180°

Killzone: Shadow Fall devs rejected touch-sensitive DualShock 4 prototype

Killzone: Shadow Fall developer Guerrilla Games has discussed its role in helping Sony create the PS4′s new DualShock 4 controller with VG247. It was – at one point – touch sensitive – but the team didn’t like it.

Drekken3856d ago

"Everything else works now, from response time, the dead-zones, everything is better. The lag is gone, and that makes Killzone a better game.”

I am so glad we won't have to hear about the input lag anymore. This game is really shaping up to be the best next gen release game. It is the only exclusive FPS releasing and the only one running 1080P. I cannot wait for this to release.

Ohlmay3856d ago

It's shaping up to be a great exclusive, I just hope it still feels unique from other shooters, that weighty feely made Killzone unique.

MizTv3856d ago

I agree
I liked how it felt different

Gazondaily3856d ago (Edited 3856d ago )

Personally, that 'weighty' feel put me off Killzone in terms of MP. I do understand the appeal though.

“One of the things we wanted to improve upon was the controllers. I personally feel that in previous Killzones, the DualShock was always good, but when you looked at other controllers they had an edge.”

I'm glad to see GG acknowledge the DS3's shortcomings, especially when compared to the Xbox 360 controller, even if some die-hard fans won't. Even DICE ripped into the DS3 and rightfully so.

Also, I like the fact that it appears that GG didn't feel the need to promote the touch-pad for the sake of it.

Its interesting to see just how instrumental FPS' were in determining the DS4's final form. The result is a much better DS4. Will people on here finally acknowledge the superiority of the 360 pad over the DS3, at least as far as FPS' are concerned?

dredgewalker3856d ago

@Septic
I've always heard that the 360's controller was better for fps, then again the DS3 is better for fighting games. I don't really have a problem with the DS3 on both types of games, the only thing I didn't like about the DS3 was the triggers which can be addressed by buying a clip-on to raise the trigger height.

abusador3856d ago

Dedicated servers too. And before ppl say its not true dedicated servers, bs..... they are dedicated servers and like most, if not all games with dedicated servers some things are handled local and others are handled server side, there will be no sever lag like P2P because the dedicated servers are handling the "network traffic between gamers"

http://www.destructoid.com/...

mhunterjr3856d ago (Edited 3856d ago )

It's great that the network data is being handled by the dedicated servers, but it's unfortunate that a 'session master' well be needed to handle some game logic. This means that cpu resources will have to be set aside on each device in case that user is chosen to be session master. It also means migration or session termination if the session master drops out, or lag if their connection slows down.

GGs approach is much better than p2p, but it doesn't have all the benefits of a traditional dedicated server setup.

abusador3856d ago (Edited 3856d ago )

mhunterjr....

In the end certain data is being transferred to paid "dedicated servers" this information has to do with network traffic which is the main cause of lag in P2p games, it is not the network traffic being passed froom host to other players, but from host to dedicated server and to other players thus not making it dependent on hosts isp speed or provider, eliminating issues when hosts has slow connection.

As for the session master issue, "only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’" Again traffic, speed, latency handled by Dedicated servers.

Killzone has dedicated servers handling the network traffic which is what ppl worry about in terms of latency, lag, etc... because they do not want the Hosts connection directing network traffic which isnt the case here.

To be honest most games dedicated servers rubn in this fashion, it is just that GG is being transparent about it and no one ever goes into the logistics of dedicated servers because they don't need to.

Edvin19843856d ago

Looking forward to this game for sure.

Rhythmattic3856d ago

My thoughts are GG this time around have a Game Engine highly tuned on Sonys new hardware straight out of the blocks....

ssj273856d ago

KILLZONE SHADOW FALL is the only true next gen game FPS .. the others are a current gen game updated to next gen and this is a fact.

DS4 does sound exiting! To use..

And I can't wait to see GG new IP but I guess that's until next e3!

Show all comments (14)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer161d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138161d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga161d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

161d ago
Notellin160d ago (Edited 160d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem161d ago

“Dumped”

I think it’s called moving on.

Barlos161d ago (Edited 161d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor161d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies160d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim160d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese160d ago

Dumped and shelved are two different things

Tacoboto160d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 160d ago
GoodGuy09161d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic161d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld161d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie161d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77161d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231160d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein161d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb161d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY160d ago

I hear ya bud. We're due for a revival.

Show all comments (58)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar352d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor351d ago

Can’t wait for their next franchise

SullysCigar351d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg351d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149351d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138351d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim351d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC351d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138351d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle351d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76351d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 351d ago
REDGUM351d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730351d ago (Edited 351d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger351d ago

thank you fps lover, I'm with you

talocaca351d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy351d ago (Edited 351d ago )

Kinda wish they move on from Horizon tbh.

potatoseal351d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright351d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101642d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012642d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt641d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

642d ago
Outside_ofthe_Box642d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989642d ago

since when was kz2 deemed garbage?

MizHDTV642d ago

Right on dude
KZ2 was just a special game to me

sinspirit642d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim642d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23642d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde642d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT642d ago

agree, KZ2 was a masterpiece

Muigi641d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box641d ago (Edited 641d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL641d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis641d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 641d ago
elazz642d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos642d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV642d ago

I’d be happy with a release of KZ2

John_McClane642d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion642d ago (Edited 642d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey641d ago

I feel something may be announced soon

ManMarmalade641d ago (Edited 641d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 641d ago
Gardenia642d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8642d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2642d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77642d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8642d ago

Hell yeah, brother. You and me both.

VanDamme641d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos642d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP642d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright641d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper641d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 641d ago
deleted642d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds642d ago (Edited 642d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb642d ago

A world without Killzone Online. That it’s come to this…

Show all comments (73)