Gaming Union: "It’s that time of the year again, when a Grand Theft Auto title releases and everyone with a soap box and some sort of grudge against the industry declares whether games are (or are not) art and what elements of the medium should (or should not) be allowed. Raising questions into the integrity of the entertainment sector is commonplace, but gaming offers a unique perspective that a book or film cannot. Making a player partake in an intense, if questionable, moment is a unique way to deliver narrative; and when the subject in question is rape, torture, or murder it’s understandable why a few ethical questions would be raised."
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
From their most recent entries in the GTA franchise to their cult favorite racing games, find here the best Rockstar games, ranked from best to worst.
Completely agree. And great comparison with Heavy Rain... hated doing those freaking trials... also hated having to control the villain upon replaying it.... but alas, that's part of the game *shrug*
I felt very uncomfortable with the torture scene but much like the cut scene with Floyd and his Girlfriend , They reminded me that Trevor is a very dangerous maniac and sadistic murderer. I think it's important to remember that otherwise it doesn't do the character justice.
People saying Heavy Rain was worse are wrong in my opinion. You were doing it to yourself but with Trevor you were torturing an innocent terrified man when you knew he would've told you anyway, it was torture for the sake of torture. If the guy was a terrorist and the mission was to torture him for ways to stop a bomb I wouldn't have given a shit.