Hold on. Don't start sending hate mail to Sega just yet. Let's hear the man out.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
TheGamer spoke with tattoo artist Horitomo about his work, traditional Japanese tattoos, and designing the incredible tattoos in Like a Dragon.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
A little hypocritical but i see his point.....but then i have to bring up the same argument that i use for other instances when someone says portraying killing/violence as fun is wrong....it's a videogame!
GTA isn't a violence/crime instruction manual, its just a videogame, same with any other violent videogame. People who take videogames so seriously should question themselves on why they play them.
And Yakuza fans hate the lack of localisation on Yakuza 5 and Yakuza 1+2 HD (had to put it on this article before someone else did lol)
Reading the article, yea I see where he's coming from
I love the Yakuza games and the people that make this unique and insane series, but I disagree with Mr Nagoshi on this.
I just see a game as a game, you're not killing or robbing anyone its all just fiction, but hey I'm not going to dislike the guy because he has a different opinion..... you never know he might've changed his mind since then as this article is based on a lecture held in 2011.
Yakuza series out-performs GTA series in every department. I completely agree with him.
For the people complaining about violence:
You don't go around in Yakuza beating the crap out of innocent folks. Plus, yakuza has better narration and story.