Grand Theft Auto V hit shelves on Sept. 17 and is easily the biggest game left in this generation before we see the new consoles. As is usual for a new Rockstar release, everyone is talking about it. The general opinion seems to be that Grand Theft Auto V is another well-crafted game in the series, with the expected array of improvements ranging from minor tweaks to smart new mechanics and systems. Reviews have been, for the most part, unsurprisingly positive. However, there has been one common complaint that I’ve seen brought up several times from game sites like Kotaku and Gamespot: Some people take issue with Rockstar’s continuing focus on misogynistic or racist themes in the Grand Theft Auto series.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Sorry lefties, but games and media in general don't need to be made to appease your irrational beliefs, and they don't require your seal of approval.
The hysterical people and pressure groups who try to restrict or control creativity through intimidation and violence like the leftists do, are nothing but disgusting autocrats.
There's no reasoning with the kind of filth who post this crap on Kotaku and other clownish media sites, because they and their ridiculous and irrational beliefs are beyond reason. The only thing we can do is support and reassure the developers when the left grab their pitchforks.
But GTA always being this way *is* a relatively OK excuse, right? If society knows what they're getting into with this series, and we all know that money speaks, then Rockstar will keep on putting out games like this if we're buying them.