Many wondered why Ryse: Son of Rome is locked at a framerate of 30 FPS and not 60, like some expected, and Crytek’s CEO Cevat Yerly has no qualms on explaining why, as much as telling how the company used the Xbox One's ESRAM to increase performance.
From underrated Xbox One launch titles to absolute emperors of the strategy genre, history heads will love these games based around Ancient Rome.
Ryse was awesome, i have no idea why it wasnt recieved well and why we havnt seen another, Rome conquered so much, you could take the action anywhere, and it looked great when xbox one came out, now would be even better.
Ryse: Son of Rome was an Xbox One launch title that has been left to collect dust, but Crytek should set aside Crysis and give Ryse another shot.
I really liked the original Ryse but Crytek doesn't have the funds. The mismanaged their properties and let EA raid them with Crysis for the duration of their relationship. Right now they are working on Crysis 4, I doubt they can spare resources to work on a Ryse sequel.
I recently bought it for the steamdeck and have to say... 60fps is a game changer. I really wished MS had gotten a one x patch or series boost mode option but sadly, nope. Other games that definitely deserve a second chance (esp on steamdeck/pc) are quantum break and sunset overdrive. Both deserved 60fps support on one x / series but you have to go to PC for that.
Rumor has it Crytek had plans for a Ryse 2 but due to the low turnout for XB (at the time) it was shelved. They really should give this another shot. i dont care if its multiplat on PS and XB and PC and Switch... just so long as part 2 gets made.
Game was good enough, not great.
Graphically it was top notch. Still holds well till this day.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?
Shame 60fps isn't the new standard like I was thinking it would be.
"We put our most accessed render targets like the G-Buffer targets into ESRAM. Writing to ESRAM yields a considerable speed-up. While 32MB may not be enough to use something like MSAA to the fullest, with a smart memory management strategy it is possible to deal with that."
Just as predicted. And of course why not. Microsoft has even implied that the ESRam would be used for this purpose. This also explains why games such as Forza look great at 1080P but are missing AA. If you are using the ESRam as a frame buffer and there is only 32 MBs, (and multiple render targets are stored in ESRam; as it should assuming decent double/triple buffering is used), there is no room for it.
This also explains why 900P is a more desired resolution when working on Xbox.
60 frames should be standard on next gen. Although 30 frames can look amazing when there is no motion, 60 frames looks stunning in motion. And that's why it should be standard.