Game Informer: "Some people play every first-person shooter without exception. Others invest hours and hours into every turn-based RPG from Japan. I find myself gravitating toward games where you can jump from great heights."
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
Sony is hosting its traditional conference just before the 2024 International CES in Las Vegas. Of course, PlayStation played a part in the celebrations.
damn that is aaalot of ppl
id rather have another Gravity Rush game than a movie tbh
AC3 was released during a turbulent transition period for Ubisoft and the Assassin's Creed series. It ventured into uncharted territory, narratively and mechanically, which caused it to receive mixed reviews. At its core, though, it's a damn good stealth game.
Nope, I hated 3, connar was bland, literally the most flat character in the entire game. Not to mention to myriad of bugs, camera issues, and that annoying thing where he automatically ditches his weapon you payed for for the sake of a cool finishing move forcing you to trek back to your base after almost every encounter just to re-equip your own weapon. It just didn't work as fluidly as the others like 2 and 4
The series peaked at AC3 for me. It’s been my favourite in the series. Connor will always be one of my favourite video game protagonists.
No. Game was BORING. Connor was really dull. Environments, while impressive, because of the geographic location and time period were not really exciting to be in. I would love some kind of game set in there colonial American time period, but a game like AC that back then centered around parkour and vertical traversal really didn't fit those environments.
Nope
There was a lot of issues but mine is how they handled the war
They told us Connor was not going to get involved, that the war was more of a background setting for the real story and it wasn’t going to be one sided
They lied, even the cinematic E3 trailer showed Connor emerge from the Colonist side and slaughter the red coats to get to his target, inspiring the Colonists to fight back
I just thought it would have made more sense lore wise that the red coats were mostly compiled of Assassins fighting the Colonist templars who wanted to take the new world for themselves.
Since the Red coats lost the war, it would then explain how the Templars started to gain the upper hand and how on the future the assassins were mostly killed off and the Templar’s had pretty much taken over everything.
Instead it just felt like they didn’t want to p*** off the American audience
Even Haytham was cool, he should have been an Assassin through and through and should have been the main lead.
I’m one one of those weird people that liked Ass Creed 3, but to be fair I never got around to finishing it.
Where's Grand Theft Auto and Batman Arkham City?
I think the game which is the most immersive in terms of free falling is Mirror's Edge. I can barely keep my eyes open when I make a mistake and plummet to my death.
This list is forgetting these two games:
The Elder Scrolls IV: Oblivion, where you could jump from "Dive Rock," or even kill the Adoring Fan and throw him off of it or headshot him with an arrow and watch him rag-doll to the ground or sometimes go flying out of sight.
Battlefield 3, with it's skydiving from an aircraft at the very highest point of the map deploying your parachute at the last moment. Even the dirtbike catapult glitch. That had some good hang time.
I don't know if it's just me. But I think you really gotta be scrapping the bottom of the barrel if you're making a list of games that fufill free-falling fantasies.
Gravity Rush has a lot of free falling.