The Tokyo-based Japan Studio, responsible for PlayStation 2 classics such as Ico, Shadow of the Colossus, and the Ape Escape franchise, seemed A.W.O.L. for much of the PS3 generation. Now, on the eve of the PlayStation 4's release, Japan studio is trying to make a major comeback. I went to Tokyo to find out how.
We've worked out which remaster collections are the best of the best.
Should players quell their expectations to avoid being let down?
Like ICO and SOTC before them, there is much you will unlearn during your time with the game, the formula used hasn't changed, it's a game you'll play alone, probably late at night, finish at some point in the morning and have a very fresh view point after finishing, very much like SOTC before it.
That's my gut feeling, stay away from footage, pictures, reviews etc. You won't see another game of this nature for at least another 10 years, enjoy it.
Don't over hype things then, just take them as they come. Nothing will ever live up to your expectations when you raise them so high.
Bloody hell. Just think of it as a 3D platform environmental puzzler or something like that. That's it. Just a type of puzzle game using environments to give you challenges and a big flying dog. Don't be one of those stupid fools thinking anything else. I enjoyed No Man's Sky, because I never hyped it up to be anything it wasn't. Don't be a stupid person. That's the only advice I can give. If you even have to think about this, then you are already headed for disappointment. The seeds have been planted. You're doomed.
Favourite video game boss fights for me are in The Shadow of the Colossus, very few other games have such good boss fight design.
I'd probably go with Terra's Armor from KH2 FM. The very assence of overpowered superboss, even Sephiroth can't put a finger on him... or rather it.
I thought the Storm King fight in Demon's Souls using the Storm Ruler Sword was effing awesome.
I would love a full blown ape escape game. Ape escape 2 was the best one with the fun weapons and cool mini games. Remember playing the soccer game with the monkeys with my brother the majority of the time in that game.
Knack ist the oh-so-great comeback...?!
This article gives me chills. Sony truly is the greatest game developer in the history of the video game industry.
i want to be honest,i not have the chance to play puppeter,rain but how playstation fan do not like the vision of tokyo based studio of sony,"make game what being unique".
to me is most important make good games what different games,sometimes the for want to be special a can lost the real target.how i love what this studio can be working in a legend of dragoon 2,but not his work is make uniques games.
i put emphasis in the unique thing for what they in a interview left clear what make games uniques is his target,thing what i do not like to much.
With all the reports of studios closing it's great to hear a success story like the one of Japan Studio.