970°

PlayStation Plus 'buyouts' for devs confirmed by Sony

For gamers, PlayStation Plus' Instant Game Collection has been a tremendous deal, offering numerous "free" games as part of a subscription. But why do developers offer their games for free? Well, because some of them are getting paid for it, of course.

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shacknews.com
Eonjay3847d ago

Obviously... nobody doubted this.

Feocart3847d ago (Edited 3847d ago )

There's bound to be a few people that don't know this.
There are a few reasons as to why this happens. Futurlab, developer of the upcoming Velocity 2X, told GI.biz that putting their game on PS+ was "less about money and more about exposure, especially with a sequel coming."
Publicity is huge for a game to do well on the market, and PS+ does a fair job at promoting games with news updates and deals.

SilentNegotiator3847d ago (Edited 3847d ago )

Wait, wait, wait....you guys mean that the developers didn't give away their games out of the kindness of their hearts?

....I have to sit down.

Hitman07693847d ago

@SilentNegotiator

lmao, it's a damn shame right? How dare them always expect payment for their hundreds of thousands of collective manhours. totally capatalist. russia should've won the cold war.

Army_of_Darkness3847d ago (Edited 3847d ago )

After getting several free games like hitman absolution and anomaly( which was never on my radar), I'm really exited for anomaly 2 when it hits consoles! Really good reverse tower defense game.

Free games is definitely good publicity for indie dev. And i don't mean the free to play nickle and dime microtransaction crap either.

Rayansaki3847d ago

@SilentNegotiator

Some do. Not necessarily out of kindness, but if theres a sequel coming out in a month, giving it away for free now is a great marketing tool. It's pretty obvious the majority is paid by Sony tho. Like Far Cry 3 or Dragon's Dogma, nothing to gain from giving it for free right now

malokevi3846d ago

I don't wanna stir the pot and incur the wrath of the dreaded SDF... but should a company that is in dire financial straights be shoveling free games at it's customers at its own expense?

Do they expect to see some sort of ROI for this kind of investment? I mean, sure, more people might be buying the console... more people might be subscribing to their service... but all that money is going out the back door and into the developers pockets anyways.

I guess it could logically balance itself out, but I'm not so sure.

Omegasyde3846d ago

@malokev

I am absolutely sure "some" money from PSN subscriptions is reinvested into the service the same way Xbox live works.

Here's the difference though, I would "imagine" that most XBL fees go to securing "timed-exclusive" DLC or perhaps servers; where Sony focuses more on offering free games.

miyamoto3846d ago (Edited 3846d ago )

Oh, at least these small indie games really gets VIP center stage treatment and more exposure on PSN instead of getting buried and lost due to bigger publishers and tons of ads on other platforms.

FamilyGuy3846d ago

@ malokevi

PS+ is extremely profitable, the money spent on getting games to give away pales in comparison to the money gained from paid subscribers. XBLG is extremely profitable too (waaay more so) and MS spends some of that profit towards things like timed DLC or game exclusivity.

Here's a quick example:
Let's say Sony has 700,000 subscribers one year that paid $50 that year for PS+, that's already $35 MILLION. The money they pay devs could be anything from $20k for those smaller PSN titles to $500k for those big retail titles. Even if they spent $1 million a month on getting PS+ games they would still be profiting $23 million that year in this example.

PS+ is just like any other subscription, it's designed to make money and you've got to spend money to make money. The more enticing the offer sounds, the more subscribers they get, the more money they make and the more they can add to the benefits of the service.
That said, I expect PS+ to be huge now that PS4 requires it for online play.

SilentNegotiator3846d ago

"@SilentNegotiator
Some do. Not necessarily out of kindness"

Promotion isn't kindness, so that's included in my point/joke.

+ Show (6) more repliesLast reply 3846d ago
My_precious3847d ago

but this is the first time sony make this public, IIRC

ALLWRONG3846d ago

Oh the irony.

Amazing how other companies get hammered for doing the same thing here. Where are all the "check writing" comments now?

I love it when karma bites hypocrites.

Rhaigun3846d ago

I'll tell you why you don't see it. Because this check clearly affects the gamers wallet. If Microsoft was securing exclusive DLC and giving it away for free, no one would say anything.

DOMination-3846d ago

MS pay for exclusive content = outrage!!!

Sony pays for content to be free on their service = amazing!!

Soldierone3846d ago

Free content benefits the users, and its obviously not cutting into exclusive title budgets. Sony still had what 7 exclusive games this year?

Meanwhile MS announces millions in a budget for making games, then turns around and announces a bunch of timed exclusive crap. During the PS2 era Sony had third party exclusives too, look how that turned out. MS should be paying for their own stuff, not timed deals with third parties..... THATS what makes me angry as a gamer. They rather pay to basically yell "FIRST!!!" like those annoying comments on Youtube than to actually gamble on a game of their own.

HugoDrax3846d ago

@soldierone

You're kidding me right? I'm laughing that people are still trying to justify why it's ok for Sony to do this, but not for MS. Oh N4G fanboys, please will you stop with the hatred. I thought this was NETWORK 4 GAMERS? All I see is NETWORK 4 FANBOYS.

November 15th and 22nd, can't come any faster because then maybe, just maybe fanboys will be occupied playing their new consoles instead of trolling online gaming sites.

hankmoody3846d ago

And God forbid you come on N4G saying anything of the sort. The disagrees say it all.

Soldierone3846d ago

@auric, then how about defend against my argument instead? Defend MS' decision to waste money on timed deals. What does that do? It just hurts the other gamers. What does Sony offering free games do to harm gamers? NOTHING. What exclusive did we lose because sony paid for a few free games? NONE.

How is being tired of MS wasting money on timed exclusives instead of advancing the industry with exclusives being a fanboy? If Sony did it, I'd be mad too, but they dont. Fans ask for a new Uncharted, Sony gives them it, plus green lights The Last of Us, Plus a free game on PS Plus. What does MS do? "Here is some COD content FIRST! Remember, we were first! Not exclusive, just first! It was coming with or without our check, but its first here! " This benefits gamers how exactly? Why should I kiss MS' arse because they get crap first? I simply said (and keep saying) I rather get an exclusive title instead of a timed deal.

Omegasyde3846d ago (Edited 3846d ago )

Wait a second, are the games that are free only playable on PS3?

Oh wait, their not.

What if this exclusive content is going towards a core title which I don't like?

Sorry Dom, you brought up a horrible example.

Rhaigun3846d ago

I already answered this in the above reply.

jairusmonillas3846d ago

You still need to buy those exclusive contents.

Why does Xbox fans think like an empty box?

ALLWRONG3846d ago

@jairusmonillas you have to pay for PSN+

Now what?

xxxsiegezzz3841d ago

It's free not exclusive.
I think no-one had problems that MS would offer all dlc free for their customers, but they just cut it off from others

+ Show (6) more repliesLast reply 3841d ago
+ Show (2) more repliesLast reply 3841d ago
wsoutlaw873847d ago

ya this is completely obvious. If they wanted to just give it away the game would be free and not on plus.

nick3093847d ago

Thats why not all games stay free at plus.

AbortMission3847d ago

I thought we knew this already..

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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