on Electronic Arts’ career opportunities website, seeking a Senior Technical Artist for the Bioware Edmonton studio. What’s most relevant is that the ad explicitly specifies that the candidate will work on a new IP.

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dualshockers.com
creeping judas3808d ago

Knights Of The Old Republic, please and thank you!!

linkenski3808d ago

That wouldn't be a new "IP"

Abriael3808d ago

That's not a very new IP lol.

creeping judas3808d ago

Crap I should of read a little better.

Knights Of The New Republic?

Elit3Nick3808d ago

@creeping judas That would actually be a really interesting game, takes place after the fall of the empire and maybe after the Yuuzhan Vong war.

mep693807d ago

Knights of the New Republic could also be a prequel, as it had been around for a long time during KotoR

DeadlyFire3807d ago (Edited 3807d ago )

Knights of the Fallen Empire setting up around the OT ending for the new Star Wars films.

Either way I am pretty sure its a Star Wars title. As EA was clear in pointing at DICE, Visceral, and Bioware to helm new Star Wars projects. So far we have only heard about Battlefront.

This title could also be related to a Star Wars 1313 like game. Considering Bioware has good experience with Mass Effect to helm a 3rd person shooter title. :)

linkenski3808d ago

That they're working on a new IP has been known for a long time. I hope they get rid of Walters, at least as a writer.

He is the examplary hack of all writers out there. I've never seen someone so effectively destroy their own fiction.

ZeroX98763808d ago

Even if Mass Effect 3 wasn't as good as I wanted it to, I have no doubt that BioWare will deliver on their next game.

linkenski3808d ago

It can be good but not if EA keeps rushing their developers and if Walters writes it I think it'll be a lost cause. He's the worst writer after David Cage of those I know.

And their listing makes me cringe. "Hiring to influence the next gen of world class narrative"? What, do you want to influence the gaming scene into making inconsistent crap like you did with ME2 and ME3?

I swear, if it isn't the fact that the remaining writers at Bioware are hacks, it's the fact that you can't have 8 writers on writing the same plot and expect them to make it a consistent one. Each writer has their POV and unless they create some sort of ruleset or has a lore-pedia or lore-master at their team they're bound to constantly contradict each others' ideas.

The guy who wrote Legion in ME2 said "geth lack emotions because they are not human, and I wanted to take it from another angle than the cliche pinocchio arc", then came Mass Effect 3 and Patrick Weekes, Mac Walters and John Dombrow wrote EDI and Legion and the rest of the geth, and what did they do? They gave them the pinnochio arc.

Bigger is RARELY better.

mattdillahunty3808d ago (Edited 3808d ago )

i've played and beaten the Mass Effect trilogy, Jade Empire, and Knights of the Old Republic, and i enjoyed all of them. with that said, if they want to push narrative-driven, and especially choice-based games to the next level, they need to get beyond the whole 'here's a good choice, here's a bad choice, here's a neutral choice' thing. it's very static and contrived, and it doesn't feel as fluid as something like The Walking Dead or The Witcher. yes, sometimes those games can give good/bad responses too, but usually they tend to lean more towards 'here's a response, and it's less about right or wrong and more about hoping to do the best you can and live with the consequences.'

Mass Effect would do something like:

Do you want to help the old lady cross the street?

good--Help her cross the street, give her a hug, and water her flowers.

neutral--Help her cross the street.

bad--Throw her in front of a truck and watch her head get splattered onto the road while laughing maniacally.

gaming needs to have choices that don't feel as good/evil-based, but more towards the realistic sense that hey, sometimes we just try to make the best choice we can, and we don't know what the outcome will be. but we give it our best.

as a side note, one thing that really struck me about TWD, and i think it's something narrative- and choice-driven games need to address, is balancing the freedoms and limits the players have. for example, i'd be making all these awesome decisions in TWD, and then something in the story would happen, or i could sense something really obvious and would want to say something, but they didn't give me a choice to speak on it. part of the problem with giving players a choice is that it's awesome when you do, but it can also really stand out when you don't. it's like, "oh, you let me do all of that stuff, but why can't i do something as simple and obvious as THIS!?" it's a tough thing to balance, but hopefully developers will get better at it.

linkenski3808d ago

So far they're still not changing that. I remember in their DA:I videos they said something like "Do you want to save the villagers from the burning village, or do you want it to burn down?"

mattdillahunty3808d ago (Edited 3808d ago )

that's disappointing to hear. i understand that in a situation like the one you mentioned, you could boil it down to a simple yes or no thing. but in conversations, i want the dialog to feel more fluid and natural, and less rigid and structured. and i definitely want them to do away with the good/neutral/bad thing.

i know a lot of people don't mind it, but i honestly think it's one of those things where once game designers get past it as a whole and develop something much more natural and in-depth, we'll look back at the way Bioware used to do it and think "wow, that was honestly...kinda lame. it was good for its time, but we've got something so much better now."

and since something like writing dialog and giving players conversation choices isn't based around hardware like physics, world maps, enemy AI, etc, it's really something they need to be evolving now rather than later.

XboxFun3808d ago (Edited 3808d ago )

I'm calling it right now:

Jade Empire II Xbox One exclusive!

Just watch!

Edit:

I meant to say Edaj Empire II: The Wrath of Khan!

linkenski3808d ago

Jeez, another one who doesn't grasp the idea of the title saying "NEW IP"

pandehz3808d ago (Edited 3808d ago )

NEW= produced, introduced, or discovered recently or now for the first time; not existing before.

IP=Intellectual Property

There you go.

My guess is an origin story of how magic itself came to be and the effect it had on the world.

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130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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gamerant.com
just_looken18d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy17d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198917d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken17d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198916d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack17d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername17d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid17d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan17d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid17d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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70°

Mass Effect Writer Reveals Why He Left BioWare

During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.

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gameshorizon.com
140°

New Mass Effect Game Teased for N7 Day, and It Shows a Mysterious Individual

Today is known as Mass Effect N7 Day, and BioWare has released what looks to be teasers for the new Mass Effect game.

Snookies12163d ago (Edited 163d ago )

We really need another solid Mass Effect entry. It's a real shame that such a legendary franchise was left off with such a blemish to its overall astounding track record. Andromeda was just not it, don't know what they were thinking there.

-Foxtrot163d ago

Surprised it got a subtitle

I thought after Andromeda they’d have kept to the numbers so people wouldn’t think “oh another spin off”

Unless Shepard returns

Obscure_Observer163d ago

"Unless Shepard returns"

After ME3, Shepard should f* off

Stanjara162d ago

Put a chick in it and make her gay.

Ethereal162d ago

Yes! One of my all time favorite trilogies. Hopefully they do ME justice. Andromeda was passable and had bones of a good game but just lacked the depth and intrigue that the originals had.