DSOGaming writes: "Cristian Fabian Munoz Isla has released a new video from his upcoming Doom mod that aims to bring NetherRealm's classic MK games on id Software's FPS. This new video shows off UMK3 that was recently added to this mod."
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
The fighting genre is full of mini-games, from Street Fighter's car destruction to Tekken Ball. Here's the best Mortal Kombat mini games.
With something like this you could program an arcade in a Doom wad. Very impressive.
Ok, I`ll play doom to play mortal kombat....