With the closing of another gaming generation we thought it would be cool to pay homage to the great ones of this generation. It’s our way to say thankyou to the creative minds that brought us some of those amazing gaming experiences that will push the limits into the future. It’s a series we call ‘Talking About My Generation’.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
I think just giving Neil Druckmann credit for the The Last of us without even mentioning Bruce Straley the other game director isnt very good.
Bruce Straley has both Co directed The Last Of Us and Uncharted 2 give the man some credit.
Patrice Désilets? Sure! "Let's put some historical folks and events here and there to make teenager players feel like they participate in something intellectual".
Everyone with a brain knows Assassin's Creed's attempt in blending (a poor) fiction with (an illusionary intelligent) historical background is just pretentious.
Where the hell is Hideo Kojima, David Cage or Jenova Chen?
The Award for best game direction of the generation goes cleary to Neil Druckman and Bruce Straley for The Last of Us! I like to compare them with the Coen Brothers, because there are many similarities to the outstanding movie No Contry for Old Men. TLoU is just as ambitious.
Todd Howard