PlayStation Euphoria writes: "Rockstar has proved this generation that the open-world game can thrive in almost any time frame. From the Wild West in Red Dead Redemption to the post World War II environment of LA Noire. Games like Max Payne 3 and Grand Theft Auto IV have also evolved Rockstar as a studio but now we finally see the culmination of all their efforts of this generation. Rockstar Games and Rockstar North put everything on the table for what will likely be their last venture in the current generation of console gaming with Grand Theft Auto V. Does the game stack up to the hype it has received? Or does it fall short and become the next most overrated game this generation?"
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
That's about what I give it. I really enjoyed the game all together, and after all the hype died down I was finally able to see it better. It's not the megaton everyone expected in my opinion.
A great game, with a fairly shallow story, great graphics, endless hours to put into it, and multiplayer which we haven't yet seen to the fullest extent that could be hit or miss right now.
8.5 is a more fair, less blind score.
EDIT: Oh I must add, it's just leagues above what GTA 4 could ever be. It is essentially exactly what I wanted, that classic GTA feel that is witty and hilarious. Only the story left a little more to be desired.
yep i also beliove it's a 8.5 great game over all! Last of us still my GOTY
It's a shame about the online stuff up. I think gta is losing its grip on being itself.
I absolutely agree with this score... finished the game yesterday and was really let down by the story. (I value story as much as gameplay)
I agree the story wasn't amazing. When it ended I was thinking is that it. I was expecting much more variety in the final heist, for example boats rarely got a look in in the whole game. I just felt there were so many more mission varieties that rockstar past on to make it an all time classic game for me, and finally I found it a bit easy. The auto aim should have definitely been mandatory, but it was a very easy game to complete.
Having said all that I loved the game and it deserves at least a 9. My jaw was still dropping to the floor at times at how beautiful the world looked 60-70 hours in and clearly a lot of love and effort went into making it.