70°

Turn 10 on why Forza Motorsport 5′s physics are ‘impossible on last-generation hardware’

Turn 10 Studio’s creative director Dan Greenawalt will talk about the brutal, complicated maths that underlie Forza’s handling model for days, if that’s what it takes to prove the necessity of next-generation hardware for making Forza Motorsport 5 work.

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edge-online.com
windblowsagain3840d ago

Sounds like they are doing in good job in many places.

It'll be interesting to see all the next gen racers strutting their stuff,lol.

JokesOnYou3840d ago (Edited 3840d ago )

Yes they are.

Despite what you only hear on n4g Forza5 is NOT just your average racer with nothing special to offer, pure lunacy considering its history. Of course they will point out weather/day night cycles and spread misinformation about lighting. Yet almost every preview praises the game for both visuals and all the quality cutting edge physics content packed into the game that no other next gen exclusive racer has like real damage that affects car performance, customization that affects driving, cloud based AI that allows you to race offline with cpu clones that are more realistic/constantly changing and not sure about other launch racers but Forza5 offers headtracking with Kinect all running at a crisp 1080p 60fps.

GiggMan3840d ago

I usually don't believe when a developer touts it's games horn when it comes to "not being possible on current gen". I will give him the benefit of doubt when it comes to AI and physics due to better processors and hardware specs.

The things you are mentioning though, real damage affecting driving, customization, 1080p 60FPS are all done on current gen. Along with day night cycles and weather. I can't wait to put these physics to the test to see for myself but realistically Forza 5 isn't doing anything spectacular that current gen racers aren't doing. (but we shall see)

NatureOfLogic3840d ago

I'm not impressed at all with Xbox One only 1080p exclusive that is still not doing things already available in current gen racers.

OrangePowerz3840d ago

It is using pre backed lighting that is not misinformation and has AA and pop in issues.

From the Demo I played it`s a good game, but not as great as people hope it would be if the demo is anything to go by. Obviously the final game could be better and have the AA and pop in issues resolved.

Sometimes I wish Turn10 would get off of their high horse going on about how they know more about Pirelli tyres than Pirelli and how they will write textbooks about tyres. Sometimes they can say smart things, but sometimes they spout stuff like that.

PoSTedUP3840d ago (Edited 3840d ago )

to be completely fair and honest: forza5 looks great and their tire physics sounds crazy. there is no denying they are talented developers. but given what they were lacking in terms of physics compared to PD this gen, and the fact they had a lot less content and when only focousing on road physics they still couldnt match up in that aspect, and were newer developers working on weaker more simple hardware; i believe that if PD cut down their cars to 300, took away all the resources and power that went into the physics of rally dirt rain snow ice weather etc. and just focused on road and tire physics, i think it could be done on this generation of consoles by PD (and their undeniable talent, knowledge and experience) with the ps3 and the cell (just because when working with it they could tap into much more power over time, and turn10 may not know what that is like because they havent developed for the ps3 or had the oppertunity to do jus that).

im not sayng they are wrong or i am right, im simply putting this out there in hopes that someone could clear this up for me with better insight in my search for greater knowledge. id kindly give a bubble and go research whatever you can explain to me, i dont think what ive said was that stupid. (i dont think?). but there are a lot of unanswered questions for me to take anyones word b4 i agree and move on.

NewMonday3840d ago (Edited 3840d ago )

If the defensive fans stop the hyperbole fore one second more people can get down to excitement

Forza 5 has great gameplay, it sure looks better than 360 games but doesn't have the best graphics compared to top looking next gen games.

I just went to a games event with a motor head friend who loves GTA but loves Forza even more, he tried out DriveClub and was massively disappointing, while it had great looking graphics he didn't enjoy the driving feel.

point is while DC is the better looking game Forza has the better gameplay, but fanboys insist on winning every fight and claim it is the best looking game and that makes a big opening for critsism

ambientFLIER3839d ago (Edited 3839d ago )

GiggMan -

"The things you are mentioning though, real damage affecting driving, customization, 1080p 60FPS are all done on current gen."

GT5/GT6 are NOT true 1080P. One is 1280x1080 and the other is 1440x1080. And they drop frames noticeably down to 20-25fps when things get hectic. Not the same as 1920x1080 and locked 60fps on Forza 5, along with next gen detail and effects.

+ Show (3) more repliesLast reply 3839d ago
B1uBurneR3840d ago

Can't wait to play demo at Walmart after launch

the worst3840d ago

Forza Motorsport is a arcade game should be compared to burnout

dark-kyon3840d ago

burn out is too much arcade,i believe what need for speed can be more close,the true is what turn 10 since the forza 3 is making the game to get better scores and be more spectacular but is left to side be better sim racing and felt more real looking.

pete0073838d ago

ganturismo, the self called real driving simulator where you drive cars as if they had metal train wheels, to me seems the same as ridge racer. comparing forza to burnout its an honour due to metacritic, now ridge racer....... at least the ps3 launch title was a 6 real sweated and not everywhere

SKUD3840d ago

Whatever helps sell the game.

Show all comments (30)
100°

One Forza Motorsport Feature Should Become a Sim Racing Standard

Developer Turn 10 Studios' changes to player progression in Forza Motorsport should become a standard for the simulation racing genre moving forward.

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gamerant.com
GhostScholar182d ago

I don’t get why anyone would post anything Xbox positive on this site. Ballsy though.

anast182d ago

You actually get it though, right?

GhostScholar182d ago

I’m not really a sim racing fan so I really don’t know. I love the forza horizon series though so I’m sure I’ll still get hate for saying that lol

anast181d ago (Edited 181d ago )

@ Ghost

I enjoy the console war stuff as entertainment, but, like what you like and make no excuses. Horizon is Xbox's strongest series at the same time I am shocked that Motorsport bombed this hard.

Flawlessmic182d ago

Ohhhh helllll noooo!!!

It's the worst part of the bloody game, actually ruins it a lot!!

IRetrouk181d ago

I need whoever wrote this to choose a new hobby.

CrimsonWing69181d ago

I’ve heard nothing but bad about this game from consumers. It’s weird how the media outlets seem to live the sh*t out of it. I think they maybe don’t have their fingers on the pulse with this one.

Show all comments (9)
210°

Forza Motorsport 8 could be the last entry in the long-running series

During Sunday's Xbox Showcase, Turn 10 Studios dropped a trailer for the next iteration of Forza Motorsport, which it teased back in January.

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techspot.com
XiNatsuDragnel310d ago

I think that's a good idea tbh give it a min.

Flawlessmic310d ago

Or they could do what gt does, content drops monthly with new cars, tracks, races, updates all for free and still working on the next gt at the same time.

Just saying.

XiNatsuDragnel310d ago

Rather new experiences and new IPs than always Forza imo.

Flawlessmic310d ago

Um did you read the article lol

There no gonna work on new games they are gonna make forza live service and just update the same game for who knows how long rather than giving a proper new version every couple of yrs.

KingKionic 309d ago

Turn10 have a plan to support Forza Motorsport for 10 years. Makes sense and them announcing
that the new career mode has service features built in directly to put tracks and cars in which line up with there vision.

Inverno309d ago

Yeah sure, so many devs keep promising these "service" like games that they can't commit to. Let's see how long they can hold peoples attention before they scrap this idea and just release another numbered game.

DaniMacYo309d ago

Live service LMAO. Like that’s ever been a great idea. Not a single game out there with a live service that’s lived up to it’s original promise. Live service is just an excuse for devs to drip feed content, scrap it after two years and say we are working on the next entry. But hey, it’s all free content so why you complaining lol.

moomoo319309d ago

Nah there are successful live service games that people enjoy. Deep rock galactic. FFIV. Rocket League. Etc.. its just when they take beloved single player games and convert them to nickle and dime bullshlaka fests.

Show all comments (17)
140°

How Forza Motorsport is bringing Drive To Survive's high-octane thrills to Xbox

Having outgrown its Gran Turismo rivalry, Forza Motorsport is looking to redefine racing games in glorious high fidelity for Xbox Series X and S.

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gq-magazine.co.uk
darkrider676d ago

I think forza horizon is now number one on the forza games. That franchise took the number one spot on racing on Microsoft machines. I think they should go next to forza rally, because there a huge hole on that area of racing. A full forza rally would be great. I think normal racing game already hit the ceiling.

Obscure_Observer676d ago

"A full forza rally would be great. I think normal racing game already hit the ceiling."

The new Forza Motorsport marks a return to it´s simulator roots. Turn 10 is not aiming at Gran Turismo anymore. They´re aiming at Assetto Corsa and other full SIM racing games.

darkrider676d ago

What simulator roots? It was always an arcade racer.

PitbullMonster676d ago

It took Turn10 8 games to implement tire and fuel management and now they are aiming for assetto corsa?

Knushwood Butt676d ago

'Rewind button' and 'simulator roots' don't sit well in the same sentence.

Flawlessmic675d ago (Edited 675d ago )

@obscure

Id ask u if u were joking but sadly i know ur being legit, what a shock.

Like pitbullmonster said it took 8 games just get tyre and fuel management in the game and somehow its leaped gt and when did gt fall behind the other sim racers lol

U could try to be a little more subtle when making fan boyish comments.

Guaranteed u havent even played the latest gt or assetto corso so likely have no idea what ur actually talking about.

Anyways back to the op, im glad motorsport is coming back exactly as is with a new physics system and revamped graphics, id take this all day over a rally game.

If they want to make a tally game then sure thatd be nice but not at the expense of motorsport

+ Show (1) more replyLast reply 675d ago
EvertonFC676d ago

Forza rally could be awesome, not sure why you're disagrees

darkrider676d ago

I think so, but that's just an idea.

Obscure_Observer676d ago (Edited 676d ago )

"Forza rally could be awesome"

Personally, I don´t think Xbox needs another *Forza* title since Microsoft already has one of the best Rally IPs in the genre.

https://www.youtube.com/wat...

Orchard676d ago

This game looks absolutely insane visually. I'm wondering what framerate it'll run at with RT enabled. Obviously, there will be 120hz and 60hz modes, but with what level of detail & RT is the question.

ABizzel1676d ago

I'd assume 60fps still, but the resolution is likely dynamic just like it was in Forza Horizon, with 1/2 or 1/4 resolution raytracing which is apparent from the trailer. Allegedly what was shown was a combination of PC max settings and Series X targets, so we'll have to wait and see.

120Hz mode would be cool, but I'm not sure they'll do it, and if so it'll likely only be Series X. So I'd say:

Series X: Native 4K@60fps basically Max Settings / Dynamic 4K@60fps w. Raytracing (1440p - 4K)
Series S: Native 1440p@60fps High Settings / Dynamic 1080p@60fps w. Raytracing (720p - 1080p)

--Onilink--676d ago

I really doubt they will do raytracing in 60fps mode, hopefully im wrong, but I just dont see it happening.
30fps RT mode
60fps performance mode without RT

Im not even sure there will be RT at all on Series S

ABizzel1676d ago (Edited 676d ago )

@Onilink

The Series X should be able to do it without question, it's more of a question of how far down will the resolution have to drop when Reflections are at their most. A map with Rain, Puddles, multiple cars, and sunshine is going to be the stress point for the game, and we'll see if fps take the hit, or resolutions takes a nose dive in such as section. The resolution of reflections look 1080p on Series X because there was a good amount of aliasing going on, so I see Dynamic 4K with drops down to 1440p higher or lower depending on the map, time of day, weather conditions, number of cars on screen, and number of reflections.

The Series S is the one I question, because 1080p reflections while having aliasing is okay and not as noticeable while playing, so if the Series S uses quarter resolution we're looking at 540p reflections or lower and that's going to be very noticeable. But they said RT for Series consoles, but the didn't specify to what degree, aka used cars salesmen tactics, so it could very well be RT is in the PC version, and SX version, but it's RT shadows on the SS.

It would be a HUGE fail if they drop fps to 30fps for Raytracing in the SX version, but the Series S might have no choice in order to keep a high enough resolution. We'll see in 2023 I guess.

Army_of_Darkness675d ago (Edited 675d ago )

As a PlayStation only gamer, I have to admit that this new Forza game looks a generation ahead of GT7! And the water effects! Omg! Insanely photo realistic! Well done turn 10, well done.

dandm7171675d ago

does anyone remembers Rallisport challenge 20 years ago - that game was some rally racing with great graphics too