One of the features of the PS3/Xbox 360 generation of games has been the prolonged loading or initial install times. Games like Heavy Rain, The Last of Us and most recently GTA V.
At Eurogamer Expo 2013, Nick Silversides from The Average Gamer asked Serkan Hassan, lead designer of The Crew, Ubisoft’s upcoming PlayStation 4, Xbox One and PC open world racer about the amount of game loading the player can expect.
The Outerhaven writes: With the closure of The Crew's online servers, Ubisoft has started removing access to the game from anyone who owns it on Ubisoft Connect.
I'm so done with Ubisoft, removing games one paid for is a new low...
Bye Ubisoft,
You've done f#c*ed it up !
I see they're trying their best to surpass Activision Blizzard for being the most hated gaming company. Keep at it, Ubisoft, I believe!
The series' next iteration is coming this year.
Now that we have great availability for GeForce GTX GPUs across retailers and at prices gamers can afford, there’s never been a better time to become a GeForce Gamer and ‘Join the Crew’.
I remember back in the day when Tony Hawks released a game without loading screens, nobody really cared because I'm pretty sure it still had them, but I mean, for open world games it would be amazing to have a smooth experience without large breaks, GTA's loading screens are killing me ha.