tehpees3

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Injustice proves it isn't set in stone

Today came some ground breaking news. The news that Injustice is expanding it's horizons to other platforms and is even gracing itself on PS4 the very first day. It is also on Vita. Wii U is glaringly missing but much of the content already exists to Wii U owners who have, or are getting the game. What is more suspicious though is that the game is missing in action on the 360's successor the Xbox One. Why is this?

There is only one reason that pops in my mind. Sales. When one believes things will end differently they tend to get laughed down the road. Sadly a lot of people believe history repeats itself. Except in an industry like this (especially in the console market) history has proven all too often things can go in any direction. I was one of those people. Research my blog history and you'll see I constantly fought the Wii U's corner. More importantly, I thought that this would be the point where Sony reclaim their former PS1/PS2 glory.

It just goes to show how much Microsoft have influenced the media. Whereas people laughed 360 off as an afterthought once Sony's console came out, Xbox One is now set to be part of the reason Wii U is now doomed to become an afterthought.

Everybody has said that Wii U will be abandoned by developers once the new systems come out and can run these engines. Except it seems despite the fact 360 got a lot of multiplats, its successor is missing one. And honestly I see this becoming a trend. One of the parts I focused on was Japanese support for XBO. Xbox clearly struggles in Japan. My point was that Nintendo have greater relevance there so Japanese companies will eventually see Wii U as a nice home for stuff like JRPGs. Despite the generalizations made by companies like EA Japanese companies have found fairly decent success on Nintendo. As I said before, go back to the GC era and you will see Gamecube was seeing a lot more Japanese releases then Xbox was. And that is why I thought (and still think) Wii U will have a better time of it then Wii did. As Nintendo rise it several companies there will no doubt see goods they don't see on Xbox.

But if Warner Bros is anything to go by it may not only be Japanese companies that Microsoft loses next generation. Warner Bros had mentioned in interviews they weren't sure about Xbox One. In fact Take 2 shared similar concerns about Microsoft's plan to block used games at the time. Indeed Agent is rumored for PS4 now. Yet where once everybody assumed Xbox was a shoe-in for a port, Agent could very well be another that will skip the Xbox One. This is pretty funny considering many proclaimed Wii U was the only one that could lose third party support.

It also proves that support has nothing to do with power. It has been claimed by many that people won't buy a Wii U on the basis that everybody has no idea if it will get the next Assassin's Creed, Call of Duty or Battlefield. But could people buying an Xbox One expecting support be jumping the gun?

It doesn't remotely surprise me that Injustice isn't on Xbox One and it won't surprise me if this happens far more often. Every multiplat has more pre-orders on PS4. Its considerably more expensive to port a game to XBO then it is to current generation consoles or even Vita and Wii U. When the exclusives are having less pre-orders then single PS4 games how well do you expect a multiplat to do? What people tend to ignore is a lot of Microsoft's success in the console market this gen came from was mistakes Sony made with PS3. Xbox bigwigs like J Allard and Robbie Bach admitted that 360 only gained the footing it did because of the goofs Sony made.

http://www.computerandvideo...

Its a term referred to on forums as the third console curse. It has haunted every big manufacturer in the console market and now it looks set to haunt Microsoft. The third console curse is caused by the manufacturer believing that the many fans they have will buy into anything they do. In Microsoft's case not only are they asking virtually the same price Sony were with PS3 (I am in the UK so am basing this on that pricing model) they also requested you give up your rights to used games. A price which clearly backfired. Some have moved on to forgive Microsoft now but how many remains to be seen. I would wager they have lost. How many people do you know in real life that have said "its too late" or "PS4 is still cheaper" when they backpedaled and removed the feature? I don't know a single one that decided to reconsider XBO. As far as everyone is concerned, it is too late.

Titan Fall is obviously timed and if games really fail to live up to the expectations EA has for it it may very well get delayed and put on PS4 and PS3 day and date with the others.

It remains to be seen how Wii U will fair but certainly the charts show that despite the nay saying, things are finally looking up for Nintendo's new system. Wind Waker has done it's job. The problem Microsoft have is different to Nintendo. The majority who play games like Call of Duty buy either PS3 or 360. Very few own both. Aiming for the exact same person is where Microsoft's problems are worse then Nintendo's. Pretty much everywhere PS4 is getting the mass of pre-orders. Every multiplat seems set to outsell the XBO version and even all the exclusives combined can't seem to get more pre-orders than one single PS4 exclusive.

I don't believe Injustice is Sony having a contract. I think its the same reason Revelations isn't on the Vita. The company doesn't believe the risk is worth it. And if this proves correct and others follow suit, Microsoft will be forced to money hat or risk losing their market share. If you are buying Xbox One under the assumption that it will get the same support 360 did it looks like you are going to be as disappointed as Wii U or Vita owners currently are.

Software_Lover3851d ago

It's one game.

Agent was always a playstation exclusive. Microsoft lost nothing in that regard.

Lastly, I wouldn't call this groundbreaking. If EA/Activision came out and said Call of Duty or Battlefield were not coming to either the XBone or PS4, I would call that groundbreaking.

colonel1793851d ago

Publishers want money. Just look at what they all have said about the Wii U. They don't want to support it until it sells better, which you get in a loop, since you need games to sell a system, but they don't want to make games until it sells, so it's an infinite loop right there until someone actually risks something.

Anyway, PS4 is looking to have much more momentum than Xbox One at the moment, everything could change at release, although unlikely. Also, Microsoft can turn everything around like Sony has been doing with the PS3, but the fact remains that publishers will be always interested in the money they get, and if they don't see the Xbox One selling well, they won't be making games for it, just like they are skipping the Wii U. However, Xbox One has a big advantage over Wii U, and that is Microsoft's money. Microsoft won't let the Xbox get in the position of the Wii U, which will make them pay any amount of money so that games don't become exclusive, or even timed-exclusives to PS4.

But something that it's a reality is that games such as Titanfall, will become multiplatform games sooner than later. Big publishers won't ignore for a second the hype and "success" (is not out yet) the PS4 is having. Titanfall is only on Xbox consoles because Microsoft spent money, nothing else, and developers won't be stupid. Even Sunset Overdrive will be on PS4 at some point. There is no way that Insomniac will ignore the PS4 either if it sells better than the Xbox One.

Nevertheless, all this is speculation until the consoles are out and we start to see sales for both systems. Also, even if the PS4 is successful, it will never have 100% support like the PS2 had at that time. Those times are long dead, but it could happen that the tables are turned and that PS4 becomes the new 360 in mainstream success and third party support (better multiplatform games, timed exclusives, excusive DLCs, etc)

rdgneoz33848d ago

The same reason Titanfall is on xbone, is the same reason Agent will be on a PS. Both companies invested a good deal of money into making the game. They might come out later on the competition (think ME or NG sigma), but at launch and for a while after they'll be exclusive.

ZHZ903847d ago

MS didn't pay anything for Titanfall, that's why it does have the chance to be on PS4 as for Sunset Overdrive and others like DR3 impossibe because MS is publishing them.

Christopher3851d ago

Fighting games tend to sell better on Sony consoles.

Not really "out there".

Fireseed3851d ago

So what I'm getting from this blog is that you see something like Injustice not announced for Xbox One... make an assumption as to why that is... and then completely base the remainder of your blog on that assumption being true. And then you get towards the bottom with your comment on TitanFall and make an assumption, based on the first assumption you made.

You also pull completely untrue comments out of thin air to help further prove this assumption of yours. I mean "Its considerably more expensive to port a game to XBO then it is to current generation consoles." This isn't even remotely true. With the PS4 and X1 both being x86 architectures now they are actually cheaper and easier to port to. We can speculate all we want as to why Boon told a 360 owner who asked if he should trade in his copy for an X1 copy to not sell his 360 copy. But until then it's just that; speculation. But writing an entire blog that attempts to prove your speculation as true is a case of tin foil hatting it.

pixelsword3850d ago

who is that dude on the far left of that picture with the goggles on his forehead?

black0o3850d ago

time will tell .. and if ps4 got a bigger way bigger market share 1st year it's gonna be as u said other wise Naah

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100°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

Read Full Story >>
nintendolife.com
Aphrodia1h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman12m ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

140°

PlayStation auto-play patent shows a feature to skip grindy sections of games

Sony is apparently experimenting with an AI tool that will play the game for you when you are grinding away. A PlayStation patent for “auto-play” mode would simulate your gameplay style in certain environments and apply them to skip that section completely. This technology would likely be built directly into the cloud-based PlayStation Network and be a new feature that subscribers would have access to.

Read Full Story >>
gamesandwich.com
Christopher5h ago

Hah! Either will never happen or publishers will charge you to use this AI. This concept would only exacerbate the problem we already have with GaaS.

gold_drake5h ago

doesnt that concept already exist tho?

buy dlc to get a ahead in games? money, weapon and exp dlc come to mind but yeh. one more thing for them.to potentially charge for.

Christopher4h ago

Usually, for GaaS/Seasonal games, you'll have to perform actions to earn specific in-game currency to buy things for events. Then they sell the currency with real cash or a third-currency to then buy the in-game currency items (it's honestly truly bloated to hide that they're cheating you out of money). With this, they'll just give you items if you do something 50 times or the like and then charge you to have the game play it for you. It's better, right? No currency shenanigans, just play the game and we reward you! But, the truth is they'll inflate the amount of times you have to play through content just to get the same thing.

jambola2h ago

Why?
Why not just remove the Grindy part?

I hope it's not an excuse to make them worse, but optional if you pay

Eonjay2h ago

This IGN blogger mode will allow 'reviewers' to play games like rest of us.
I will never forget watching GamingBolts spoiler video for Horizon FW and realizing they never played it. Made me wonder if they play games at all.

Skuletor1h ago

As if most modern games don't hold your hand enough already.

Profchaos33m ago

Reminds me of those 24 hours races in gran Turismo 4 having your PlayStation play for you.

But realistically if you have to use any of these for Grundy games there's a bigger underlying problem of the game not respecting your time in the first place.

Grind for game length is a real problem in my view

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70°
6.5

Sky Climb Review - Duuro

Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."