140°

In Defence of GTA V's Driving Mechanics

A lot of people really don't like the driving in GTA V and wish it was more like GTA IV. Craig Keeble thinks that the driving suits the game perfectly, but wishes that off-roading was a little more challenging.

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unigamesity.com
Hellsvacancy3859d ago (Edited 3859d ago )

I totally agree with this opinion, i'm glad i'm not the only one

I'm LOVING GTAV, but because I got so used to driving the cars in GTAIV (I played the GTA online races ALOT) I went into GTAV thinking the driving mechanics would be the same

The driving in GTA is so easy, the cars handle like the ones in Sleeping Dogs

You can proper wreck your car in GTAV but it takes alot longer, meaning you don't really have to drive carefully in worry of wrecking your car, the cars takes quite abit of damage

It looks as though i'm hating on the game, i'm not, it's AWESOME, doesn't mean I have to like all of it

snipab8t3859d ago

Personally I think Rockstar have found a sweet spot between arcade and realistic handling. I would have to say I lean toward GTA IV cars but am no way disappointed with the handling in GTA V.

Einhert3859d ago (Edited 3859d ago )

GTA IV cars must have had no suspension the way they cornered like boats, although that could have just been R*s satire against american cars.

DARK WITNESS3859d ago (Edited 3859d ago )

I have to agree. I think 5 is the sweet spot.

I mean, can you really blame R* after the amount of complaining and crying that went on over GTA4 car controls?

The only thing I am disappointed in is the level of car damage.

I mean I dare say, GTA4 had better car damage simulation then some actual racing simulators that "claim" to have car damage !

but again, I can understand why they toned it down a notch.

GTA4 was a technical masterpiece but everyone was to busy crying and moaning to really appreciate that aspect of it.

now people are doing it again....

one thing for sure using the bikes in 4 was nearly impossible so I am glad the found the right balance.

Ezz20133859d ago (Edited 3859d ago )

call me crazy but i wanted the driving to be more like sleeping dogs and how you handle the brakes

i really loved the driving in that underrated game
and man driving bikes in sleeping dogs was sooo damn awesome

-Foxtrot3859d ago

I liked the driving in this game then the one in GTA4...it was too realistic in that game and you couldn't do silly stuff without the bloody car either breaking down or catching on fire straight away.

In GTAV you can drive off high cliffs and do silly stuff which GTA is known for without having to change your car everyone 5 minutes.

3-4-53858d ago

At first I didn't like it. Within about 4-5 hours I was loving the driving though and still do.

It takes a bit to warm up to it but it works well for this game.

yewles13859d ago

Vehicle mechanics are the only downside for me, all else is fantastic so far.

fossilfern3859d ago

Same I prefer the driving physics in GTA4.

MysticStrummer3859d ago

I can think of a few more downsides but it is a fantastic game nonetheless.

Indigon3859d ago

I'm glad they didn't implement the driving of GTAIV, I thougt it sucked.

Blacktric3859d ago

"A lot of people really don't like the driving in GTA V and wish it was more like GTA IV."

What? No. No way. General consensus on GTA IV's driving mechanics was that they handled terribly and felt like steering big ships. I'm pretty sure people who wanted IV's driving mechanics back are in minority.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing136d ago

Cost of realistic looking movement.

lucasnooker36d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos36d ago (Edited 36d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar35d ago

They already learned they dont have to actually make a great game

sagapo36d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp35d ago (Edited 35d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg36d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos36d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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