540°

Killzone: Shadow Fall Lead Designer: “The Lag Is Gone, and that Makes Killzone a Better Game.”

One of the most decried flaws of the Killzone franchise was a widespread input lag that was significantly decreased — but not eliminated — in Killzone 3. Today Killzone: Shadow Fall Lead Designer Eric Boltjes explained in an interview that the dreadful enemy is finally a distant memory, even thanks to the work done in collaboration with Sony on the DualShock 4 controller.

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dualshockers.com
s8anicslayer3843d ago ShowReplies(2)
xHeavYx3843d ago

This game will be the first 1st person shooter I buy after a loooong time

itBourne3843d ago (Edited 3843d ago )

Might be for me too, maybe, so tired of the fps genre this gen. RFoM was the last fps that actually suited my tastes.

SegaSaturn6693843d ago

@Tapioca, the general consensus is that RFoM was an excellent game. Check the metacritic scores across the board.

I'll concede that I didn't like the campaign that much, but the co-op and multiplayer made up for it.

It also had interesting guns like the auger, which generated a shield. A neat launch title.

_FantasmA_3842d ago

You don't have bad tastes, you just have old school tastes. Even though I got into FPS late, I missed out on the whole Quake/Unreal era because I always had a crappy PC. But I remember watching the tournaments and gameplay videos and used to jizz my pants because shooters used to amaze me.

I used to love gaming already, but when I played Counter Strike, I knew that if I could play one genre of games for the rest of my life, it would have to be those shooters from the late 90s and early 2000s. Theres just something reward about blowing people up, especially with shotguns, in videogames. Its the ultimate way to own people and be better than someone else without having to fight or go outside and play basketball or something.

I'm not sayin I don't like going outside, I'm just saying that shooters are my favorite way to escape and do things I could never do in real life.

iiwii3842d ago

@_FantasmA_

dem gibs

I played Unreal Tournament for several years... yes years. Community mods kept it fresh.

+ Show (2) more repliesLast reply 3842d ago
3843d ago
Mad Aizen3843d ago

Locked & loaded. Ready for deployment.

ArchangelMike3843d ago

This will be the first next gen game I buy.

amiga-man3842d ago (Edited 3842d ago )

I'm not a great fan of FPS games never played cod or battlefield the only two i have played is Warhawk great fun and KZ2 great challenge which was watered down in KZ3 which was disapointing,

Finishing KZ2 in elite mode felt like you had actually achieved something, KZ3 was fun but too easy, so hoping this new game has more in common with KZ2 than KZ3

Oh I did play metal gear solid which was also great fun in its own way

+ Show (2) more repliesLast reply 3842d ago
WorldGamer3843d ago

Hope this clears up any issues people might have with this, and we are finally able to put it to rest.

kratos_TheGoat3843d ago (Edited 3843d ago )

I hope sf feel real like kz2. please gg don't make the game to bring cod players, bring back the challenge what made kz2 goty.

0ut1awed3843d ago (Edited 3843d ago )

Truth.

Killzone 2 was probably my favorite FPS of this last gen.

So many people couldn't understand the "hefty" feel it incorporated so they instantly screamed "lag!" and "broken game!"

I hope this isn't GG giving into those people....

Eyeco3843d ago (Edited 3843d ago )

People hated the lag because it wasn't realistic, it felt more like you were underwater than you were carrying weight, real soldiers don't move as sluggish as Killzone it was over exaggerated, games like Battlefield perfectly nailed semi realistic controls, Killzone 2-3 did not.

Statix3843d ago (Edited 3843d ago )

Even Guerilla admits that Killzone 2 suffered from input lag.

Various sites did tests on the response time between a button press and when the requested action occurs on-screen (for example, pressing R1 to fire, and the subsequent muzzle flash), and Killzone 2 measured around 166ms (if I recall correctly), which is almost twice as much as competing 30hz games, or three times as much as the 60hz Call of Duty.

Only stubborn fanboys (and/or people who aren't perceptive enough) won't acknowledge that the phenomenon of input lag even exists, let alone was an issue that afflicted Killzone 2. These people also fail to realize that the "hefty, weighty feel" that Guerilla is aiming for is primarily accomplished through animations (e.g., how the gun movement, handling, and reload animations, and your character movement animations, are rendered), in conjunction with the heavy amount of post-process motion blur effects. Input delay does in part contribute to this sensation of weightiness or heaviness, but in a largely negative way that affects gameplay responsiveness.

Bolts3843d ago

True dat. Killzone 2 is why I love Killzone. It's not the lag, it's the more deliberate and team base gameplay with guns that are packed with beefy recoil.

Killzone 3 however was CoD garbage. The problem is that Killzone SF looks like a cross between Crysis and Black Ops and every gameplay video I've seen is generic in the worst way possible.

itBourne3843d ago

I got into KZ2 for a while, got used to the controls, loved the clan system, then they caved and changed the controls. Plus the game was pretty imbalanced.

kparks3843d ago (Edited 3843d ago )

Heafty & weighty = LAG u got the lead designer admitting it right here u idiot KZ2 was a controler lag pos then they said they fixed it for KZ3 and its still there.. Now here they are saying it again all u butt hurt fanboys still wont admit the damn thing laged even when GG comes out and flat out says the thing laged get a life losers! Flat out when i pull the damn trigger i want the gun to shoot hefty, weighty, lag or whatever KZ2 had it bad!

_FantasmA_3842d ago

The lag was terrible. I play almost nothing but shooters, but that lag made the game not fun. Trying to get headshots on Helghast that were far away was like a chore because you had to pop off his helmet and then aim again to shoot him because they would move so much. Play Killzone Mercenary. Now that game is fun. Its easy to pull of headshots in singleplayer, but it takes more skill in multiplayer because real players move so much.

+ Show (3) more repliesLast reply 3842d ago
Irishguy953843d ago

It won't be like KZ2. The article is clearly clarifying that it won't/

kratos_TheGoat3843d ago

i didnt had problem with the controller lag in kz2 as long it was challenging and fun idc. but kz3 is cod friendly ripoff, if i wanna play cod, i play cod. but kz 2 story was challenging in elite level and had a badass character radac love him.

OrangePowerz3843d ago

The lag was a problem for MP in previous games, but I actually liked it in KZ2 for SP because it made movement more believable for a soldier.

PoSTedUP3843d ago

it still will. KZ:M doesnt have any lag but still feels realistic and heavy, they do that with character movement and manipulating the look acceleration, the lag input they fixed was the slight delay in screen movmen, which is a really good thing.

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400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer152d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138152d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga152d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

152d ago
Notellin152d ago (Edited 152d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem152d ago

“Dumped”

I think it’s called moving on.

Barlos152d ago (Edited 152d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor152d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies152d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim151d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese152d ago

Dumped and shelved are two different things

Tacoboto152d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 151d ago
GoodGuy09152d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic152d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld152d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie152d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77152d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231151d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein152d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb152d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY151d ago

I hear ya bud. We're due for a revival.

Show all comments (58)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar343d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor343d ago

Can’t wait for their next franchise

SullysCigar343d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg342d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149342d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138343d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim343d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC343d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138343d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle343d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76342d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 342d ago
REDGUM342d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730343d ago (Edited 343d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger342d ago

thank you fps lover, I'm with you

talocaca343d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy343d ago (Edited 343d ago )

Kinda wish they move on from Horizon tbh.

potatoseal342d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright342d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101633d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012633d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt632d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

633d ago
Outside_ofthe_Box633d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989633d ago

since when was kz2 deemed garbage?

MizHDTV633d ago

Right on dude
KZ2 was just a special game to me

sinspirit633d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim633d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23633d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde633d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT633d ago

agree, KZ2 was a masterpiece

Muigi633d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box632d ago (Edited 632d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL632d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis632d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 632d ago
elazz633d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos633d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV633d ago

I’d be happy with a release of KZ2

John_McClane633d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion633d ago (Edited 633d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey633d ago

I feel something may be announced soon

ManMarmalade632d ago (Edited 632d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 632d ago
Gardenia633d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8633d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2633d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77633d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8633d ago

Hell yeah, brother. You and me both.

VanDamme633d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos633d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP633d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright632d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper632d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 632d ago
deleted633d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds633d ago (Edited 633d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb633d ago

A world without Killzone Online. That it’s come to this…

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