"The ID@Xbox program is true self-publishing, all the power of the machine," says Harrison. [OXM]
Phil Harrison discusses the future of gaming and how Stadia's cloud-based service aims to be a big part of it.
In this month's IGN Unfiltered interview, Phil Harrison revealed a big reason why the PlayStation 3 released a year after the Xbox 360.
I’m glad Sony didn’t rush PlayStation 3’s launch. Microsoft did so for Xbox 360 just to get an advantage over the competition and their console had one of the worse hardware malfunctions in history. Scratched discs, overheating and RRoDs out the wazoo. Add that to the no HDMI out of the box on launch units, no WiFi & myriad of other cost cutting decisions showed Microsoft cheaped out on so many things just for that headstart.
Another interesting reason for the delay was that the first batch of chips which Sony funded and ordered were defective, where as Microsoft bought backups from a 3rd party. So Microsoft got chips Sony funded even before Sony did, as Sony didn't consider the chance of Microsoft asking IBM for a chip, with IBM showing them what they were working on for Sony
Neither company had great luck during RnD last gen
- PS2 launches ahead of Xbox: PlayStation outsells it
- Xbox 360 launches ahead of PS3: PlayStation outsells it
- PS4 launches alongside Xbox One: PlayStation outsells it
Seems no matter what timeframe Microsoft releases their console they’ll still have less marketshare than Sony.
Even if PS5 were somehow delayed a year behind the next Xbox, I’m certain it’d still outsell it just like PS3 did to 360. Unfortunately for Microsoft the PS5 will release alongside the next Xbox.
And still against all odds the PS3 surpassed Xbox 360. Xbox has finished last in each of their console generations.
PS3 launch was a fail. $599! Riiiidge Racer! Backlash!
Xbox One launch was a fail! The system will always be online. Backlash!
If these two consoles are taking turns on launch fails. PS5 launch will be a fail.
Oh no!
Creative engineers Phil Harrison, Jade Raymond, Majd Bakar, and more take you behind the scenes of Google Stadia
key word's? 'says Microsoft'
let's forget the fact that plenty indies came out and spoke of their disgust at Microsoft money pinching ways
it's just another 180 from Microsoft which of course is fine until they start trying to claim their way is best... like the last couple months of backlash from the indies was just our imagination..
seriously Microsoft need a new PR team and a bit of humbleness
Fart apps incoming since they are in total control of what they develop.
How can any indie dev not be annoyed/insulted by this..
A few months ago its f*** Indies, now it's we do it the best?
Not what I saw over the past few months...
ITS A TRAP!
I've just read where it says "best approach" and they don't say their policy is the best approach, why else would the title only quote "best approach"?
It says:
"And maybe we're taking a slightly different approach to other platforms but we think this is the best approach to getting the most developers and the best games on the platform."
They're saying the way they are allowing indie developers to have the freedom to do what they want with the console is what they think is the best approach to get more developers making games for them, doesn't mean it's the best policy around...
Why are people trying to put a spin on everything that every company is saying, whether it be Sony, Microsoft or Nintendo...
MS might have goofed up earlier this year, they are making changes. They could have stuck with what they had, got less sales and completely flopped. Not all companies get it right the first time. It's like how people spout about how Steam is amazing and such, but I am pretty sure Steam hasn't always been amazing. I've read that it took them like 3 years before they started making a profit and took 3 years before they could get any third-party support. Steam has become what it is most likely through trial and error, it's a great service with many great deals, yet it took years for it to become anything.
Another example, PSN. PSN was slow as hell years and years ago, it was free, but that's all it had going for it. They brought in PS+, it only offered some discounts, betas, and such. It took them 2 years before PS+ was worth anything, which is when IGC came along.