DSOGaming writes: "We've also got our hands on some official benchmarks from Nvidia. Nvidia put its latest GPU against Radeon R9 290X (which was running at its Quiet mode and not its Uber mode)."
Last September, we unleashed AMD FidelityFX™ Super Resolution 3 (FSR 3)1 on the gaming world, delivering massive FPS improvements in supported games.
So to put 2 and 2 together... FSR 3.1 is releasing later this year and the launch game to support it is Rachet and Clank: Rift Apart. In Sony's DevNet documentation it shows Rachet and Clank: Rift Apart as the example for PSSR. PS5 Pro also launches later this year... but there is something else coming too: AMD RDNA 4 Cards (The very same technology thats in the Pro). So, PSSR is either FSR 3.1 or its a direct collaboration with AMD for that builds on FSR 3.1. Somehow they are related. I think PSSR is FSR 3.1 with the bonus of AI... now lets see if RDNA 4 cards also include an AI block.
More details:
FSR 3.1 fixes Frame Generation
If you have a 30 series RTX card you can now use DLSS3 with FSR Frame Generation (No 40 Series required!)
Its Available on all Cards (we assume it will come to console)
Fixes Temporal stability
I wonder how much they fixed the ghosting in dark areas as Nvidia are leaving them in the dust with image quality. Still good that they are improving in big leaps, I'll have to see when the RTX5000 series is released who I go with... at the moment the RTX5000's are sounding like monsters.
Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.
I don’t know why people keep thinking of it as AI vs no AI.
A much more likely scenario is the use of AI alongside human work.
Eg. AI voices used during side quests or banter to boost the lines of dialog.
AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs
The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.
Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.
I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.
Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate
NVIDIA has released the RTX HDR AI-powered Freestyle filter to enable great HDR in SDR-only PC games. They also added RTX Dynamic Vibrance.
I had a little drag and drop mod that did this, it's nice to see that I can do it through the filters now. It really makes a difference on games like Control that has some really washed out blacks making the game lose depth and look flat. Borderlands 2 looks great with it on, makes the colours pop and the 'splosion's are epic.
Hopefully Maxwell will offer this level of performance at $300.
Those damn MARS cards! Nvidia sure knows how to entice people before a new generation of video cards come out in a few months!
Maxwell high end will be what? 3.5x more powerful then this!
I think I'll wait for that instead...
2014 - Mid-range Maxwell cards (like GTX 680)
2015 - Top-range Maxwell cards (like GTX 780)
I'll wait for the Big-Maxwell chip on 500-600 mm2 die.
all i can say is hd 7990 is a beast .