260°

Reported $60 PS4 hardware loss will be recovered at launch via PS Plus subs & launch titles

PlayStation 4 is expected to make a loss at launch, Sony has confirmed, but the company hopes to regain some of the outgoings via the new paid PS Plus requirement for online gaming. Launch titles are also hoped to stem the loss.

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eurogamer.net
3861d ago Replies(2)
Bundi3861d ago

I wish them good luck! There have been far too many studios and publishes going out of business lately and any success story the gaming world is fantastic.

black0o3861d ago (Edited 3861d ago )

they'll be fine if they keep it at this rate
and gaming industry is doing fine .. GTA just hit the sky 800+ millions within 24H

Bundi3861d ago

there's a reason why grand theft autos success is such a big news, it is because it stands out, it isn't the norm.

Just have a look at the financial woes of Capcom and Nintendo, also Square Enix seem to be feeling the pinch.

heck Sony themselves have had financial troubles and not just overall but the PlayStation brand specific, examples include PlayStation Vita and the fact that the PlayStation 3 although profitable per unit sold right now has yet to recoup all the losses it made from day one.

black0o3861d ago

^^ capcom lost it touch they are making sh#$y titles
look at capcom 10 years ago
RE series were way better stronger
DMC series as well ..etc

and for SE they dont want our money
FFv13 announcement was 6 years ago and it moved to next gen and fans were bagging for it
KH series skipped the 7th gen tho the fans were bagging for it as well
parasite EVE skipped the 6th/7th gen
and FF series well u know FF13 happened ''which did well'' 7 millions
but they had to make 13-2 and soon RL

it's a management problems with those companies not the gaming world

Niv3861d ago

Ps4 is worth $460

Xbone without Kinect eye is worth ?? $350

Gekko363861d ago

@Niv What a load of bollocks! You have no basis for that and since the kinect is integral to the system, your comment comes off as total drivel.

Nekroo913861d ago

what a load of bollocks?! if the X1 used the ps4 hardware + kinect it would cost arround 600. it was their choice weaker specs to make the console affordable and kinect

Gekko363861d ago (Edited 3861d ago )

Yes total Bollocks. We are talking about the cost of components, which you have no idea how much they cost or where they were sourced let alone how much assembly cost and I'm not even going to go into either R & D or logistical planning.

Unless you can produce a shipping manifest for components to the factory your comments are "head in clouds thinking".

Both companies keep that info locked up tighter than a ducks arse so how can you just throw figures out there and expect anyone to agree with you?

Think before you open your mouth.

Step one: Engage brain

Step two: Consider what you're about to say before you say it

Step three: Speak / Type

rainslacker3861d ago (Edited 3861d ago )

Kinect isn't really integral to the system anymore though is it? Since the reversal, MS only showed that it is just a optional peripheral like the first Kinect, although they initially said otherwise.

Salooh3861d ago

That's bullshit. They are selling with profit + the ps+ money. That's how companies work these days. They don't care about bringing the best tech . They make decisions based on profit not evolve . That's why ps4 is cheap because that's what people want for now but they don't think about the future. That's why if i were them i would create 600$ console to really use the tech instead of waiting another 7 years to use the new tech which will be old when these years pass .

This is not hate for the ps4. This is a fact. X1 is worst.

Gekko363861d ago

@14Feb-R Again, total head in the cloud view point.

Stop sniffing glue and have a word with yourself!

Salooh3861d ago (Edited 3861d ago )

What do you mean ?. :)
All i'm saying people/sony chose present instead of future and that's a bad thing in my opinion since the life cycle of these consoles are 10 years old.

I'm expecting PS5 after 5 years not 7 for that reason. Developers will max the ps4 in 2 years. Then we will get better games by small tweaks with different visions with understanding of hardware. faster + easy development = max power faster.

It's not future proof. Just look at the pc's for next year. DDR4 coming soon. Existing graphics cards and cpus already surpass the ps4 tech so imagine after 5 years from now. Ps4 will be nothing. The only advantage it have from pc is the ram but will eventually come to pc .

Death3861d ago

Nothing is future proof. Consoles are/were dedicated to gaming only. You get more out of less. GDDR5 coming to PC? Not in the form you are thinking. GDDR5 is very bad for CPU calculations which is why DDR4 is coming and we have never seen GDDR5 for system memory. The combo chip in both consoles makes it so they have only one type of ram to pool from. Sony went with faster graphics memory and wants the GPU to do some CPU tasks to help due to latency. According to Cerny they will use the GOU for audio computes too. Microsoft went with CPU memory when they chose DDR3. Great for everything but the GPU which is why they went with the complex eSram and flash ram. Different solutions to a common problem.

DoesUs3861d ago

That's a much better scenario from where they were at the PS3 launch....

In a year or so i think they'll get to the break even point on the hardware alone, 2/3 years start making profit. Given the price of GDDR5 and the fact Sony will no doubt be the biggest single customer of modules, they should be getting a good discount which will continue for the next 7/8 years, so i think the price of these should drop rather quickly. And they're right about the PS+ adoption rate, i think the vast majority will also be purchasing at launch.

So far Sony are making all the right calls.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken12d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga12d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken12d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6412d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12512d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91312d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer12d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit12d ago (Edited 12d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 11d ago
Christopher12d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal12d ago (Edited 12d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher12d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken12d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2312d ago

Correction, they have no issue playing good live service games

shinoff218312d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder12d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts12d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades18d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken18d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades18d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken18d ago (Edited 18d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii18d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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