740°

Rare Ltd. Talks About Microsoft Mismanagement

It was a sad day in the early 2000s when Microsoft bought out childhood-memory-makers Rare Ltd, the company behind Donkey Kong Country, Battletoads, Konker's Bad Fur Day, Donkey Kong 64, Banjo Kazooie, and much, much more. Since their acquisition, the company has slid into obscurity, and while it is no secret that a major reason for that was poor management of the developer by Microsoft, a recent issue of Retro Gamer magazine shed a bit more light on the subject.

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GarrusVakarian3813d ago (Edited 3813d ago )

Wow, so MS stopped Rare working on titles that people loved, to focus more on crappy Kinect games? Why doesn't that surprise me? Talk about holding back a developers talent.

gamesR4fun3813d ago

yep very sad to see or not

I mean imagine what they could've done if they had the freedom to make the games we love

abzdine3813d ago (Edited 3813d ago )

Rare have been greedy and they followed $$ and now they are nothing but the direct result of their greed.
Rare in 90's was like today's Naughty Dog, everything they touched turned to gold.

EDIT: Rare is dead!! They already got the chance to work on non kinect games on 360 and xbox original but they turned into poo all of them. I blame Microsoft but blame especially Rare for their rare efforts they have shown

JimmyLmao3813d ago

@Nitrowolf2

wow, that was brilliant. lol

FriedGoat3813d ago (Edited 3813d ago )

All the talent left rare before Microsoft even got them. Does nobody remember timesplitters?

The talent are now called Crytek UK, formerly known as Free Radical.

Bigpappy3813d ago

You guys are so melodramatic. You are cheering for another Crackdown and Kameo 2. I am not saying these games should no be made, but do you realize that Kinect Sports sold more copies that either of them? Kinect Sports is the BEST selling stand alone game for Kinect.

BitbyDeath3813d ago

@Bigpappy, any game can sell millions when it's bundled with hardware.

The game was pushed to sell no matter what.

cyclindk3813d ago

@nitro

Holy crap funniest thing ever, new family guy right there! I dont watch television but if that came out as a new series i would totally watch.

Very well made.

ShinMaster3813d ago (Edited 3813d ago )

Most of the talent that we knew and loved from Rare has left.

It's why they gave KI to another developer.

nukeitall3813d ago

@Bigpappy:

The Kinect Sports franchise has sold more than 8 million copies. Most likely more than Kameo, and Crackdown has sold combined!

Seems to me like MS did the right thing there....

bviperz3813d ago

@bigpappy

Some of the greatest games out there have the crappiest sales figures. Hell, one of the most popular game in the world, League of Legends, is free. So please don't insinuate that 'sales equals good' crap.

nveenio3813d ago

This is why Sony has better exclusives. They let the devs chase their passion.

SilentNegotiator3813d ago (Edited 3813d ago )

Certain people (delusional fanboys) love to claim that because people left, Rare didn't have any talent left when the generation started. To those people I refer to Kameo and Viva Pinata.

Before Microsoft shoved XBL down poor Banjo's throat and then Kinect up Rare's behind, Rare was giving us quality games.

"Kameo 2 was given the go-ahead and was looking very promising when, after a further three months in production, it was abruptly shelved. The reason? Microsoft decided to focus all of Rare's attention to its great waving hope, the Kinect"

No Kameo 2 because of Kinect. Sigh...

Death3812d ago

@SilentNegotiator

Rare doesn't have the same talent they used to have.

Kameo and Viva were the last games released before the Stamper bros left. We haven't seen any "great" games because the creative forces that used to drive Rare have left the building.

gaffyh3812d ago

You know I very rarely put the tinfoil hat on, but looking at Bigpappy and nukeitall's comments in this thread, I can't help but feel that they must be hired by MS to do social media interference. If not, they are really not gamers, because Rare of old was fantastic, and the new Rare is absolute shite. Anyone arguing against that is a complete idiot or corporate shill.

SilentNegotiator3812d ago (Edited 3812d ago )

"Kameo and Viva were the last games released before the Stamper bros left"

And after the Viva sequel, it was Nuts and Bolts, where MS ruined our chance at a new BK platformer by making them create an XBL-integrated game. Then it was Kinect, Kinect, Kinect.

Two people leaving isn't going to wipe out all talent in a company. Terrible restrictions that keep them from making interesting games will.

Death3812d ago

Silent,

The Stampers were not just two people. They were the founders of Rare and the creative force behind their games. After they left the studio struggled along for a few years before it was restructured. There really isn't much left of the studio Microsoft purchased. It was a very expensive lesson learned about the downsides of buying first party studios.

H0RSE3812d ago (Edited 3812d ago )

@bviperz

"Some of the greatest games out there have the crappiest sales figures. Hell, one of the most popular game in the world, League of Legends, is free. So please don't insinuate that 'sales equals good' crap."

You're right. Popularity =/= quality. It kinda puts a new perspective on PS4 having more pre-orders than X1...

On topic, although I can see where "having masters," can have its downfalls/shortcomings, Yes, Rare has made many great games, some of which likely make up some of our greatest childhood gaming memories, and if left to their own devices, perhaps they could have continued this legacy, but I can't help to realize that things change, whether it be people, the business or whatever.

Look at other great developers like Bioware and Blizzard. Although they are still hugely popular and successful, they are not like they used to be - because things change. People leave, business deals are made, design philosophies shift, etc. This happens in other facets also, like music. You see it all the time - a band comes out and you love them, and as time goes on, the music changes, the musicians taste's shift, and you're left with they typical "sell out" rhetoric.

Yes, Rare was a great company that made really good games, but I don't think that their track record would have remained consistent, regardless of intervention of MS, simply due to how real life works.

SilentNegotiator3811d ago

@Death

They were gone for like, 2 years before Microsoft came and planted a Kinect flag in Rare's ass.

Between the Stamper Brothers leaving and Kinect, they had only sequeled Viva Pinata (with positive reception), remade 2 classic games, and created BK:N&B because MS canceled their BK platformer for a racer (and then canceled that for a "hybrid").

They had the talent when MS bought them, they had the talent when the Stamper Brothers left, and they had the talent when they left. Microsoft's restrictions are what killed RARE.

+ Show (17) more repliesLast reply 3811d ago
XB1_PS43813d ago

This is actually my biggest gripe with Microsoft. They ruined one of my favorite Devs just to support the Kinect..

itBourne3813d ago

They ruined Ensemble too = (
Never will I get an AoM 2....

thisismyaccount3813d ago

Karma is a bitch, Rare!

Next time, before jumping ship from a well-known console maker to >something else<... maybe you should do a "double check/history" before agreeing to a "take over" and get "·@#$%!

Conker 64 was great on the N64, it ended there... Nintendo knew this and made some extra cash by selling Rare.

mohuzas3813d ago

How can you sell something you don't even own?

mickaelmc3812d ago

You are amazingly uninformed.

thisismyaccount3810d ago (Edited 3810d ago )

Hmm... Mocosoft gave Nintend about $400 Mio. pennies and got Rare for that. As far i recall, Rare never released a game on any other System than a Nini-one (8/16-64bit era).

So.. why am i wrong with my "thesis"?¿

Nintendo minus Rare = $$$$$ for Nini. was a great move! Conker 64 didnt sell much and was prolly (due its nature) not well-recieved at the highest floor at NINI-headquaters.

You would have expected them to release more games... but they didnt (partially thx. to M$). So... they had a great run (Conker, D.Kong) and that´s Rare resumée at the end.

$400 Mio. or mediocre sales (below 1mio. when it was released) of Conker 128bit version on the GameCube ? :)=

Best Deal Ever for Nintendo!

http://www.nintendolife.com...

come_bom3813d ago (Edited 3813d ago )

After reading the article and knowing about all the games Microsoft shot down, Yep, Microsoft really ruined Rare. Bungie was smart to leave Microsoft otherwise they would be making Halo's for the rest of their lives. Now only if Rare could leave Microsoft like Bungie did...

amiga-man3813d ago

the real Rare left M$ a long time ago.

Lwhit63813d ago

I hate to say this, but Microsoft is very closely resembling a communist regime.

Veni Vidi Vici3812d ago

They are resembling a money hungry business. It has nothing to do with communism. How do you even come to that conclusion?

Lwhit63812d ago (Edited 3812d ago )

Veni Vici Vici
Well, in relation to this article, taking someone and their talents and forcing them to make other games because they need Kinect games is exactly how China is. The government will take say.. a master blacksmith and force him to become a factory worker because they need another factory worker.

Microsofts old policies of requiring always online are another example. (And oh you better believe they're still going to do it in the future). They're going to force us to go all digital just because THEY THINK that's where "the future is going". I hate downloading games! Thats why i wamt a tangible product that i can hold and call my own and know that its mine to sell/trade/gift or even destroy!I Don't want some imaginary 2-hour download thats locked behind a paywall and covered in restrictions. Forcing something onto the consumer/citizen by policy/law without the consumer's/citizen's consent is just like communism!

H0RSE3812d ago

You need to actually know what Communism is before you can attempt to explain it...

What you talk about sounds closer to Fascism.

davidDIRK3813d ago

I don't get why they push that kinnect shit. Its soooo insignificant. If Xbox tanks or is sold off I wouldn't be surprised they spend their money on stupid stuff like kinnect, timed exclusives, early call of duty map packs. Oh yeah and that fruit loop Larry herb 100k a year salary to give his opinion on Xbox live...that's money well spent.

ajax173813d ago

Just imagine if Sony had bought Rare.

Misaka_x_Touma3813d ago

typical sony fanboy response

ajax173813d ago

@Misaka_x_Touma
Yeah, because Sony doesn't give their developers complete creative control
/s

BOLO3813d ago

@Misaka_x_Touma

Typical butt-hurt Xbot retort...Rare was a class act developer in their day when Nintendo backed them...Killer Instinct to Jet Force Gemini to Blast Corps to many others. It was your beloved M$FT that put a full stop to Rare's creativity.

H0RSE3812d ago (Edited 3812d ago )

Many publishers give studios creative control, including the nefarious Microsoft and EA, among others. Sony does not hold exclusivity on giving developers creative control.

When Bungie was initially with MS, they were a 1st part studio, wholly owned by Microsoft. After the restructuring at MS, they were 2nd party, meaning MS owned a stake in the company and would help finance Bungie's future games in the interest of retaining exclusivity with the studio.

If Bungie worked on new IPs, they themselves would maintain creative control and ownership despite whatever financing MS gave them. However, if Bungie works on MS owned IPs (like Halo), MS would maintain all rights and could exert a certain amount of creative control, but Bungie still had a degree of creative control in those instances.

As for EA - http://www.escapistmagazine...

As far as Rare is concerned, it isn't just the fault/mismanagement of MS that is to blame. Rare is responsible for their downfall as well.

Taken from a Eurogamer article "Who killed Rare?": http://www.eurogamer.net/ar...

"However, in time it became clear that everyone had underestimated how much of the studio's success was down to Nintendo's gentle steering. "It seemed like Microsoft was really a novice in the games industry and for some time they left us to try and see how things worked," Cook explains. "They wanted hit games for their console and since they weren't sure how to go about it they trusted Rare to do what was necessary. The problem here was that Rare was a very long way from the very corporate structure of Microsoft and when Rare had made games it wasn't in isolation from Nintendo but as a creative partnership."

- So it seems MS left Rare to their own devices, and had problems delivering the goods. MS did give Rare freedom and control, which is why we have games like Grabbed by the Ghoulies, Viva Pinata, and Banjo Kazooie Nuts and Bolts, which may have been decent enough games, they weren't very successful, so essentially, Rare made a series of commercial and/or critical failures and in this regard, Rare killed Rare.

They were "in control of their own destiny," so to speak, and started pumping out games people didn't want to buy. When it was evident that they couldn't quite cut it without the assistance of a corporate body working with them, Microsoft put them to work on Avatars and Kinect games, where they've likely haven't been as successful since Banjo Tooie.

I don't doubt that MS had/has a part in Rare's downfall, but I also don't doubt Rare had a hand in it's own fate.

+ Show (1) more replyLast reply 3812d ago
Lykon3813d ago

The arrogant blinkered pursuit of Kinects success by MS really harmed gaming. They wanted a slice of the wii profit pie instead of listening to what gamers wanted. MS get what they deserve.

Azzanation3813d ago

Lukas_Japonicus your an idiot and so are the rest of you fangirls. Do your research first. Rare made Perfect Dark Zero, Conkers Bad Fur Day HD, Banjo Kazooie Nuts n Bolts, Grab by the Ghoolies etc. They all failed. No wonder MS put them on Kinect, Rare lost the plot since Star Fox Adventures on the Gamecube. Nintendo sold Rare I believe for these reasons, they knew Rare didn't have it anymore.
However Rare on Kinect have made massive leaps in sales and made Kinect what it is today. The fastest selling device in the world. And with games like Kinect Adventures which sold over 20million copies (something Sony hasn't done since they started gaming 15 years ago)

DestinyHeroDoomlord3812d ago

BK:Nuts and bolts, viva piñata:tip are some of my best games this gen

MoveTheGlow3812d ago (Edited 3812d ago )

I hope you all read the article, because there are two out-of-touch companies in this case: Microsoft and Rare. Microsoft throwing the broken Kinect at companies was awful, and yes, if Rare were left to their own devices, games would have been made, and probably decent ones. Their initial efforts, as listed above by Azz, were compromises to that new audience - even Ghoulies - and they were out of their element. Bad Fur Day HD hardly counts - it was a remake.

Rare's underestimation of their fans is rampant throughout the interview. They just assumed they had to make games for a different audience, so guns and robots it was - seriously, if they really made a great Banjo game on there, the fans would have flocked to the 360. They would have had Nintendo's older audience. Microsoft screwed up by way of the Kinect, but Rare left their history behind before Microsoft made it happen, too. It's a royal mess. If Rare is ever to make a great game again, they need to lose their management.

-Foxtrot3812d ago

LOL...and MS said they don't force Rare to make Kinect games

This proves they do

Lunarassassin3812d ago

This is going to sound strange but i really want another Banjo Kazooie games based around vehicles. There was something about Nuts N Bolts that really made me play it for hours.

+ Show (9) more repliesLast reply 3810d ago
GentlemenRUs3813d ago (Edited 3813d ago )

You tell them RARE!

*misses you*

EDIT: Rare, You could always tell M$ to go shove it and come into the world of the Playstation :P

sigfredod3813d ago

that's how one of the most talented developer went to waste under M$ claws

scott1823813d ago

I used to love their games, I'm bummed how things turned out for them.

Manic20143813d ago (Edited 3813d ago )

I Certainly Hope MS stop being bitches and just let Rare, develop games they want.......
I assume that Don Mattrick was the dev's at Rare into Kinect; now that he's gone......I'm hoping for the best.

twinspectre3813d ago

is Microsoft's Faul , the truth is this they don't care about gaming guys , Microsoft don't give a flying Beep about Gamers #DealWithIt

Shinox3812d ago

xDHAV0K24x

Wake up derp , they become Anti-Gaming !

Haven't we forgot may 2013 ?

Show all comments (144)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1015d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref4d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde4d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn4d ago (Edited 4d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19724d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville4d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21834d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos4d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 4d ago
isarai5d ago

Is that why Hellblade 2 is digital only?

Zeref4d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan4d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0073d ago (Edited 3d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19725d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

5d ago Replies(3)
Einhander19724d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

4d ago
4d ago
Zeref4d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde4d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19724d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19724d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows4d ago (Edited 4d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref4d ago (Edited 4d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier4d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto4d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21834d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto3d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 3d ago
Hofstaderman4d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts4d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate4d ago (Edited 4d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts3d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic3d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)
370°

Could Xbox Soon Become The Next Dreamcast?

Microsoft's future in the video game space is murky right now, so let's break it all down.

Read Full Story >>
thegamer.com
ApocalypseShadow17d ago (Edited 17d ago )

Not anytime soon. But they're on that path.

One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.

The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.

Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.

Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.

Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.

Cacabunga17d ago

That would be an insult to Dreamcast.. it had a crazy line up of legendary critically acclaimed games.

Crows9016d ago

I was thinking the same. Dreamcast had incredible games in such a short amount of time. It was truly exceptional.

darthv7216d ago

...and yet all those great games were not enough to sway people from the looming release of the PS2 at the time. Sony just has that kind of brand loyalty.

Cacabunga16d ago

Darth

I do not agree.. Sony had even better games thanks to an unprecedented 3rd party support..
DC had amazing lineup but 90% were arcade games..

88316d ago

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

+ Show (1) more replyLast reply 16d ago
blacktiger16d ago

That's not true. Just because Microsoft has the money doesn't mean Microsoft can allow xbox to bleed entire Microsoft money. It doesn't work like they. Also SEC will be watching and investor won't allow it. Lot of reasons why Microsoft can not continue even if they wanted to. SEC regulations is expensive.

fr0sty16d ago (Edited 16d ago )

Exactly this... Microsoft is a publicly traded company, mostly owned by their shareholders (Approximately 59.24% of the company's stock is owned by Institutional Investors, 7.73% is owned by Insiders and 33.03% is owned by Public Companies and Individual Investors.). Their shareholders call the shots on the business decisions, and their shareholders want one thing and one thing only, for their stock price to go up. Losses do not make stock prices go up... so if the division continually posts losses on hardware, but shows profits on software and services (which has been the case with Xbox its entire lifespan, for over 20 years now), the shareholders are going to grow impatient and demand they stop making hardware and focus on the only thing that has ever made them money, software and services.

When Microsoft bought Blizzard and Activision for almost 100 billion, I knew that was the nail in the coffin for Xbox as a console... as the shareholders were going to expect a quick return on that investment, and when it didn't materialize, they were going to be out for blood... out to force Xbox to sell those games on as many consoles as possible, "and while you're at it, sell those first party exclusives that aren't selling well on other consoles as well... hell, just stop making consoles and sell games."

If there is another Xbox console generation, it will definitely be the last, but I doubt there even will be one at this point. I think the Xbox division planning on it just in case, but I don't think the project has been greenlit from Microsoft itself. The rumors that they have not yet even secured the chips needed from the chip fabrication facilities ties into this.

shinoff218316d ago

While I usually agree with you . Alot of what was said can just also be asked before any of that.

How long will the shareholders wait? It doesn't appear long at all

Babadook716d ago

I think I get your point. Like just because MS has money does not mean they are content to throw it away on a dying ecosystem. Xbox has to be profitable or “what’s the point?”

ifinitygamer16d ago

Money bags, yes, but are we ignoring that Xbox actually makes a profit on games and GamePass? Hardware is often a loss leader, and they're probably making profit 4 years into the life cycle, but games and services revenue have been very profitable while other parts of Microsoft's business is struggling. Say what you will about the quality of those games, of course, but this is kind of a reverse Dreamcast situation, where the console was dragging down the company and put it at risk of shuttering entirely. Killing that console saved the business and allowed it to continue to make games on multiple platforms. In this case, the service is very profitable, as are the games, and they're also double-dipping into Multiplatform to extend this further, while their hardware is just sort of what they believe to be the best for gamers and their own titles (whether that is the case or not...)

fr0sty16d ago (Edited 16d ago )

The issue is, they aren't selling enough hardware to make their exclusives profitable, and now that they've bought half the gaming publisher/dev industry, they have no choice but to go third party to make a profit... and that is making their shareholders take a real close look at their hardware division under the microscope... why keep making the hardware if the software is all that is making them money, and they continually, generation after generation come in dead last with hardware sales?

Look at a game like Spiderman 2... if it had been an Xbox exclusive, with the amount it cost to develop, it would have been a huge failure... simply not enough consoles out there to sell it on. They would have been lucky to break even.

ifinitygamer16d ago

@fr0sty agreed completely, which is why they're hedging by releasing other games to multiplatform, plus they have PC to make up for the difference in a lot of ways, which is why their games are not complete money pits. It brings up the question of whether or not those exclusives would drive sales of consoles, though. Let's say Spiderman 2 was an Xbox exclusive, it would certainly have pushed console sales, though who's to say how much is anyone's guess.

fr0sty16d ago

That's why you can't rely on just one exclusive, Sony has always delivered on a wide range of solid exclusives, even this generation (even if they haven't been strong on the first party exclusives, they've made up for it with third party). They don't rely on just one "system seller", they have a portfolio of them.

16d ago
JBlaze22616d ago

ApocalypseShadow To be honest Sony has more of a chance to go 3rd party because like you said Microsoft has money, Sony does not. Sony does not have games, Only games they have come from 3rd party. Sony has been losing money for years and you. Saying Microsoft has been putting the least effort just proves you have no idea what's been going on. All Sony has done is repeat and recycle, never innovating or doing something new. All Sony has is brand loyalty nothing else and it shows.

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LG_Fox_Brazil17d ago

Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though

isarai17d ago

Nah, sega actually makes good games

Becuzisaid17d ago

No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.

Profchaos16d ago

I remember it coming out at the time in a really bad place they hit the market before the PS2 but it was during this transitional time when Sony was promoting the power of the PS2 and so many of the Dreamcast games were awesome but often third parties simply ported the PS1 version increased resolution and performance but rarely fully utilise the capabilities of the console.

I think in the end bad marketing done it in and like the GameCube so many people are fond of it now but at the time it was looked at in the lense of the day and it didn't stack up.

Personally I miss Sega in hardware they took risks that many companies won't

Becuzisaid16d ago

I never owned it, and got the PS2 right when it launched. But there were certain games it had that I was always jealous of that I didn't have access to - Sonic adventure, crazy taxi, power Stone, code Veronica, shenmue, skies of Arcadia. I always thought it was a really cool machine though. I've never heard a bad thing about it though from those that had it.

FinalFantasyFanatic16d ago

I only ever saw one Dreamcast, and that was one my friend owned, pity I never got to play it, I wonder what games he had for it?

It would be nice if some of those games got ported to modern systems.

Profchaos16d ago

Oh man sonic adventure on the Dreamcast made me so jealous as a huge sonic fan on the mega drive who also moved to PlayStation 2 I never got the chance to play it back in the day either. The Dreamcast in Australia where I am was always relegated to the smallest corner of EB Games it was kind of a strong first indicator that things were not going well at the time.

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Microsoft Rewards app on Xbox and weekly streaks to be killed off soon

Microsoft has announced the Microsoft Rewards app on Xbox will be discontinued in April and has confirmed that weekly streaks will also be coming to an end.

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