Hardcore Gamer: Microsoft spent a lot of resources to change some of their system's fundamental features, and it still feels like hardly anything has changed aside from the fact that some neat previously announced features are no longer present.
Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."
There's a reason they're called 'gods' and not 'regular people'. It's nice they've diversified even more but gods looking godly wasn't exactly a glaring issue with the first game.
No one had an issue with that besides a very select group of people that try to push their own agenda.
Players are taking to Reddit to let Bethesda know they want ghoulification added to Fallout 76 in a future update.
Hanzala from eXputer: "Contra: Operation Galuga, though nothing new and has some story issues, is still a love letter to Contra fans just wanting to shoot stuff."
MS went to sleep and woke up with brown sheets.
It happens.
I just hope the entire industry learned from MS colossal error.
Without the patch, the One stood no chance. DOA.
Now the One can sell some machines and get back to being what it was supposed to be......fun
Between the day-one patch and if MS makes it habit to send out games with incomplete content like Forza 5, what they keep saying about cloud support, then no. There was no point in removing the always online requirement.
They just should have put a big warning that an internet connection was required.
too bad, would like to find out what would really happen if they pushed forward...
if the stories about Forza being 1080p due to offloading other things to the cloud are true, all these resolution stories maybe due to devs patching in offline processing in a rushed fashion...
just a hypothesis...
"Was Patching-Out The Xbox One's 'Always-On' Functionality Worth The Effort?"
I thought all they had to do was flip a switch
Yes and it made something Clear.
When gamers Unite, We Win.