90°

Dark Souls II Interview - NYCC 2013 - Prepare to Die Again!

Nick talks to J. Kartje about Dark Souls II‘s new enemies, online and systems. Stick around to hear J’s number one tip for players planning on getting the game!

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mewhy323840d ago

Preparing to die is something that you have to expect on this game. if it's anything like the first game you'll need losts of patience to get through it.

Jakallov33840d ago (Edited 3840d ago )

Combat feels slower than the first two games, but it also feels smoother, I felt as if my experience with the previous games helped me almost nothing and had to think twice before engaging an enemy, but yes, lots of patience is needed now, maybe even more than the previous titles... and is amazing!

Furesis3840d ago

i don't think that the combat is slower and i also don't think that it's smoother i think it's less smoother than the previous games but it's just like the guy said in the interview they changed some things so at first it feels different when you play it but i got used to it

i would really like to know how far people got in the beta so if anyone played it please comment

i got to the boss, beat the boss lit the bonfire and then the time was over

Thisisjuju3840d ago (Edited 3840d ago )

I agree the combat feels smoother.

Despite being very similar to Dark Souls it just feels different, I cant really describe it. I felt like I had to get used to the controls and play style all over again, despite the familiarity.

This however is a great precedent because it should mean Dark Souls 2 feels quite fresh, at least game play wise.

EDIT: @Furesis: I got to the boss and beat him too, however I was in a party totaling 3 people.

3840d ago
Bolts3840d ago (Edited 3840d ago )

I have never been able to finish any of these games and it would be nice if they add Diablo style coop to help newbs like me.

DoctorJones3840d ago

Sorry dude, but I like the way Demons Souls/Dark Souls has co-op as it is. There is help there if you need it, you just need to summon someone.

BABY-JEDI3840d ago

This is looking great. The new mechanics look like they will ramp-up the death factor LoL, which is all good IMO.
; D

80°

Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."

80°

I Wish More Games Embraced FromSoft's Approach To Difficulty

Danish from eXputer: "FromSoftware's unique approach to difficulty in their games allows players to customize their own experience, which is really cool."

Einhander197212d ago (Edited 12d ago )

"Souls Like" is a literal genre.

I'd just like to point out that Rise of the Ronin which recently released is in large part a Souls Like as is the upcoming Stellar Blade. And both games have 60 FPS.

ShwaaMan12d ago

More? Like every other game in the last
5 years has “Souls” elements or difficulty. I think we need to pump the brakes a bit Jesus they don’t all the the “grind or die”/“get good” mentality.

exputers12d ago

I would advise reading the article. What you're saying is not the point we tried to make.

GhostScholar12d ago

Yeah let’s have only souls likes 🙄

Ps5conehead11d ago

Expat I’m not turning off my add blocker

110°

Is It Time For FromSoftware To Move Beyond The Souls Formula?

Danish from eXputer: "With FromSoftware getting new directors, it might be time for the studio to take a break from its iconic Soulslike games."

isarai29d ago

Already have, Amored Core 🤷‍♂️

blackblades29d ago

That's what I was going to say. Also they good at souls and they usually different in away then each other. The real thing to say is when the industry going to move from souls formula. I see almost every week theres a new souls games announced this week was bleak faith

MrWood28d ago (Edited 28d ago )

Totally disagree. There are not enough souls likes, and good ones at that! Rarely are they announced… Bleak Faith for example is an old game. I literally bought and beat that game about a year ago. It’s rouguelites and metroidvanias that are announced weekly.

blackblades28d ago

@MrWood
This a lot of souls games out as I said they are announced about every week. Matter fact I just heard about another moments of writing this.

Jingsing28d ago

They make Armored Core like once in a blue moon.

GoodGuy0929d ago (Edited 29d ago )

Honestly I want more lol. Plenty of different settings, time periods, fantasies, and myths they can still use.

Nacho_Z28d ago

Agreed stick with what they do best just get creative with it. Who wouldn't want another game like Elden Ring but in a fresh setting.

thorstein29d ago

Armored Core and Elden Ring are both different than the Souls formula.

Souls formula: You Will Die. Gothic. Not open world. Punishing difficulty. The feeling that doing is completely on the player.

dxmol4_28d ago

From software can make as many souls games they want. It's the rest of the industry that needs to stop copying them.

Angyobangyo28d ago

There are have been great souls-like games from other developers. I say if another developer can put their own spin on the genre then I don't see the problem. I don't get the whole defensive gatekeeping. Nioh, Lies of P and Remanent are great games in that genre.

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