Hardcore Gamer: Microsoft spent a lot of resources to change some of their system's fundamental features, and it still feels like hardly anything has changed aside from the fact that some neat previously announced features are no longer present.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
Behavior Interactive Inc. revealed a new content update for Dead By Daylight, with a Chatoic Modifier, Store Update, and TOME 19: SPLENDOR.
Gori: Cuddly Carnage is out this summer, an adult-themed action platformer featuring a hero cat with a hoverboard that fights against mutated toys who destroyed the world.
MS went to sleep and woke up with brown sheets.
It happens.
I just hope the entire industry learned from MS colossal error.
Without the patch, the One stood no chance. DOA.
Now the One can sell some machines and get back to being what it was supposed to be......fun
Between the day-one patch and if MS makes it habit to send out games with incomplete content like Forza 5, what they keep saying about cloud support, then no. There was no point in removing the always online requirement.
They just should have put a big warning that an internet connection was required.
too bad, would like to find out what would really happen if they pushed forward...
if the stories about Forza being 1080p due to offloading other things to the cloud are true, all these resolution stories maybe due to devs patching in offline processing in a rushed fashion...
just a hypothesis...
"Was Patching-Out The Xbox One's 'Always-On' Functionality Worth The Effort?"
I thought all they had to do was flip a switch
Yes and it made something Clear.
When gamers Unite, We Win.