1000°

Why the PlayStation 4 is slanted

Console makers are supposed to make hardware that is both attractive and practical. You want easy access to USB slots and the power button, but you also want to enjoy looking at the big box stuffed next to your television for the next five to 10 years. Sony claims that the parallelogram look of the PlayStation 4 serves both schools of thought.

Read Full Story >>
venturebeat.com
GribbleGrunger3816d ago

Because it looks as cool as James Dean's haircut.

Irishguy953816d ago ShowReplies(12)
Mr Pumblechook3816d ago (Edited 3816d ago )

FACT: The PS4 is a slanted because the aerodynamic parallelogram design helps with the processing of all those 60fps & 1080p units.

shivvy243816d ago

you wrote the first part so maturely that's I did not see this part coming " processing of all those 60fps & 1080p units "

Mr Pumblechook3816d ago (Edited 3816d ago )

Thank you Shivvy24, I just wanted to share a joke with you all!

irepbtown3816d ago

Every time I saw Aoki I kept saying Loki... Toshimasa Loki.

Back-to-Back3816d ago

You have the mind of an engineer.

Mosiac773815d ago

Because XB1 was sitting on top of it.

kingfetish173815d ago

The "design" aspect also has to do with how the "numbers" are designed in the logos. The "2" in the PS2 logo had a "boxy" look. Therefore, the launch PS2 had a "boxy" design. The "3" in the PS3 logo had a "curvy" look, so the launch PS3 had a "curved" top and curvy features. Now, the "4" in the PS4 logo is naturally slanted, so it makes sense for the launch PS4 to have "slants" implemented into its design. It's really an aesthetically appealing design concept. Makes me wonder how the PS5 will be designed to look...

+ Show (3) more repliesLast reply 3815d ago
Ausbo3816d ago

i dont think either system looks that attractive.

They are both just "average"

KwietStorm_BLM3816d ago

Well I don't think either have some off the wall amazing artistic design, but the PS4 definitely stands out next to other media devices. We all knew the direction Microsoft was going, but when the console was actually revealed, I think it's design confirmed it.

AndrewLB3815d ago

I agree. Neither Xbone or PS4 are that good looking. Some conceptual renderings looked far superior to the end product. it's a shame too because my home theater receiver, a Harman Kardon AVR 3700 with it's upper half piano-black and lower half brushed black aluminum, is drop dead gorgeous.

sigfredod3816d ago

3 days to have this sexy, sleek beast under my TV

C-H-E-F3816d ago

Under? No, these sexy slanted beast will be right beside my TV. Every King needs his queen (TV, hence being beside the PS4) and every King needs his mistress (Vita). Now the grumpy dad (PS3) will be relocated to the guest room lOl.

sigfredod3816d ago

Yep already have a whole reserved space for her, just for that beauty

shivvy243816d ago

already have a whole spot for my ps4, right next to my ps3

Double_O_Revan3816d ago

Built a custom entertainment center in my basement 2 months ago, and made sure to have a nice extra space reserved just for my PS4.

Even though the entertainment center has been 'done', it won't be 'Complete' for 3 more days.

ThanatosDMC3816d ago

Pfft... i dont know what y'all would use your PS4 for but mine will be next to me on my bed. Y'all are weird.

Leviathan3816d ago

Y'all are fucking in need of some time outside the house if ya ask me.

Back-to-Back3816d ago

Someone has been watching to many occulus rift videos Mr Thanatos.

Soldierone3815d ago

Reminds me, I need to figure out where to put it. Maybe under my PS3 since I have no room elsewhere. It'd be on top if the PS3 wasn't curved at the top lol

+ Show (1) more replyLast reply 3815d ago
ShinMaster3816d ago

I don't know why I'm glad you said swagger instead of swag.
lol

_FantasmA_3816d ago

WTF language are you speaking?

stavrami3816d ago

it was originally boxed but the machines so fast and powerful it moulds itself aero dynamically slanted on the way to the shops 0.o

Show all comments (115)
40°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6419d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer19d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit19d ago (Edited 19d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218319d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken25d ago (Edited 25d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii25d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p