210°

Deep Down Hands on Preview : Clunky and Gray

For a game that highlights its procedurally-generated dungeons, it sure is lacking in variety.

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escapistmagazine.com
whoyouwit043868d ago

this game sounds about like I expected to be, and that is the PS4 version of Ryse. A beautiful game withe average gameplay.

dc13867d ago

It's obvious that you did not see the quality TGS live demo feed. Have fun with that comparison.

PLASTICA-MAN3867d ago (Edited 3867d ago )

I was watching the second TGS Showfloor now, and I just heard that the game IS
FREE
TO
PLAAAAAAAAAAAAAAY
!!!

(And you don't even need PS PLUS to play it).

GribbleGrunger3867d ago (Edited 3867d ago )

Just announced: Deep Down is a FTP game.

edit: beaten lol

Irishguy953867d ago (Edited 3867d ago )

"For a game that highlights its procedurally-generated dungeons, it sure is lacking in variety"

This has been bothering me for a while, since Deep down was revealed to have this 'feature'...on this site in particular is has now become a good thing? Everyone seems to forget how bad the system is.

Elder scrolls 4. Remember the Dungeons/caves in Oblivion? Do you guys know why they sucked and were repetitive? They were procedurally generated.

Hand crafted worlds are always vastly superior to procedural generated ones. It's weird to me how everyone has forgotten this after it was one of them main highlights of Skyrim over Oblivion by that **** todd howard.

Procedural generation skimps out on this special thing in video games. It's is great for many genres, Rpgs, Shooters, Uncharted is praised for it...it's called Level design.

So I ask, why is it suddenly a good thing? PLease b e honest, Deep down's gameplay mechanics look great to me, however as soon as I heard that the game was basically going to be Proc generated it ruined my interest. I've been through it before, it's a cop out for developers, they don't have to actually spend time to design a level. They get a game engine to do it for them, the engines simply don't get what makes a good level though. You need an actual level designer to do it.

I mean, am I right in saying Deep down is going to be entirely PCG'd? Or how does it work? Serious, what i've noticed about PCG is that instead of increasing variety, it often works against itself and creates nothing but boredom. Oblivion was destroyed for it's use of this system anyway. From world generation, to loot generation, to level scaling...it just doesn't work well for variety, what it does do is give ALOT of random 'meh' content.

See instead of hand crafted, givingn an engine a list of parameters and letting it do it's work, you will find yourself repeating dungeons...with nothing but a different layout. I just have to know how much loot scaling, level scaling, and PCG'd content there is going to be in Deep down. I hope it is insignificant.

HammadTheBeast3867d ago

Depends on the size. If they're making massive dungeon rooms, corridors, etc and linking them together in a procedurally generated state, it should be fine, especially with the F2P model which would allow for consistent updates.

Anything else, and idk.

This isn't really my sort of game, I don't really like dungeon games, I hate being cramped underground one of the main things I liked that Skyrim changed from Oblivion.

lifeisgamesok3867d ago

This game looks good. I think the close dungeon type areas allow for greater graphics since there isn't much to render

The gameplay should be improved too. Should be a good game overall

It's interesting that this game has a survival horror vibe to it on some of those dark parts of the demo

Marius_Titus3867d ago

What happened to the graphics?

arbitor3653867d ago (Edited 3867d ago )

http://www.gamersyde.com/le...

download the full 60 fps video. it destroys anything on xbox one

falviousuk3867d ago

no, it really doesnt. or in other words

sony fanboyism lets compare a very narrow dungeon game with a small colour pallette to an open world zombie game with a lot of characters on screen, or to a roman themed combat game with a much larger playing field.

Only a sony fanboy sees things this way, shame they cant just be gamers

pandehz3867d ago

Im not a console gamer and my eyes have been on the receiving end of some HIGH END graphics on PC and I can say that looked very very average.

scott1823867d ago

How dare you have an opinion opposing xbox fanboys arbitor365.

No_Limit3867d ago (Edited 3867d ago )

I'll take an opened-world filed with tons of enemies at 30fps over a closed-quarter dungeon crawler @60fps any day. The design choices let to it being 60fps, there is nothing more to it.

LOL, just noticed this was submitted by Ksar and he uses the worst possible screenshot you can find for Deep Down to post. Even though he is an Xbox supporter, I really can't tolerate it just as much as I can't tolerate MariaHellFutura and her Don Mattrick screenshot posts of any negative MS news.

ABeastNamedTariq3867d ago

@fal

Then why not compare Infamous to DR3 (I know ISS is 'launch window')?

DD looks pretty friggin good to me. Like, ridiculously good. Beautiful and smooth.

+ Show (2) more repliesLast reply 3867d ago
HammadTheBeast3867d ago

Apparently it has a dull pallete. Just like your game Marius.

GiggMan3867d ago

You can't see? Or is the resolution too high for you and the FPS to much?

arbitor3653867d ago (Edited 3867d ago )

oh wow. a 10 minute demo (really. that is how long he played it) is lacking in variety? thats just crazy

edgeofsins3867d ago

These people just aren't used to dungeon crawlers or something. You don't just find variety, you scope for it whether it is tedious or not. Dark Souls, while harder then most games, is a great mix for a dungeon crawler, you do get great items often if you know where to look, but it is equaled out in the gameplay and what you have to go through to build for those belongings.

I think DD looks like a good mix of Monster Hunter and Dark souls, which is fantastic, especially for a free to play.

X1PS4WiiU3867d ago

Honestly, from what i saw, the gameplay is really bland.

This seems more like a tech demo, than a game.

Kayant3867d ago

Well it's more of a showcase IMO for now because there is no release date/window atm but I do agree from what we have seen there needs to be more variety in enemies/environments and the camera is too damn close.

Show all comments (35)
490°

Layden Has 'No Idea' What Happened to Capcom Deep Down Game

Former Sony executive Shawn Layden has "no idea" what happened to Capcom Deep Down game, which disappeared after announcement.

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playstationlifestyle.net
SullysCigar961d ago

I thought this looked fun. I hope they do something with it eventually.

Rangerman1208961d ago

From what I have read, they wanted to delay the game to make the graphics "realistic". Imo, the game already looked good as it is. My guess is that perhaps they shifted their focus for a ps5 release but only time will tell.

Michiel1989960d ago

considering it looked basically better than any other game in that trailer, they were probably too ambitious. They also wanted to have endless dungeons, have several historic periods that they wanted to realize, infinite randomly generated loot. its not being made for ps5, it went in the dumpster, no way capcom would let them work on it from then on until now. it was like 9 years ago or something that trailer came out?

Ashunderfire86960d ago

I remember seeing demo footage of this game on the PS4! It already look like one of the best looking games on the PS4, like a prenext gen game before PS5.

Shinox960d ago (Edited 960d ago )

This was never meant to be a game and it was more like a showcase for their engine "Panta Rhei" that they never used in any game ( which probably named RE Engine now ) , yes this project was meant to be a low budget free to play game for the PS4 and planned to release in Japan but all of that was canceled in a matter of few months , this whole project has been silently canceled long long time ago and people does not know Capcom well when it comes to sideswiping projects

Giraiga13959d ago

@Shinox if what you said is true then that's a big shame really. I was really looking forward for the game, and it had some cool ideas and mechanics that caught my attention (though making it a F2P title was somewhat worrisome).

+ Show (1) more replyLast reply 959d ago
darthv72961d ago

I always thought it was because of this games questionable development that they were able to do the deal for SFV in its place.

SyntheticForm960d ago

As far as I'm aware not a single game was developed with the Panta Rhei engine. Some aspects of the engine may have been folded into Capcom's current engines, but who knows, really?

I thought it looked really good at the time it was shown.

Giraiga13960d ago

Agreed. The game had a lot of promise, jankiness aside. Plus, I sorta loved the survival horror aspects of the game in certain areas.

ManInRed961d ago

Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.

Sciurus_vulgaris961d ago

I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.

Sciurus_vulgaris961d ago

Posted my comment on the wrong article..,

Rangerman1208960d ago (Edited 960d ago )

Like Darkborn said, you still have a good point, even if it's not related to this newspiece.

Sciurus_vulgaris960d ago (Edited 960d ago )

@Darkborn and Rangerman1208

I think Deepdown's disappearance is simply due to Capcom focusing resources on their already established IPs ( Resident Evil, Monster Hunter and too a lesser extent Devil May Cry). Despite the vaporware nature of Deepdown, Capcom has been doing quit well for the past 4 years or so.

TheExecutioner961d ago

even capcom doesnt know .. no one knows what happened

Rangerman1208960d ago

Honestly, I want to believe the game will happen but after what happened with Wild, who's to say Capcom won't consider on pulling the plug on the game?

A shame cause the game looked very interesting.

Barneyco959d ago

Excuse my ignorance but was Wild cancelled or delayed? I didn't hear news about that.

Barneyco959d ago

I looked Wild up. I had no idea it was cancelled last year. I was looking forward to it.

spicelicka960d ago

It's quite deep down this game

hulk_bash1987960d ago

Deep down seemed like Vaporware from the start. There was never anything shown beyond the initial reveal trailer.

Yppupdam960d ago (Edited 960d ago )

There is always games like this that look cool and excites everybody...and then it disappears. Look at "8 days", everything about that game looked as cool as hell, The Story, Ving Rhames as one of the characters and pretty cool game mechanics (of what video leaked out of them) That game still stings to me, I really wanted to play it.

Giraiga13959d ago

Same thing with The Getaway for the PS3. I always wanted to try out English GTA from Sony, but it sadly never came to be.

+ Show (1) more replyLast reply 959d ago
DVAcme960d ago

While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.

Magic_Spatula960d ago

I always thought it was a tech demo never intended to become an actual game. Pretty sure it's just them showing off what would eventually become their proprietary engine Reach For The Moon Engine or "RE Engine" as most people call it.

gleepot960d ago

capcom calls it the RE Engine, because thats what its called

Giraiga13959d ago

To quote from the other guy, it's definitely likely that Phanta Rei probably transformed into the RE engine. Still, it sucks the game might not see the light of day, especially considering how ambitious Capcom was with it.

Show all comments (46)
390°

Capcom Renews Deep Down Trademark

Don’t count this game out just yet. Are we going to see Deep Down release on PS5?

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gameranx.com
_SilverHawk_1396d ago

Hopefully its still in development and will be released on ps5 because deep down trailer looked amazing when showed years ago

Sonic-and-Crash1396d ago

i hope this to transform to " Dragon s Dogma 2 Deep Down" ....would be smart move and excellent to revisit DDogma elaborate world

Lore1396d ago

I’m hoping for both

camel_toad1396d ago

Capcom is really sitting on Dragon's Dogma and I don't get why. It was an out of nowhere fantastic game.

They need to come out with the sequel already.

Hakuoro1396d ago

That's actually what I always thought, that it was just a code name for a Dragon's Dogma game.

bouzebbal1396d ago (Edited 1396d ago )

heard good things about DD.
didnt have a chance to try it, so i hope the series gets some love cause i think it was successful.

Michiel19891396d ago

@sonic I rather hope for a Monster Hunter deep down, that could be amazing

Army_of_Darkness1396d ago

It's probably gonna be a ps5 game now.

nitus101395d ago

I will agree Dragon's Dogma is an excellent game and having the ability to climb on huge enemies is fairly unique, however, I really hope that Capcom (if they make DD2) reduces those "escort missions" or at least makes them much more interesting. Of course, if I hear "Harpy!" one more time I am going to scream.🤪

+ Show (4) more repliesLast reply 1395d ago
1396d ago Replies(1)
ActualWhiteMan1396d ago

Deep down, it’s just vapor ware..

NVMGaiden1396d ago

Absolutely, I'm more interested in games that exist like Pragmata and Resident Evil 8.

Yui_Suzumiya1396d ago

Those are two games I'm most excited for as well

NovusTerminus1396d ago

Renewing a trademark is a sign of life because they cannot just indefinitely renew it, they only get so many renewals before it is rejected and open to the market again.

Relientk771396d ago

Good, hopefully we see Deep Down on PS5.

Kavorklestein1396d ago

I kind of have a feeling that Deep Down was put off until new hardware because the Quality of what we saw in the trailer looked like it was causing major frame issues and stutters on the PS4 the time.

The PS5 may finally be able to handle the visual goal of what they were going for.

drizzom1396d ago

Actually would like to see it on PC too.

isarai1396d ago

Hopefully it maintains the technology (like their fluid/particle simulations) and 4 player co-op

lildudexst1396d ago

Oh now they wanna work on it again

Show all comments (49)
70°

10 Missing Games We’d Love to Hear from in 2020

Here are 10 major video games that are missing in action from the public eye, and we hope to see them make a triumphant return in 2020.

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escapistmagazine.com