230°

GTA Online will support 16 players, not 32 - Rockstar Confirms

Rockstar dismisses increased player count report as "rumour".

Stuntz3861d ago

Man with this and the pay to win theory gta online could be very disappointing this sucks

Feralkitsune3861d ago

Pay to Win? Are there Micro transactions? Also, is this even a competitive multiplayer game?

hobohunterz3861d ago

You can buy money for online characters, allowing you to buy properties and upgrade cars etc.

DoctorJones3861d ago

Where does this info come from?

Stuntz3861d ago

Doctor Jones it was posted that micro transactions will exist so yes more money more equals property cars ammo etc. It was posted on n4g like an hour before this article.

3-4-53861d ago

Easier to make it lag less with 16 players in the world rather than 32.

I'm assuming with a PS4 or xb1 version they could easily do 32 or 64 players in the world.

Still, it's 16 more players than 0, which is what we could have.

As long as we get to sell stolen cars, and stop bank heists or do them ourselves and try to get away without the other team catching us, then I'm fine.

Blaze9293861d ago

kinda disappointing - especially if you played SAMP before lol

superterabyte3861d ago

Some good times spent on SAMP. The RPG style mods were amazing.

Starbucks_Fan3861d ago

Damn. 32 would have been so much fun, though it might be too chaotic.

Xsilver3861d ago (Edited 3861d ago )

i thought in a GTA game chaotic is what we wanted shit thats what i want. but 16 isn't bad either maybe if they make next gen versions we might see 32 players.

DeadlyFire3861d ago (Edited 3861d ago )

Open World multiplayer on PS3/X360? No chance of 32 players with the amount of things they put in GTAV.

32 players likely would be PC or next gen versions if true.

We all know PS3/X360 top out at 24 players in 90% of their games and that is small scale games most of the time.

Gamesgbkiller3861d ago

On the back of the game case its says " 2-16 players "

I was surprised when I heard 32 players.

But its cool :)

Outside_ofthe_Box3861d ago

Exactly, 32 players surprised me when I heard it. 16 players is still good. I think GTAIV had that many as well and I still found it fun.

Show all comments (33)
60°

Take on Freemode Challenges and Events to Get 2X GTA$ and RP - Rockstar Games

The street-level action is heating up, so dive headfirst into the chaos of Freemode Challenges and Events — all of which are paying out Double Rewards.

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rockstargames.com
110°

Rockstar Games Is Conducting One-To-One Discussions Regarding GTA Online With Select Players

Rockstar Games will be conducting one-to-one discussions regarding its live service game, GTA Online, with a select number of players.

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nintendopal.com
phoenixwing26d ago

Thar she blows! That be a whale!! Let's talk to them mateys!

phoenixwing26d ago

@disagrees
Didn't have a good rebuttal did you? We all know the select players are whales who waste thousands or hundreds of thousands on the games currency. You expect them to make the same kinds of demands as everyone else? Keep dreaming.

Inverno25d ago

Well that and most likely streamers who have helped harpoon all those whales lolz.

220°

Rockstar Games Is Permanently Banning Players For Account Duplication Exploit In GTA Online

Rockstar Games is permanently banning players for using an account duplication exploit in GTA V's multiplayer component, GTA Online.

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twistedvoxel.com
GamingSinceForever32d ago

Why is this news? Is this supposed to be some sort of heads up to those involved?

Kombatologist32d ago

Why shouldn't this be news? If you play the game at all, you'd know this has been a problem for a while. Tell me, how is it fair for legit low-level players to be grieved by players using modded accounts with disposable amounts of cash? It's about time Rockstar did something about these losers.

BISHOP-BRASIL32d ago (Edited 32d ago )

Not that I really played it in forever, but the way I used to roll on online once I realize I had no interest in actually doing heists and micromanaging property and shit, the moment someone decided to pick a fight I'd just leave towards north, jump the fence of the army base, steal a jet and grief away... Pro tip: they can't really make you pay for other players cars when you have not one single penny to your name.

EDIT: Got carried away... Anyway, my point was, you can grief without money, this is not stopping it.

Kombatologist32d ago

@BISHOP-BRASIL

I get what you're trying to say, but it's a false equivalence. Anyone could jump the fence and grab a jet back in the day. The dynamic changed once R* started introducing militarized vehicles, such as flying motorcycles with homing rockets, a stealth helicopter, and most recently, a stealth jet. There's so many militarized vehicles now, you really have to keep up with the latest and greatest in order to defend yourself from that shit, which is really expensive to do. Sure, you could make the argument that Shark Cards give players the same advantage as a modded account. The thing is, they don't. Not even close. A modded account can have ANY amount of money, as well as ANY weapon and/or vehicle, even ones that aren't available in the game yet (as long as they're in the datafiles). Some of them even have glitched characters with invisible limbs/weapons. This is an unfair advantage to anyone who plays legitimately and nobody should have to risk getting their accounts permanently banned from stooping to the same level just to compete. Furthermore, making money is really easy to do now. Which begs the question: Why buy a modded account in the first place? I think the answer is obvious.

Petebloodyonion32d ago

So this is news because a Twitter guy says so :)

32d ago