520°

Ryse Polygon Count Comparison with Other AAA Titles - Star Citizen, Crysis 3 and More.

Ryse Polygon Count compared with Other AAA Titles. See how Ryse: Son of Rome fares against other titles such as Star Citizen, Crysis 3 and More. Comparison graphs included.

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cococabana3856d ago

Mother of God..... Star Citizen Indeed :|

xharrypotterx3856d ago

Lol. Damn i need to upgrade my PC. >.>

4Sh0w3856d ago

"So we see that even after the latest cull in Polygons by Crytek, Ryse: Son Of Rome still has the highest polygon counts in a main character then any game before it. Infact the only game with a higher polygon count in main character is Star Citizen, which is not yet released."

"Ryse Polygon Count is at a pretty good standing even with the cull, the characters should look absolutely breathtaking in the game."

So its second only to a unrealeased PC game? Through all the hate its conveniently overlioked how next gen this game looks, now more importantly is lets hope it plays smooth and the story is as strong as the graphics.

Calvin_ISA3856d ago (Edited 3856d ago )

These poly counts seem to be grabbed from nowhere.
We are comparing a yet-to-be released game's poly counts with already released games poly counts.
Here's one: In Uncharted 2, Nathan drake is 37k polys, and Chloe is 45k polys. Yet, Mass Effect is on the chart with its unarguably low poly models (focus was more on optimization). It's Hasty Generalization.
Naughty Dog has yet to reveil their PS4 game, which I'm sure will blow us away. :)

dedicatedtogamers3856d ago

Curious where these Ryse graphic whores are going to disappear to once games like inFamous Second Son, Deep Down, etc come out and outclass anything on Xbox One.

Also curious why Ryse gets all this hype, yet God of War was mocked for being a "linear QTE fest", and Ryse looks to be even more linear and even more QTE-filled.

Oh, is this like the good ol' moving of the goalpost again? Like how HDMI didn't matter but now it does. Like how exclusives matter but now they don't. Like how Blu Ray didn't matter but now it does. Like how Metacritic score matters but now it doesn't.

maniacmayhem3856d ago

@Dedicated

I'm convinced this isn't Dedicated. because you have serious devolved into a troll mess.

"Also curious why Ryse gets all this hype, yet God of War was mocked for being a "linear QTE fest","

Who has EVER said that about God of War? yes GoW had an enormous amount of QTE's but the game has been hailed as one of the best hack 'n slash games of all time. In fact every hack n slash game that comes out is either compared to GoW or DMC.

You have this serious agenda and you are spreading nothing but lies to meet it.

Ryse looks good no matter what you say and you are fooling yourself if you think otherwise.

JokesOnYou3856d ago

yeah dedicated because future X1 games wont improve on launch games so why not compare future ps4 games not even playable to launch X1 games.

Right because what we do know is:

DR3 is open world with tons of onscreen zombies, no load times but Knack is better because its 1080p

Ryse is a hack n slash action game focused on cinematic kills, 900p @30fps and 85k poly count means nothing so lets compare it to KZ SF which is better because again its a shooter with 1080p @30fps/60fps.

KI sucks even though there no other ridiculous comparison I can make withn ps4 AAA exclusive.

Finally lets see Forza5 compared directly with ps4 exclusive racer DriveClub, hmmmm so now we have Forza5 1080p @60fps long ago on the supposedly behind schedule and weaker X1 compared to Driveclub 1080p @?fps, now this is where I will hear that specs dont matter and DC is this super game with doing so much more than Forza5, hmmm would that be revelant for DR3 or Ryse, nahh you're right Driveclub is superior.

JokesOnYou3856d ago (Edited 3856d ago )

Damm double post, comment below.

JokesOnYou3856d ago (Edited 3856d ago )

Yeah dedicated because future X1 games wont improve on launch games so why not compare future ps4 games not even playable to X1 launch games?

That makes sense because what we do know is:

DR3 is open world with tons of onscreen zombies, no load times but Knack is better because its 1080p

Ryse is a hack n slash action game focused on up close cinematic kills, 900p @30fps and 85k poly count means nothing so lets compare it to KZ SF which is better because again its a shooter with 1080p @30fps/60fps.

KI sucks even though there no other ridiculous comparison I can make with a ps4 AAA exclusive.

Finally lets see in our best case head to head non-scientific measure of both consoles potential we have a X1 racer Forza5 compared directly with ps4 exclusive racer DriveClub, hmmmm, so now we have Forza5 1080p @60fps long ago running on the supposedly behind schedule and weaker X1 compared to Driveclub 1080p @?fps. hmmmm, Now this is where I will hear that specs dont matter and DC is doing all these amazing things while Forza5 has been falsely praised for so many things other than graphics which dont exist, DC is doing so much more. hmmm I wonder if that thinking would be revelant for DR3 or Ryse, nahh you're right Driveclub is superior.

joefrost003856d ago

You sony dummies comparing deep down and infamous ss are so stupid cause for one neither title has that much going on even infamous its never that much going on
Ryse has been comfirmed to have 100 man battles you will have to play through all with individual AI
Its like the 2 infamous games were slow as hell and that is why I liked prototype more chaotic and fast paced
But back on topic the article wasn't really to compare poly count more so to show that even with the drop in poly count it is still more than most
Hell KZ only has 40k and its a linear first person shooter it still looks great
Matter of fact it looks better now than it did at first just not as shiny but without a doubt more realistic and that is fact

guitarded773856d ago

Thing is... yes, Ryse will not be the same visually as what was shown at E3. It will still look good, so the argument of it "looking like crap" or that "_____ game looks better" is irrelevant. Now the argument of what MS has been showing, and what they are really releasing is a valid argument. Both the demos of Ryse and Forza from E3 are known to above what is actually being released for the XBOX One. I know both will still look good, but it's the smoke and mirrors that I find troubling. I know it's not exclusive to MS, but they are the ones most prominently doing it at this moment.

+ Show (6) more repliesLast reply 3856d ago
Kingthrash3603856d ago (Edited 3856d ago )

im gunna wait till i see some acual footage before i judge anything....the downgrade is indeed a bad thing for the x1 titles and in fear of devs doctoring up pics or youtubes bad vids.....we all should wait to judge anything.
that said ms has been very deceptive about the x1 from policies to horse power to games running on x1 (mostly ran on higher powered pc's) paywalls and the cloud.
I'M NOT FANBOYING ANYTHING HERE but sony has proved to be less deceptive...they havent been straight forward but they havent been lying about nothing. they just keep their mouth shut unless its something that is fact...ms is fumbling this gen and if this keeps up and with steam machine comes out the may very well be the last xbox we see. hopefully not but ms will stand to lose alot after spending "billions" on x1 games devs and such. ms being by fay the richest company may cut a part of their company thats making them lose more than they gain.

Redgehammer3856d ago

Sony just appears to be less dishonest, when viewed in the frame of this new generation, they have been arrogant and unresponsive, in my past dealings with Sony.

mhunterjr3856d ago

The problem is, there was no downgrade, just a shifting of graphical resources that resulted in a better looking game?

Why are folks upset about the decreased poly count on the main character (which is so absurdly high that the reduction won't be noticed), but not happy with the removal of LODs and the improved shaders. It's a graphical improvement!

starchild3855d ago

Remember how at the launch of the PS3 Sony tried to pass off all those pre-rendered videos as actual gameplay or at least indicative of what we should expect in the final game?

I think some of you suffer from selective blindness.

shutUpAndTakeMyMoney3856d ago (Edited 3856d ago )

I hope xbox doesn't hold back bungie's ps4 version of destiny.

Can't wait for AMD mantle.. PC is about to shut it down..

come_bom3856d ago

This article just proves that fanboys are ignorant stupid fools. What else is new.

turgore3856d ago

It has many polygons but it doesn't look as impressive.

BallsEye3856d ago

polycount is good but...

http://www.cgexplorer.com/_...

How much difference you see on model that goes 10x down in polycount? None. Normal maps take care of that.

lighting is what needs to be improved in games. I can model a simple square on a plane. With good GI and Raytracing it will look amazing. eventho it's just a square

kingduqc3855d ago

yeah but this head got 6 times more polly then the whole character on ryze..

BallsEye3855d ago (Edited 3855d ago )

I'm doing 3d modelling and trust me that doesn't matter. I can make a 30k model look like 200k model without a problem using normal maps. Why Crytek still goes for 85k if polys don't matter that much? They want to keep the realistic animations and all the joints they've put into the model. They need to keep the lowest possible to have the same fidelity with joints, so faces will animate just as good as before. The model they are using is just as high poly as those awesome CGI animation models you see in trailers and movies. Then it comes all down to the lighting, the essence of everything.

Ps4Console3856d ago (Edited 3856d ago )

One word "Shocking!"

+ Show (4) more repliesLast reply 3855d ago
DamntaionEternal3856d ago

See, people the Ryse cull is not that bad :/

HammadTheBeast3856d ago

85 triangles. In engineering, triangles are polygons, but usually it's 3 triangles for a polygon. Idk what they're using.

Pancit_Canton3856d ago (Edited 3856d ago )

LOL. It's not Engineering. It's Geometry.
Polygon consist of 2 or more angles.

Most common are:
Triangle
quadrilateral
pentagon
hexagon

It shows most of the poster around here don't know what the hell they are talking about.

HammadTheBeast3856d ago

Auto correct. But thanks anyways.

CrossingEden3855d ago

There is no way that a browser would autocorrect geometry, with engineering, in other words, maybe next time you should opt to just say nothing instead of talking about things that you know nothing about. Lemme guess, you can tell explain the difference between these two things
http://www.cgexplorer.com/_...

+ Show (1) more replyLast reply 3855d ago
Izzy4083856d ago

Kind of makes people complaining over 85k polygons look silly now.

karl3856d ago

we dont really mind the game has that amount of polygons..

but they showed the game running at 150k polygons? was it?

and it ran beautifully .. meaning there really was no problem with the game

and now suddenly the cant run it anymore

ppl is mad cuz they believe Ms was lying again and ryse never ran on an xbox one but on PC

Goku7813856d ago

That is my point exactly! I've already said forget the graphics it is what it is, downgrade, spin or not, will Crytek turn this into the God of War contender it is aimed to be, according to other articles.

4Sh0w3856d ago (Edited 3856d ago )

No karl thats not true at San Diego Comic Con thousands of people saw it and played it running on X1 long before they tweaked the game to 85k poly but remember it was still a older build like at E3 and it still was getting criticism for being buggy with clunky animation here and there on this very site. Now Crytek has been tweaking things which is really called optimization and now alot of the same people critical of the early build now are looking for another excuse to hate on Ryse. I really don't understand why hardcore gamers wouldnt appreciate a dev taking away from a uneccessarily high poly count to deliver an overall game that has more background detail, better shaders, performs significantly better and still will be visually stunning.

Hellbringer3856d ago (Edited 3856d ago )

Not only that. Ryse: Son of Rome is one of the most technically advanced games that come out this year.

In Ryse: Son of Rome 30 characters can be seen on a screen (NPCs should have about 50 000 polygons). In the most other presented games we seen five to seven characters. Ryse Son of Rome has a 85 000 polygon character with is some of the best quality character model that you have ever seen in video games. There is Subsurface Scattering (SSS). It has also very good particles, which are not only many, but they also react with physics and cast shadows. The game also has tessellation and Parallax Occlusion Mapping (POM) and Pixel Accurate Displacement Mapping (PADM). The clothing is the best simulation, which will have ever seen in video games. The water is very high quality FFT water. The motion blur has also a very high quality. It has realtime GI and HDR. For picture quality you will probably take SMAA T2x and 900p. The Mulitplayer looks not as good as the singleplayer (no high quality water)

Technically it beats on consoles pretty much every video game presented so far.

If someone disagrees, he should please point at which technology the competition is better than Ryse Son of Rome.

CryENGINE matters a lot.

lifeisgamesok3856d ago

85,000 polygons and added next gen shaders

=

One beautiful top notch graphical masterpiece

Gozer3856d ago

At 900p and it still looks better than the entire ps4 line up I thought Mark "The Fart" Cerny said the ps4 was easy to develop for.

lifeisgamesok3856d ago

At 900p still the best looking next gen game

ZeroX98763856d ago

With all those articles about "X1 games" running on PCs instead of the actual X1 hardware at E3 and such, why are fanboys still surprised with the downgrade?

cyguration3856d ago

I'm just shocked how fast the story changed with many fanboys:

During E3: "Xbox One games look just as good as PS4 games, their AAA titles look amazing"

Finds out XB1 games ran on PCs: "It was only one game!"

Finds out XB1 games were running on PCs and don't look as good as they did at E3: "Graphics don't matter anyway."

4Sh0w3856d ago

Links with Forza5, DR3, Ryse, Ki verified running on PC or it didn't happen.

mhunterjr3856d ago

Except the game looks better than it did at e3

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70°

Star Citizen Shows First Animals and More Features Coming With Alpha 3.23

Today Cloud Imperium Games released new videos focusing on the upcoming major update for the growing space game Star Citizen.

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130°

Star Citizen Developers Want to Implement Body Customization but It Won't Be Soon

Star Citizen will soon get a rather impressive character customization feature in alpha 3.23, but it's limited to the head. Yet, developers also want to implement body customization in the future.

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_SilverHawk_27d ago

Well I guess they couldn't have done so within the last two decades working on the game so probably it'll take another two decades

peppeaccardo26d ago

in the meanwhile they have implemented the gamers' wallet customization .... from full to empty !

banger8827d ago

Oh look it's a Reddit moderator in the thumbnail.

Knightofelemia27d ago

All that money and a key feature will be added later wow.

RonnySins27d ago

I don’t comprehend how some people still defend this scam.

anast26d ago

Anyone that bought Mario games for the last 30 years would also fall under this category.

DarXyde26d ago

I quite enjoy my Mario games, thanks.

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110°

Star Citizen Shows Off New Personal Hangars Coming in Alpha 3.23

Today Cloud Imperium Games showcased in detail one of the major new features coming to its growing space game Star Citizen.

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VenomUK27d ago

Personal Hangars sound brilliant for what is shaping up to be one of the most ambitious games in the galaxy.
.
And worth it too, you only need to make a $10,000 donation…
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..to get on the waiting list.

Knightofelemia27d ago

Just a giant blackhole simulator sucks up everything in sight really loves money from the fools.

RhinoGamer8827d ago

The Gold Plated Christ Roberts Hanger is 50% off at $25,000.

Chilliersplash27d ago

Ahh time to remortgage the house again