With the announcement of its G-sync technology, many believe that Nvidia may already have ousted the next generation of consoles before their launch. Sure enough, the GPU manufacturer makes a rather fascinating proposition, with the promise of gaming without annoyances like input lag, stutter, and screen tearing.
Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.
I don’t know why people keep thinking of it as AI vs no AI.
A much more likely scenario is the use of AI alongside human work.
Eg. AI voices used during side quests or banter to boost the lines of dialog.
AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs
The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.
Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.
I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.
Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate
NVIDIA has released the RTX HDR AI-powered Freestyle filter to enable great HDR in SDR-only PC games. They also added RTX Dynamic Vibrance.
I had a little drag and drop mod that did this, it's nice to see that I can do it through the filters now. It really makes a difference on games like Control that has some really washed out blacks making the game lose depth and look flat. Borderlands 2 looks great with it on, makes the colours pop and the 'splosion's are epic.
This is some exciting news. NVIDIA today announced the GeForce RTX™ 40 SUPER Series family of GPUs at CES.
Did misterXmedia write this?
Somebody with some tech know how explain this crap.
I don't think the writer of this really understands what G-Sync is all about.
All this sounds like is a pretty standard V-sync implementation. The whole point of G-Sync is to only refresh the display when the GPU sends a new frame, instead of just updating at 60 Hz no matter what.
"this would lead to the elimination of input lag, stutter, and SCREEN TEARING"
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"The new Ryse build still shows some flaws, mainly SCREEN-TEARING."
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This article is based on assumptions made by the author from a month old Digital Foundry interview.
I broke my promise to myself not to comment again on N4G, damn.
More wishful thinking and wild theories.
One day it's "yeah but specs don't matter" Then rumors prop up from the stupidest sources and now they get their game face on and back into the spec war trenches - until the rumors turn bust again.
After the double GPU rumor went bust this is what's next?
These guys are too much.Borderline insanity at this point.
First it was
"PS4 is just PS3.5! Next gen gaming only possible on Xbox One."
Then it was
"It's about gameplay! It's not the graphics!"
I'm having trouble keeping up...