One of Sony's DualShock 4 prototypes featured a touchscreen, but this was ultimately scrapped in the final version in favor of the touchpad because developers didn't like the idea of having players divert their eyes from the main screen during gameplay, product planning manager Toshimasa Aoki has said.
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With the reveal of Oswald for Disney Dreamlight Valley, many players took to Reddit to talk about the character's unique look.
I agree with not wanting to divert attention from the tv screen, especially seeing how awesome the games on the tv are going to look!
Good choice in my opinion, still a touch sensitive add on but without the need to actually look at it to use it. That red/black controller is sexy too!
I am glad they avoided it. Screens in controllers are really only suitable for one specific function which is off-screen portable play. The type of duel screen play works with the a device like the DS because of its close proximity. I don't think it works all too well on a larger scale.
WHY CAN'T I BUY THIS CONTROLLER!!!
Good idea, I find the switching screens on the Wii U can be distracting and jarring/immersion breaking. It has sometimes even created a sensation of disorientation. It works with the DS because the screens are quite close together and both screens remain in your field of view at all times, so you can freely glance back and forth between them without feeling removed from either view.
Come on 29/11! I paid this baby off 2 months ago and now I just want to take it home.
Really makes you wonder what Ninny was smoking? Though in there own way....they probably bullied there controller into final hardware.
They seemed hell bent on another gimmick - due to 2 factors. 1) unwilling to compete with the big boys
2) 7yrs behind in online infrastructure and systems.
But hey they have Mario....so it's all gooooood!