Kotaku's malfunctioning PS4, the one we mentioned in our review of Sony's new console, has been fixed. It turns out that the fix was an easy one. We can now give you a clear run-through of what went wrong and what to look out for in what, at this point, seems like a fluke.
By now, you have probably read (or heard) about Kotaku’s editor in chief Stephen Totilo crying over the fact that Kotaku has been blacklisted by Bethesda, and Ubisoft. Well, there is more to it than just that. In fact, things might be so bad that Kotaku “might” be shut down in the near future. And this is the reason why (the opinions belong to Kenay Peterson, The Gaming Ground).
That might be the outcome yes, but how soon will that happen? It´s hard to say, next year perhaps?
Kotaku and similar websites should be shut down as soon as possible.
Totilo and everyone there who was responsible for the clickbait articles, the SJW ones, the really weird and sometimes dumb writings we saw there should never be employed on a website which has big investors in the background.
They should learn how it is to start an own website with almost no budget and try to gain an audience through quality.Through well written blogs that make sense after all and are not full of speculations and so much political correctness that it hurt.
Reinhold Hoffmann,
Founder of Game-Art-HQ,
24.11.2015.
I'd rather have Polygon go away, but let's be honest...does anyone think Kotaku will actually go away? I mean that would just make things too easy.
WOW. This article said writers, are giving away their a$$ for hot stories. That's insane.
How giving players less can really mean giving them more and how flexible developer decisions can benefit everyone.
This essay is in response to Stephen Totilo's article "The 480th Argument Against Locking Content in Video Games." It looks at why locking content from players is actually important and encourages developers to experiment with it.
I enjoy it, especially in fighting games. I hate games that just give you everything right off the bat. It's really fun when you have a bunch of stages, characters, etc. to unlock. It makes you want to play it that much more to earn them.
Unlocking should be the way of all games. However, when DLC replaces what should have been unlockable from the start, then we have a MAJOR problem.
The only response to a Kotaku article that should ever be made, if not on this site, is *facepalm.*
If on this site the only response to a Kotaku article that should ever be made is..
Story Quality: WTF?
Like this website?: No.
GameTrailers writes:
"We're at GDC 2012, where all of the video game industry' s creativity goes for one week and we're bringing you the interviews that matter. From Quantic Dreams' David Cage to the minds at Valve behind games like Portal 2 and Left 4 Dead, on-location in San Francisco. Plus, we're talking to Giantbomb's Jeff Gerstmann and Kotaku's Stephen Totilo about the game industry as a whole in 2012."
Glad to see it got fixed.
Simple fix, it's just a pity it happened.
Kotaku's reviewers were with very excited hands. They got pins and needles handling their PS4 baby :3
wow it was all for nothing. ended up being nothing more than an accident.glad i didn't cancel. fate playing it's hand once again. let the greatest gen begin .