70°

Is Grand Theft Auto 5 too short?

Rockstar absolutely nailed it. While the previous GTA titles had solid campaigns, GTA V’s was by far the best yet. The action was intense. The chemistry between the characters was outstanding. The plot was solid, but was 20+ hours of plot good enough, or should there have been more?

THC CELL3856d ago

I thought it was just right to be honest, I might sound a little blunt here apart from Trevor and a few Michel story's I believe the game looks nice on ps3 but should be on next gen consoles and the game is over hyped.

psych3856d ago

I got to the end and thought "wait, that's it?" I really thought there would have been more main plot.
Don't get me wrong, there are still heaps of side missions, and lets not forget the 700+ online missions that activate in a few days, but I still felt like the main story was a little short.

But hey, that's what DLC is for...

Wizziokid3855d ago

I thought there would have been more heists or more options to rob banks in free roam.

It was a decent length but I was left wanting a lot more which isn't a bad thing in some regards

bub163855d ago

does anyone remember seeing the plane flying over the weed field? that mission didnt happen :(

50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing134d ago

Cost of realistic looking movement.

lucasnooker34d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos34d ago (Edited 34d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar34d ago

They already learned they dont have to actually make a great game

sagapo34d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp34d ago (Edited 34d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg34d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos34d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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