Seth joins Jed and Dalton in this special three-player installment of Vocal Co-op to discuss what they think should be contained in a video game review. Special thanks to @IndieGamerChick for always being such a great sport. Get well soon from everyone at Fate of the Game!
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Addressing gameplay is probably the most important. Graphics and sound should be touched on obviously as well and the overall presentation. And also I think it's very important to not give any spoilers in a review. That's the last thing gamers want to see IMO. I know I always get irritated if a reviewer totally gives something away from the story.
If a game is having technical issues, especially game breaking ones, they need at the very least a mention.
Review scores themselves need to go away as well. Replace them with short summaries.