150°

Opinion: Short Games Are King

Ben - "The day before Grand Theft Auto V came out I could feel the knot in my stomach growing. I wasn't excited. I was nervous. I was worried that GTA would soon consume my life, and part of me just wanted to play something shorter."

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gameinformer.com
MadLad3864d ago (Edited 3864d ago )

Depends on the game and what you are really trying to accomplish with it.
You can't even make the argument of story being better supported with shorter games, being that - as a prime example - GTA 5 proves that you can tell a strong story and not do much to harm it by the inclusion of an open world or length.
With things like optional content, well, that is exactly what it is. It's there to be enjoyed by those who wish to partake. I don't believe it takes away from the game proper and only serves to add value to those who want it.

showtimefolks3864d ago (Edited 3864d ago )

yes and no, i want games which are atleast 13-15 hours long like last of us, i don't want 8 hours single player for $60 like tomb raider with throw in MP

value

i just don't have the time to finish the 100 hours games anymore, currently trying to finish GTA5 which isn't easy to do lol. I am just gonna have a take a day off and play all day

yes shorter games are easier to complete but maybe i am not willing to spend $60 on 6-8 hours experience,

here is something i hope but i know will never happen, not every game needs MP, focus on SP and make it longer,better and more polish time

SlapHappyJesus

i am sorry i disagree with you 100%, GTA games are not known for strong singe players stories, VC IMO had the best story. Currently i am 15-18 hours in and the story is all over the place. GTA5 is telling the story of real life USA and how the country is going through tough time but does not have a identity of its own

i am a huge GTA fan since the original, i am being told by friends that towards the end the story comes together but as of now i am not sure what the heck is going on, i am doing so many missions for so many different people and i am not sure where the personal interest of each main character is as of now

3-4-53864d ago

If it's story driven or an RPG, it should be at least 20 hours.

The Magic range for a lot of games is 25-35 hours.

You get enough time to tell a story, take you to cool locations, develop characters, hear some awesome music, & experience a full game.

IF your game is going to be beaten in 5 hours, then only charge $20 for your game.

I think we are all sick of these trash shovelware 5 hours to beat, $60 games.

admiralvic3864d ago

Honestly, it depends 100% on what you're trying to convey and how you go about it. Some of the best short games, like Bayonetta / Metal Gear Rising could have really been a LOT better by simply adding more content. Even with heavy exploration you can finish rising in 5 hours, which is a real shame. Likewise, some RPG's that go on forever and ever and evah can have stories / experience that are worthwhile. I love the post game to Disgaea, since so much of that is worth getting to. Especially the anime sequence Laharl gets in Disgaea 2.

On the other hand, you can play Lost Planet 3 and it really feels drawn out. Same goes for a lot of RPG's that toss in a lot of useless nonsense, but I wouldn't say either length is "ideal". It all boils down to how quickly and well you can accomplish your goal in a set period.

ControllerscontrolU3864d ago

I hate to disagree, but even as someone who plays to write. The longer the game the better. A great example would be the COD series.. Great for multi-player but I feel I never get enough game when it comes to the story. GTA only appears to have a great length as it entices you to go on side missions that don't effect the overall outcome of the main story.

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150°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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theloadout.com
Killer2020UK16h ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing6916h ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos14h ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius3h ago

Ikr mfs that greedy it's ridiculous

andy8513h ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius3h ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com