90°

The gender inequality in core gaming is worse than you think

Statistics show that almost 50 percent of all gamers are women, but this information doesn’t tell the whole story. Gender inequality in the core video game audience is not only still rampant but even worse than we realize.

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venturebeat.com
ziggurcat3865d ago

well, it's not... since i don't think about it because i simply don't care.

GiantEnemyCrab3865d ago

And just how are you counting that %50? So if a girl likes to play Solitaire on her iPhone is she suddenly a gamer that needs to be represented in core gaming?

I don't mind a female protagonist but not for the sake of just having a female.

christrules00413865d ago

Tomb Raider definitely did the female protagonist right.

TheObserver3865d ago

I don't give a crap because it doesn't do anything do advance gaming. For me to take Feminist serious, they better start looking to the middle east rather than complaining about first world problems. Feminism poisons everything that it touches anyway.

christrules00413865d ago

Development costs are going to rise because making the level of detail greater for the next gen consoles takes more developers or more time. More gamers is a good thing because we can support the developers more even if it's a female or male gamer.

They are saying there are 55% male gamers and 45% female gamers. Could you imagine loosing that 45% support for the developers? That would be a HUGE loss.

christrules00413865d ago

I would like to see a ratio of how many male to female fanboys there are out there. I bet males would dominate that. I'm completely fine with females gaming. More support for the developers is a great thing. Fanboys just drive me nuts though. Please just use logic and I'll be happy.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing136d ago

Cost of realistic looking movement.

lucasnooker36d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos36d ago (Edited 36d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar36d ago

They already learned they dont have to actually make a great game

sagapo36d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp36d ago (Edited 36d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg36d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos36d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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