Arturo Garcia: Videogame critic Chris Franklin released a biting commentary of many fans of the industry on Sunday, calling out fans who want games to be “recognized” as an artform but also complaining when critics point out instances of problematic messaging or presentation.
“They’ll bum-rush [Roger] Ebert or any other respected figure and insist they take games seriously as art,” Franklin argued. “But as soon as anyone does try to take a game’s claims of artistic intent seriously by looking at the game’s content and meaning then suddenly the line becomes ‘Oh, they’re just games!’ ‘Stop being so serious.’ ‘They’re just for fun!’”
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Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
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games are art.
they can be taken serioulsly.
they are taken serioulsly.
they should be taken serioulsly as anyother form of media
how can you tell its the same people demanding this then contridicting themselves?
if it is, then they are stupid
the crime rates in california started dropping (and continued to drop every year) since the very same year GTAsan andreas was released (every form of crime btw).
Sorry, i love 'em, but games are not art.
They are produced FIRST to make money, not make a statement.
This guy is so right, and I hope a day comes when people finally understand that.
I personally feel that anything borne from creative efforts deserves to be recognised as art.
The game at hand also doesn't need to have some deeper meaning or be moving or contain a strong story to be considered as art.
There are so many creative decisions with regards to engineering, mechanics, art, sound and a myriad of other factors that I would argue that games merit artistic consideration on many levels.
I have recently completed The Last Of Us for the fourth time (trophy mop up). The story, performances, sound design, art design, engineering and overall direction all combined to make this game the finest game on an artistic level that I have played this year.
On the other end of the story spectrum, I also completed The Puppeteer last week. This games story has nowhere near the same power as The Last of Us, however I had a smile on my face the whole time and enjoyed it almost as much as TLoU. While I could appreciate the games artistic merit on its graphics, sound and engineering front it was the art design and direction that made the game stand out.
In my opinion, if people are willing to class the garbage that passes as modern art installations these days as art, then I cannot fathom how something that demands so much creative talent as creating a game cannot be classed as art.
Just my two cents!
Games are just games like a painting is a painting. He kind of sounds like he wants to censor what the developers can make and I call that anti freedom of expression. The way he mocks the "gamers" he knows clearly is in bad taste. You can't take an asshole like that seriously.