GI:As movie audiences gear up for the next installment of The Hobbit, gamers now have their own Tolkien project to get excited about. Middle-earth: Shadow of Mordor is on its way to a game screen near you on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC. Developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, we feel the upcoming game showcases some of the gameplay innovation potential now possible on next-generation consoles through its groundbreaking Nemesis System.
Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.
I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.
I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.
I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.
I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.
Halo Infinite felt off. It's like the developers didn't know what they really wanted to do
Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale
GF365: "Most games are not perfect and that may be because of a character or an enemy. Here are 10 mediocre bosses in great games."
The Pursuer from Dark Spuls 2 was great, I think the author just sucks at games.
GF365: "These are the best games based on movies. Every entry on this list will be a great video game adaptation of popular movies."
Dissapointing. I cant remember a good LOTR game that wasnt the MMO or the RTS game. Btw this is Monolith from F.E.A.R not Xenoblade Chronicles. Lets hope they dont completely ruin the lore of LOTR with this.
Yay! Another cross-generational game that has no chance taking real advantage of next-gen hardware! Cross-gen development is already starting piss me off!
Im guessing nobody watched the video, and read they complete article, where they said that every enemy you kill or not matters. If they somehow survive, they go on in the world and grow and you could possibly even meet them down the line, even better equiped and pissed off from the first battle they lost. A Middle Earth game where your choices matter and change the world around you for the better or worse.
Sounds great to me. Im surprised at how quickly everyone writes off a new game, because older versions werent great. The first FEAR was incredible, with some of the best AI of last gen. So Im hopeful that they can pull this together and make us a great game.
Have faith, my fellow gamers. Only 2 Days until next gen begins!