190°

Killzone: Shadow Fall Has No Logo Screens or Warnings on Start-Up, Loads Straight to Main Menu

One aspect of video games synonymous with this generation is the plethora of screens that some games show before you even get to the main menu. There are developer and publisher logos, epilepsy and dolby screens, some of which can cumulatively top out at close to a minute or two before the gamer is even at the title’s main menu. This was something the developers at Guerrilla Games wanted to change in their upcoming first-person shooter, Killzone: Shadow Fall.

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dualshockers.com
xHeavYx3827d ago

That's great, hopefully more games will start doing it. I wish they did the same with those safety warnings, there should be a checkmark to disable it

Xsilver3827d ago

i Still like to see it but if they do once it like the first time you turn on the game i wouldn't mind.

black0o3827d ago

HapPy dance
NO mOre splash screens

sibbor3827d ago

Agreed. All logotypes, disclaimers etc. should be shown the very first time the game is started. After that it should be straight to the game main menu. Had this thought for a long time.

Really glad that GG could manage this on their own.

SniperControl3827d ago

FIFA 13 and FIFA 14 are the worst,
You have to press X to pick your language,
Then you have to press Start to go to the EA logo,
Press X to cancel that
On the FIFA logo screen you have to press Start again, it then connects to the internet.
Then X again on the autosave screen
After that you have to pick your presets which takes another 3 presses of the X button…………

Hopefully you get my drift, it is a total pain in the buttocks just to have a quick game with your mates.

FamilyGuy3827d ago

This on top of not having any load times after the first 30 seconds is just amazing.
Instant gaming FTW!

+ Show (1) more replyLast reply 3827d ago
creatchee3827d ago

Bringing it back to the old days where you turned on a game, pressed a button, and you were in in under 10 seconds. Love it!

Misaka_x_Touma3827d ago

that never happened on PlayStation maybe the other system.

sinjonezp3827d ago

He is talking about n64 SNES genesis days where games come right on as soon as you pop a cart in.

sigfredod3827d ago

They should play only the first time you play the game, then you should be able to turn it off, some are really long

dredgewalker3827d ago

Agreed, sometimes I just really want to get to that start screen immediately when I load up a game.

rainslacker3826d ago (Edited 3826d ago )

Would love for EA to do this. They plaster so many splash screens for themselves, the developer, the engine, the physics engine, the coffee shop where the director gets his morning cup o' joe, and every possible partner they had making the game it is really annoying every time you start the game....particularly in ME3 where it would randomly freeze on me and I'd have to restart.

Don't see it happening with them though...their ego wouldn't allow it.

SeanScythe3827d ago

This should be standard, we don't need warnings for every game. We don't need the move instructions every time I start a game just because it supports the move controller. Make a section in the options for Warnings and if people need to read them they can.

TransientDreamer3827d ago

Completely agreed. Or find a way to integrate them into the tutorial or opening cinematic. Just don't make them into a speed bump, or a chore to be clicked through.

rainslacker3826d ago

You can thank the people that were silly enough to throw their controllers at the TV or knock over a lamp while playing a move/wii game for those couple of screens.

Maybe make it so they don't show up if you don't have the camera on, and no Move controller assigned. Otherwise you know some dumb ass will sue them because they didn't actually have a disclaimer.

theXtReMe13827d ago

Yeah, I hope every game is like this. It's so ridiculous the screens we have to put up with. I can understand one screen for about 10 seconds that has everything on it, Dolby Digital, speed tree, and all of the other tools they use to develop their game with. But to have screen after screen after screen after screen for a minute or two is irritating.

Great job, Guerilla!

Godhimself_In_3d3827d ago

Yes i hated that ps move screen the most smh

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400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer153d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138153d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga152d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

152d ago
Notellin152d ago (Edited 152d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem153d ago

“Dumped”

I think it’s called moving on.

Barlos152d ago (Edited 152d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor152d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies152d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim152d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese152d ago

Dumped and shelved are two different things

Tacoboto152d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 152d ago
GoodGuy09153d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic152d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld152d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie152d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77152d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231151d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein152d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb152d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY151d ago

I hear ya bud. We're due for a revival.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar343d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor343d ago

Can’t wait for their next franchise

SullysCigar343d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg343d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149342d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138343d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim343d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC343d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138343d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle343d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76343d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 343d ago
REDGUM342d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730343d ago (Edited 343d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger342d ago

thank you fps lover, I'm with you

talocaca343d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy343d ago (Edited 343d ago )

Kinda wish they move on from Horizon tbh.

potatoseal343d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright343d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101634d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012634d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt633d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

634d ago
Outside_ofthe_Box634d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989633d ago

since when was kz2 deemed garbage?

MizHDTV633d ago

Right on dude
KZ2 was just a special game to me

sinspirit633d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim633d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23633d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde633d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT633d ago

agree, KZ2 was a masterpiece

Muigi633d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box633d ago (Edited 633d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL633d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis633d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 633d ago
elazz634d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos633d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV633d ago

I’d be happy with a release of KZ2

John_McClane633d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion633d ago (Edited 633d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey633d ago

I feel something may be announced soon

ManMarmalade633d ago (Edited 633d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 633d ago
Gardenia633d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8634d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2634d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77633d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8633d ago

Hell yeah, brother. You and me both.

VanDamme633d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos633d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP633d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright633d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper633d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 633d ago
deleted634d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds633d ago (Edited 633d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb633d ago

A world without Killzone Online. That it’s come to this…

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