960°

COD: Ghosts’ PS4 Version Has Been Running at 720p, Comparisons Everywhere Rendered Invalid

"Activision has confirmed with Eurogamer that the PS4 version of Call of Duty: Ghosts will be receiving a day one patch that brings its single-player mode resolution to 1080p. It turns out that it's been running at 720p all along, completely invalidating comparisons against the Xbox One. Several outlets, including IGN and Eurogamer, have been running analysis that compares the Xbox One's 720p output to what was presumed to be PS4's version running exclusively at 1080p. They were never notified of the issue leading to false conclusions."

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rajman3807d ago

"Comparisons Everywhere Rendered Invalid" not true, apparently PS4 review copies were 1080p...and that the patch is for the retail copies

xPhearR3dx3807d ago

Review copies are the same as retail copies. They don't print special discs for journalist.

KUV19773807d ago

If you watch the IGN-comparison you will see that even in their compressed video the X-Box showed some jaggies that were not there in the PS4-version. Also I don't belive that everyone just imagined more clarity.

Bathyj3807d ago

KUV1977, so maybe its more clear, even at 720p. Its not impossible.

Anyway, Im sick of this. Ive never heard so much heated debate over a game no on likes.

mikeslemonade3807d ago

Well "clarity" doesn't just come from the resolution. The PS4 could just be more stronger and efficient in other system and hardware processes.

Eonjay3807d ago

Lets hope that the review copies were 1080P... otherwise, thats horrible news for Xbox. And its not very likely.

Blackdeath_6633807d ago

@KUV1977
jaggies are to do with AA not resolution. the XBone has been struggling with aliasing even in BF4

slimeybrainboy3807d ago

My opinion still remains true. I watched the comparison video and said they both look bad because COD is so last gen, lazy effort.

Did anyone else notice that the XB1 had a very strong green tint in the comparison and the PS4 had a blue tint?

isa_scout3807d ago

Yes there is a difference between retail and review copies. Go to IGN and their article update will even tell you that the review they posted(and the video comparison from the review copies) were indeed rendered in native 1080p on the PS4. This ONLY affects retail discs.

rajman3807d ago

@ xPhearR3dx
I said that because someone who has the review copy said so. NO review copies are not always the same as retail copies....I know this because I had an Assassins Creed 4 debug copy and it included the day 1 patch that was not on retail copies.

MrSwankSinatra3807d ago

Did it ever occur that the patch was already live when reviewers got their copy.

malokevi3807d ago

Lol @ every single one of you. yummy yummy crow! Resolution, the most important and differentiating aspect of gaming to everyone anywhere!

This just proves that high res =\= good graphics, and that you all suffer from serious confirmation bias.

That is all.

MysticStrummer3807d ago

@malokevi - No crow eating required.

IGN's comparison video shows a clear difference. XB fans should hope that actually was PS4's 1080p version, because if the difference gets even more apparent… wow.

MRMagoo1233807d ago

@malokevi

All this means is the ps4 version looked better than the xbone version while still at 720p lol It also means once the game has its patch the ps4 version will increase the graphics gap on the xbone version.

Palaven3807d ago (Edited 3807d ago )

@MysticStrummer & MRMagoo123

IGN confirmed that Ghosts was in 1080p on PS4 for the review and comparison video.

KUV19773807d ago (Edited 3807d ago )

Of course the PS4 version can just have run in 720p with much higher AntiAliasing which would be fine with me, but I am guessing that the higher resolution made jaggies at the same level of AA less visible. With full HD versus 720p the Aliasing is already much smaller, as there edges are obviously made from much more pixels that are spread over the same screen space.

Also here is an official quote from IGN:
"Activision has confirmed that the version of Call of Duty: Ghosts made available to IGN for review (and displayed in the video embedded below) was presented at native 1080p. The issue described below and the corresponding day-one patch only affect retail copies of the game."

boneso823807d ago

Lol @ bathyj

A game no one likes? I'm not a fan of COD either (since BLOPS) but it sells over 25million copies every year for the last 5 years, that's 25 million people who obviously like it. It is the single biggest selling video game franchise of this generation. Your statement seems a bit silly now doesn't it?

mmj3807d ago (Edited 3807d ago )

Review copies will likely include custom code to identify and source of leaks, I doubt they would send out standard retails copies to reviewers weeks ahead of release.

GarrusVakarian3807d ago

What about this?

"Activision has confirmed that the version of Call of Duty: Ghosts made available to IGN for review (and displayed in the video embedded below) was presented at native 1080p. The issue described below and the corresponding day-one patch only affect retail copies of the game." Straight from IGN.

MorePowerOfGreen3807d ago (Edited 3807d ago )

Is this related to what Adam Sessler was up in arms over? The rumors of Sony controlling who covered PS4 and how? No early testing thus no early consoles for unpaid media(or lied to media)

PS3 can do 4D, 1080p 120fps and more powerful than 10 supercomputers all over again?

IMO the XB1 version looked better.

PS4 http://ghosts-comparison.s3...

XB1 http://ghosts-comparison.s3...

BF4(slid the red bar) https://googledrive.com/hos...

Anybody notice one of the mods is hiding revealing articles about the PS4 that seem negative, in the console section censoring them from the front main page?

Palaven3807d ago (Edited 3807d ago )

@MorePowerOfGreen

All the comparisons I have seen the Xbox One versions of BF4 & Ghosts look better than the PS4 versions. I am not bothered about them not being 1080p on the Xbox One, if there was a noticeable difference I would be. Both games on the PS4 seem to have muddy textures (downgrade to hit 1080p?).

There is a lot of censoring on N4G. Negative PS4 articles get rejected for breaking rules even though negative Xbox One articles that get approved are breaking the same rules.

Plus, why should people have to play the PS4 version of Ghosts in 720p if they don't have an internet connection? Doesn't it state 1080p on the case?

Ju3807d ago (Edited 3807d ago )

You guys are on this like the flys. There is no 720p footage out - simply because no (or almost no) PS4 retail boxes are out to play this game on, just yet. Yes, review copies are no gold disks. They are "pre-production" versions. This only affects final gold mastered retail disks. I don't know. It's ridiculous how you guys are in need to fabricate bad PS4 news. Going the extra mile of simply lying. Get over it. PS4 runs this game 1080p@60fps native.

MysticStrummer3807d ago

"Both games on the PS4 seem to have muddy textures (downgrade to hit 1080p?"

Wishful thinking? The IGN CoD video specifically mentions that XB1 will have the same textures as PS4 despite being a lower resolution. The comparisons I've seen for both games have the same textures. Not sure what you saw.

ShwankyShpanky3806d ago

@MoreDenialAndGreen (with envy)

Super Stardust did 1080p and 120fps... just not at the same time.

hakeem09963806d ago

Bullshit they always looked the same .they just proved that it was always fanboys seeing what they wanted to see . I don't give a damn about these things .it's been proven million times over that the best game of each cycles are never graphics heavy : Minecraft,state of decay,flowers,the walking dead episodes etc

CERN3806d ago

He's wright, Activision has confirmed that the version of Call of Duty: Ghosts made available to IGN for review was presented at native 1080p. The issue described and the corresponding day-one patch only affect retail copies of the game.

http://uk.ign.com/articles/...

CERN3806d ago

He's wright, Activision has confirmed that the version of Call of Duty: Ghosts made available to IGN for review was presented at native 1080p. The issue described and the corresponding day-one patch only affect retail copies of the game.

http://uk.ign.com/articles/...

jimmins3806d ago

Actually, that's exactly what they do. It's called debug code and will only run on devkit units. Reviewing from debug code is standard across the industry.

Gekko363806d ago

@mikeslemonade HAHAHAHA

Yes I'm sure it does it by magic.

G20WLY3806d ago

@Malokevi, we saved you some crow, you're gonna need it!! :P

http://n4g.com/news/1393238...

mcstorm3806d ago

Who one here cares because before COD came out this site was full of we hate COD now its x is better than y come one make your mind up people.

Irishguy953806d ago (Edited 3806d ago )

Lol @ Blackdeath

You know AA is just a method of getting by lower resolution(Which causes jaggies)

Higher Res and AA get rid of Jaggies. The difference is Higher Res does it better. However both together do it best. AA is a method of attempting to blur out jaggies via extra pixels. Whereas Resolution actually puts more custom pixels there. AA - causes a blur, which looks good anyway. Resolution - Fixes the problem.

First thing you notice on PC game when messing with Resolution ("Oh wow this looks so much sharper, so much detail")

ThanatosDMC3806d ago

Either way there needs to be a texture patch. Those low res textures are horrible especially on PC.

frostypants3806d ago

How could this good for Microsoft? This would mean that the PS4 version looked better than the One version even with both running at 720P...

LordDhampire3806d ago

Yeah @phear, because you would know over activision

RumbleFish3806d ago

CoD 4 was fun! What happened since... I don't care.

alb18993806d ago

THIS IS STUPID, I SAW IT CLEAR THAT WAS 1080P, SO DONT EXPECT ANY BETTER

LordMaim3806d ago

They don't print discs at all for journalists. Review code is just that, until the game goes gold.

Zepherite3806d ago (Edited 3806d ago )

While it may not be the case this time (I don't know for sure), it's reasonably common for the review version to be slightly earlier versions to the retail disc.

It allows the game to get in the hands of reviewers quicker.

+ Show (34) more repliesLast reply 3806d ago
aceitman3807d ago

So does that mean the ps4 looked better than x1 with it being upscalled to 1080p. So now it will show more sharpness

76erz243807d ago

Reviewers said it was at 1080 jeez

Transporter473807d ago (Edited 3807d ago )

exactly what I was going to say. If you could tell the difference on this "720p" You will notice even more now.

Also I checked on Eurogamer and it only runs 720p on single player before patch. Multiplayer 1080p no patch needed.

NoLongerHereCBA3807d ago (Edited 3807d ago )

I really don't get it how people claim they see a difference. The only difference was the colour due to a setting. The rest was the same with the single player footage.

OrangePowerz3807d ago

@76 the PS4 could have been upscalled as well.

T23806d ago

Ya I love the fanboy spin " comparisons rendered useless " ... Uh no you better pray those ign copies were 1080 p cuz if they were both 720 and the difference was that noticeable then xbone is in serious trouble

CERN3806d ago

Ps4 version isn't up scaled its native 1080p. It just needs an update on launch.

jackdaddy3806d ago

Let's be honest, there is very little to do with either console here, it's all about the developers and their lack of ability.

+ Show (5) more repliesLast reply 3806d ago
GribbleGrunger3807d ago (Edited 3807d ago )

Questions need to be asked. Why did they choose to patch this after the reviews and comparison videos were made? Why did it take a Gaffer to expose this? Would they have patched it if it hadn't been exposed? Why didn't ANY review site spot the difference between singleplayer and multiplayer? Is this a little convenient for a certain company? Who stood to gain the most out of this?

sAVAge_bEaST3807d ago (Edited 3807d ago )

My thoughts exactly.. ,,My- thoughts- exactly-.

OrangePowerz3807d ago

Sure MS wasn't too upset about that with all comparison videos being only for the singleplayer making them look equal.

Anon19743807d ago (Edited 3807d ago )

Remember back when it came out that Microsoft reserved the right to block your game on the Xbox 360 if the 360 version wasn't on par with versions on other consoles? You have to think that developers always had that in the back of their minds when making multiplatform games. How could they not?

What if that MS still has this policy behind the scenes and devs aren't allowed by Microsoft to take advantage of the strengths of other systems, or else face losing the Xbox One market for their product? The day one patch could be a way around that. "Hey, at launch they were both the same!" ;)

stuna13807d ago

My though is that maybe they didn't want everyone to see just how big a leap over the Xbox1 it really was! Some could already see the difference with the comparisons, imagine how much more of a gap would it have shown at 1080p.

iiwii3807d ago (Edited 3807d ago )

MS paid them to keep it that way until after reviews were done. You don't have to wonder. Rest assured that this has always been the way MS has done business, and why most people hate them.

@ the disagree

You are probably too young to remember the days when Microsoft strong armed shop owners that if they sold a competitors product next to MS's that they would pull their products from the shop and not allow them to sell. Disagree all you want, but MS has always been a shitty company. And that will never change.

JokesOnYou3807d ago (Edited 3807d ago )

darkride, stuna, iiwii lmfao the denial is strong in you:

-Yeah just like micro paid sony/Yoshida talk up the 1080p with jokes and a sony exec to confirm COD was already 1080p http://www.playstationlifes...

-Yeah just like micro paid to make sony change their 7.1 of the TOS for future drm restrictions after pretending they never had any drm intentions, don't forget about that patent they have it all make sense that they are just playing the good guy role and keeping quiet while slipping shiii under fanboys nose: http://attackofthefanboy.co...

-Yeah just like micro paid sony to say that ps4 will support 3d bluray at launch with the 1.5 update http://www.engadget.com/201... Now we learn it won't: http://www.eurogamer.net/ar...

-Yeah seems micro can even pay sony to lie.

Ju3807d ago

Is anybody here able to read??? I mean, it is obviously only affecting the retail disk, not what we've seen. And people go on and on justifying the 720p...people, it was a mistake which made it onto the retail disk - which basically disabled the 1080p mode. How much clearer can it be?

theoneb3806d ago (Edited 3806d ago )

@ Jokes hear you are yet again acting informed. This much I know you comment on "negative" PS news true false or just stupid. For all the links you referenced not one changes the fact that COD runs @ 1080p/60 on PS4 and 720 on XB1. Patch or no patch this fact still remains.

That's the real difference between a Xbox fan like you and most PS fans. The argument on the Sony side usually deals in facts while the MS camp treats thier opinions as facts. Thats why you have limitless disagrees on pretty much everything you post. It's not that you like Xbox it's the BS that you try to pass as facts.

Before you say "I don't care what people think" if that was truly the case you wouldn't have an N4G account.

Condemnedman3806d ago

OooooO yes its all part of an evil plan!!!!!!

Get a life people

kopusx3806d ago

Its called Mind F***, you see the mind see's what it wants to see. Therefore users that want to see PS4 as looking better than the Xbox will see just that...Me I got both, so I don't care....

+ Show (7) more repliesLast reply 3806d ago
isa_scout3807d ago

It's sad that yo have any disagrees when what you stated is actually a fact.
For everyone disagreeing with rajman, go to IGN and check out the patch update. They clearly state that this only affects the retail copies. Reviews for COD Ghosts were in fact 1080p singleplayer on the PS4. Damn people do some research.

Gster3806d ago (Edited 3806d ago )

Do you realize that a review is done, not for the benefit of the gaming website, but rather for the benefit of the potential consumer. Nobody wants to watch a review unless its going to give them an accurate description and opinion on the product that's being reviewed and what they may eventually end up purchasing, on the strength of such review.

It defeats the whole purpose to do a review on something that the retailer actually isn't going to buy. That's why it is totally ridiculous to say that the review copies are any different from the retail copies.

Otherwise, don't you think that a highly professional, reputable, billion dollar making organization like Acti-Vision would have clearly stated to review sites, (SO AS NOT TO MISLEAD THE PUBLIC), to make us the consumer very much aware that the resolution on the review copies, will be full 1080p, while the resolution on the retail copies will be 720p until it's patched on day one.

So, Let me get this straight, thousands of copies were sent out to the thousands of review sites across the globe wiht full `1080p, yet the other hundreds of thousands were sent out with a different resolution (lol, like that makes sense).

moparful993806d ago

@Gster Ign has confirmed that their review copy of the game was indeed running at 1080p 60fps.

Read the friggin article and it clearly states that there was a mistake that made it onto the retail copy of the game limiting the resolution. It's obvious that the PS4 is more than capable of that resolution benchmark considering most of its launch games have hit that. So its no a system problem its something in the code on the disk..

No big controversy here.. Simple, yet all of those that couldn't get over the fact that the PS4 was stronger graphically are jumping all over this and spinning this issue out of control..

TheXgamerLive3807d ago

That meanz native less 1080p. You cant patch native resolution, only upscale. Native is the base hard development as it goes to gold. Lol

MRMagoo1233807d ago

shame you know nothing at all in general lol, it just means the game is 1080p but they had it downscaled till the patch comes into effect to unlock the ability for the console to run it in 1080p. The IGN people said it was 1080p native on their copy, good luck with future troll attempts i can only hope you become more informed in the future and perhaps look less stupid doing so.

G20WLY3806d ago

Nice comment genius /S

I'll leave this here for you:

http://n4g.com/news/1393238...

come_bom3807d ago (Edited 3807d ago )

Now the sh*t just hit the fan.

So... gaming journalists, Sony and Activision where lying through their teeth, since the PS4 and X1 versions were both running at 720p. Interesting.

snp3807d ago (Edited 3807d ago )

Someone was lying or making an incredible error. The PS4 is already rendering the game internally at 1080p. That's no 'lie'. And folks had already previously seen, played and confirmed that with pre retail build/s.

If anything it's Sony that deserves an explanation from Activision for how this 'glitch' was allowed to get into retail version of the PS4 product. They're the ones who have had a game on their system dudded with reviews limiting it's output to 720p or ~900k, when internally the PS4 itself is pushing 1080p or ~2.1 million pixels (and the performance is of the game running at this res).

Sincere mistake or not, i wouldn't like to be Activision trying to explain to Sony how they 'accidentally' dudded the output settings on the PS4 version of the game by a tune of 1.2 million onscreen pixels in copies out there in the wild being reviewed.

CERN3806d ago

What's wrong with you people. Weren't you reading. The ps4 version is full 1080p, it just needs an update on launch to activate it. IGN have confirmed there review copy was full 1080p it's only the retail copy that needs the update.

G20WLY3806d ago

Oh come on, keep up! The retail disks were printed and the 1080p resolution command wasn't included, because Activision screwed up AGAIN!

It's NATIVE 1080p on PS4, as you can see from this clarification since provided by Activision:

http://n4g.com/news/1393238...

StrangerX3806d ago

Yep! So 720p and chugging along with framerate issues. The powaaa of greatness! :-)

+ Show (1) more replyLast reply 3806d ago
trywizardo3807d ago ShowReplies(7)
avengers19783807d ago

Does any one else remember last week when people from IW were confirming it was 1080p on PS4, did these people not know what they were talking about? Did they gimp the PS4 version for ONE reason or another?

Oh, well I've said this before but I'm just not buying COD: Ghost, maybe BLOPS 3 will be better

Destrania3807d ago (Edited 3807d ago )

Seriously, there's no reason to even be talking about this. Activision f***ed up. End of story.

http://www.ign.com/articles...

'Update: Activision has confirmed that the version of Call of Duty: Ghosts made available to IGN for review (and displayed in the video embedded below) was presented at native 1080p. The issue described below and the corresponding day-one patch only affect retail copies of the game.'

Get it morons? Don't know how this happened, and I don't care. CoD is sh*t anyway. Something's fishy about it on Activision's end, but at least those buying it on PS4 still get to play it (after the patch) in the way it was designed and supposed to be played on PS4 which is native 1080p, while Xbots are stuck with it on their Xbones in 720p.

jonli13807d ago

how do u know ur an expert?

AndrewLB3806d ago (Edited 3806d ago )

Haha! What a fool all the fanboys have just proven to be. So many comments trying to claim how much better COD looked due to the higher resolution when in reality it was nothing but a placebo effect. I still maintain the graphics look muddy as hell compared to Xbone and PC with too much blurring and fog, and while that may improve with a patch making the game run in 1080p, I don't see any evidence that this patch will include higher resolution textures which would be a massive download. So basically Sony is making a change which would be the same as changing the resolution in a PC game while keeping the textures on the "medium" setting...

PSX043806d ago

the final result is 1080p even after or before the update .... that's the point

JsonHenry3806d ago

Jaggies are less noticeable the higher the native resolution. However having better/higher Anti-aliasing running on the PS4 could be the reason it seemed to have less (but still very noticeable!) aliasing.

So it is possible that even though the PS4 had less jaggies than the xbox1 version it could have been just better AA and not a higher native resolution.

Not sure why everyone is so up in arms about it though. This game looks like last gen trash with a new set of paint on it for all systems. (Including on the PC!)

3806d ago
rajman3806d ago

lol 118 disagrees. 118 people who were all wrong and know nothing about review/debug copies of games

Buff10443806d ago

Come on Sony apologists....just deal with it.

BallsEye3806d ago

Wow a lot of crap comes out by ps4 release. Just as I was telling all the time but was getting burried for trolling. Maybe people will open their eyes now.

+ Show (14) more repliesLast reply 3806d ago
Jigga693807d ago

Why they have waited to patch it ? Activision is really stupid. They wait on purpose ??

LightofDarkness3807d ago (Edited 3807d ago )

Probably because they had to optimize performance to reach 1080p but couldn't get it done before the game went gold.

cyclindk3807d ago (Edited 3807d ago )

Read previous article, it was just something they didnt catch before they made it to retail, an oversight, nothing more.

They arent fixing the game, just changing an internal setting, switch.

Like on a pc where u can alter resolution settings, flipping a switch.

AndrewLB3806d ago

Cyclindk- You are exactly correct on the second part. It's just a switch, like changing resolution in a PC game, while keeping all the texture, shadow, particle, lighting, etc details at the same "medium" setting. I don't think higher resolution textures are included in the game than what we've already seen, so basically they're using the 720p textures rendered at 1080p. Better textures would require a massive download, much like we've seen with console ports to the PC platform.

As for the first part, that's a load of BS. Not including a 1080p switch was NOT some oversight. Sony made a smart marketing move to take advantage of the fact that many Xbone games run at 900p or 720p by upping the rendering resolution on release day. This doesn't change the fact that many PS4 games have a muddy look to them, reduced LOD compared to earlier versions they've shown off, and heavy added fog and depth of field in order to hide the lower draw distance. All so they can pound their chest and use 1080p vs 720p in their marketing against xbone.

It's amazing that the fanboys refuse to see this, when it is so obvious. Both systems are underpowered and I refuse to pay that kind of money when neither system can do 1080p in HIGH RES on ALL games. Just because a game is 1080p doesn't mean it looks better than than the competitors console playing the same game at 720p, since rendering resolution doesn't take into consideration the level of detail being used.

It's like me claiming my GTX680 runs games like Crysis 3 @ 4k. Well.. technically it can, but only if I reduce the detail to medium-low. lol

LeCreuset3807d ago

If they didn't find out about the screw up until discs went out, it's kind of one of those SOL situations. What else could they do, but put out a day one path, at that point?

Blackdeath_6633807d ago

...and yet reviewers still give this piece of shit a better review than it deserves. the day COD bites the dust it won't be missed.

Naga3807d ago

In short, yes.

...

In long, yeeeeeesssssss.

Mikelarry3807d ago

Activision is retarded

fixed there you go no need to thank me :)

pheature3807d ago

so much confusion makes you wonder why

CrossingEden3807d ago (Edited 3807d ago )

So basically every resolution expert on n4g was wrong. Fun times. I love the "if you look closely" comments on the comparison videos.

Grimhammer003807d ago

Problem here is it DID look clearer and less jaggy.

So whats that saying about xbone?
I'll let that sink in.

CrossingEden3807d ago

Or your mind was playing tricks on you. You were SO sure that you were looking at 1080p compared to 720p that your brain tricked your eyes into believing that you were.

feraldrgn3807d ago

I think it was the different lighting engines & other things in play.

G20WLY3806d ago

There are some very thick trolls on this site lately...

And they're gonna be very embarrassed when they see that Activision screwed up the resolution code in the retail disk and it's as simple as that!

A patch, released today, makes PS4 version NATIVE 1080p, just like the review copies were. "If you look closely" you will see that - not to mention the jaggies are vastly reduced over XBone version, but hey, the game is the same, just prettier on PS4.

Proof? http://n4g.com/news/1393238...

moparful993806d ago

It has already been confirmed that the review copies were running native 1080p.. This ONLY affects retail copies.. Reading comprehension will do you some good.. Or did you even read the article?

Show all comments (211)
190°

All Call of Duty Games Ranked from Worst to Best

BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.

COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."

Read Full Story >>
bosslevelgamer.com
UnSelf790d ago

Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking

Minimoth790d ago

Yeah, it's close to the bottom. There are a couple of worse ones. Infinite Warfare definitely deserves its place.

KyRo789d ago

There's a number a lot worse than Vangaurd. It's also a lot better than that car crash Treyarch released before it.

XbladeTeddy789d ago

World at War is my favourite. Didn't know the N-Gage had a Call of Duty.

MadLad789d ago

Same for me.
I was never huge into Call of Duty, but I sunk a lot of time into WaW.
Both the campaign and the multiplayer are on point. Wouldn't mind a remaster.

I quit on CoD for a long while. Though I'm the odd man out that actually really enjoyed the campaign for WWII, being I got it through Humble monthly way back when.

TheLigX789d ago

I really enjoyed the Infinite campaign. Multiplayer... not so much.

Yppupdam789d ago

I agree, The Infinite campaign feels more like it's own thing that they slapped the CoD name on. If it stood on it's own, (sans the CoD name) I think it could have been it's own scifi franchise. And a damn good looking game, to boot. I never bothered to play the multiplayer.

victorMaje789d ago

MW 2019 apart from the desastrous file sizes is way better than AW.

MadLad789d ago

That was one I grabbed for Playstation because it pretty much just came out during the Redbox purge of videogames, and I got it for dirt cheap.

It was great coming home to an update every night, and watching one game eat up almost half my console's memory.

Amplitude789d ago (Edited 789d ago )

Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.

Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.

Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain

Show all comments (17)
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Call of Duty Multiplayer This Decade Ranked (2010-2019)

Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.

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Ray Tracing in Monster Hunter World, Deus Ex Mankind Divided, Watch_Dogs 2, COD: Ghosts & more

DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."

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Pyroxfaglover1751d ago

Wore implementation I've ever seen,.. guess it just does not work all that great on every engine

MarkyMark891751d ago (Edited 1751d ago )

Agree, but this gives me hope that one day Ray Tracing can be a software based feature and not require some type of proprietary hardware to achieve. Software will always outpace Hardware so it could happen, but I feel like its going to take a lot more time to achieve the same level that RTX has already shown glimpses of so far. Really just waiting for Cyberpunk to see if RTX is actually something viable. I think if anybody can truly showcase RTX Features it would be Projekt Red.

zeal0us1751d ago

Too bad it doesn't make Mankind Divided a better game.

starchild1751d ago

It doesn't need to, the game was already fantastic, imo.

zeal0us1750d ago

Human Revolution was a better game and not to mention longer.

isarai1751d ago

Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"