220°

Indie Developers Speak Out on PS4 Development

Tibitoski said “I think what Sony is looking to do is have a large library of games that come from varying walks of life. They want to bring variety to their platforms so that any audience could find something to love about it. I also think it was a smart move on their part with it being a new console.”

majiebeast3839d ago

I love indie games they do the things that the big publishers are affraid to do or think will fail.

Some of the best games i played so far this year have been indies like Guacamelee,Hotline Miami and Cube World to name a few.

Already cant wait for Octodad,Assault Android Cactus,Transistor,Hotline Miami 2,Shovelknight,Hyper light drifter and Resogun.

hulk_bash19873839d ago

Sony's open arms approach to indies is great and refreshing for console gaming. PS4 is looking like it'll have a diverse library of AAA titles and indies. November 15th can;t come any sooner.

Ezz20133839d ago (Edited 3839d ago )

Tibitoski said - ""They treat their devs really well and if we ever have any problems, I can just text our account manager""

""To our surprise, it only took about four weeks of part-time work from one of our programmers, Kevin Geisler, to get the game running on PS4.”""

""Simply put, it’s the smartest development environment that we’ve ever seen,”"" - Lanning said

"""“This is a system that’s going to allow innovation to happen faster and cheaper,"""

pretty awesome that all those developers are pretty much saying the same thing about ps4
Add this to the list of Developers who are saying the same thing about ps4
sony really did every thing right with ps4 hardware
the build the most powerful console and the much easier to develop for
i really hard and impossible to find a single developer saying they any thing bad about ps4

WarThunder3839d ago (Edited 3839d ago )

But but but who cares about cheap indie games...

Person who says "indie games are crap and cheap" is not a gamer his a corporate tool...

garos823839d ago

Game over!

Sony have opened the flood gates and all these tons of titles will create a very healthy and full of variety library of games.

The next big Indies could become the next "naughty dog " in future generations.

Insert coin!

Retroman3839d ago (Edited 3839d ago )

@ Garos

if Sony open the flood gates of variety then we should see more variety than first person shooters,multi-online player games then. if SONY going BIG then everyone should be happy,from hardcore to casual gamers.

not everyone like military,zombie,open world games.

my bag is RPG'S,PLATFORMERS,RACING, SIDE SCROLLING GAMES PS4 need more those type of games as well.

Gamer19823838d ago

Most interesting part.

“We didn’t witness much support for our games on the 360 digital platform. In fact, we got shut out, and nothing on that front appears to be changing,” Lanning reflected. “Clearly, the Xbox 360 turned out to be a great platform for some indies, but for others the policies and practices created significant incompatibilities that amounted to total shut out.”

+ Show (1) more replyLast reply 3838d ago
fOrlOnhOpe573839d ago

I think having a wide range of game genres was pretty much Sonys PS3 policy. OK, many weren't big sellers but at least the library was/is diverse.

Kingthrash3603839d ago

i can tell this will be a bright generation for sony. theyve changed alot since ps3 launch. they learned the hard way thats for sure but at least theyve learned. the indie love is icing on a very great cake.

isarai3839d ago

It's going to be great being a PS4 owner :)

serratos273839d ago

Definitely! Glad I have a lot of free time. More gaming ;)

theXtReMe13839d ago

Im hoping we see PS4 upgrades of some Ipad games. The iPad has a slew of indie flight combat games that are awesome, that would make incredible PS4 titles. Not to mention, Gamelofts entire library.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies18d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken18d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga18d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken18d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 18d ago
DivineHand12518d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91318d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91317d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit17d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 17d ago
Christopher18d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6917d ago (Edited 17d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit17d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal18d ago (Edited 18d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher18d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken18d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2318d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit17d ago (Edited 17d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder18d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts18d ago

Headline truncated:
"... off a cliff"

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60°

Indie Game of the Month Awards March 2024

“Another month has passed us by and during it, many incredible indie games released so let's celebrate the 12 best from March 2024.” - A.J. Maciejewski from Video Chums.

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videochums.com
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades24d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken24d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades24d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p