Shinji Mikami, creator of Resident Evil, currently working on the last game he’ll direct – The Evil Within – says “There’s no real difference between them,” when referring to Sony and Microsoft’s next generation machines in this month’s Edge magazine.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
“We only need one console. Why do I have to make two versions of a game? And when Xbox One was first announced it had lower specs than PS4, but now they’re almost identical.
“So either will do.”
Did i miss this Xbone specs bump? I can only think that he means identical in architecture.
There you have it an actual source that isn't some anonymous indie dev, Well then can we stop with the" Hur xbax holding back meh PS4" Nonsense.
look at what carmack said as well.
There's a fine line between almost identical and identical. We all know Ps4 is more powerful u can sugar coat it all u like
The numbers suggest that the spec bump the Xbox got only marginally increased the performance. I agree both platforms are great, but considering what other Devs are saying i don't see them being "almost identical"
LOL shot to the heart of the PS4 is king talk hahah