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This Isn’t Even My Final Form: What Happened to Good Boss Fights?

Chesley Oxendine takes a look at the boss fight: epic battles of the past, the state of the trope today, and the mechanics of what goes into a good fight without being cheap.

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pixelvolt.com
Godmars2903819d ago

Realism and real-time. You go for realistic graphics in real time, you can't have a good morph scene. Also laziness.

CrossingEden3819d ago

If you go for realistic graphics in real time you can't have a good morph scene? Um, god of war 3 and ascension would like a long word with you.

pr0t0typeknuckles3819d ago

God of war isnt realistic,it has realistic graphics but not gameplay,games like uncharted,the last of us or battlefield which are grounded in realism is what hes talking about,lets be honest they had some pretty boring boss fights because its hard to make a great boss fight in a realistic game,but games like prince of Persia,devil may cry,mgrr,bayonetta,sly,etc...h ave some pretty cool and interesting bosses because they arent realistic.

Ratty3819d ago

Yep. Plus, if they do too much of that, people are going to call "scripted" boss fights on them. As if they knew what the word meant.

Irishguy953819d ago

Dark Souls and Rising had great bosses. Not much games do them nowadays

Deadpoolio3819d ago

LOL it's always amazing how people just immediately go to laziness

Godmars2903819d ago

Square's been guilty of it for years. Ever since they had the "active" four characters in a ten party group, and having you fight and "kill" the same boss several times with them just running away.

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ifritAlkhemyst3819d ago

Hahahahaha

Dark Souls. I felt like such a cheap bastard sword plunging the Capra Demon to death. Then I looked up a FAQ a few days later when dealing with Ornstein and friend and I see the plunge method was an acceptable means of killing the Capra Demon.

In a normal game that would be considered an exploit. In Dark Souls, merely a fitting solution.

360nolife3819d ago

The last modern game that had a final boss that had me so focused was Twisted Metal PS3. Also Dark Souls.

guitarded773819d ago

Been playing The Puppeteer over the weekend... it has really good boss fights in just about every level.

FunAndGun3819d ago

I love how the levels/scenes change so frequently in that game. Each boss fight is so varied from the next...and it looks great too!

IanVanCheese3819d ago

I'd say the strongest boss fights I've seen recently were in the otherwise mediocre Arkham Origins. Each boss had their own style and felt like more of a test of skill than a dude with a ton of health.

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70°

5 Years Later, Devil May Cry 5 Still Quenches My Hack-And-Slash Thirst Like No Other

Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."

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Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing28d ago (Edited 28d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson27d ago (Edited 27d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.