While Microsoft and Sony debate whose teraflops are bigger, we wonder where Nintendo falls in the race for gamers’ hearts and minds. With all the shiny graphics: complex AI, mo-cap, and physics we have this generation; Nintendo’s next generation console is still fighting for market shares with previous generation’s consoles almost one year in. How can Nintendo compete with a PS4 and Xbox 1 whose graphical and computational abilities outpace their system by a significant margin?
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
How can they? Easy, by not solely focusing on graphics and horsepower. An ugly game can still be fun and a pretty game can still be garbage. Graphics, while important in telling a story, are not at a point on the Wii U where the message will be lost or anything. The Wii U is still more than capable of putting out some impressive visuals - MORE than enough to convey the message of the game being played.
Gameplay is the ultimate focal point, something which Nintendo still seems to understand.
What if they release something that's like super powered, they could call it the Super WIIU or the Super Nintendo but nevermind thats not what they do right?
You honestly think they aren't already planning for the 9th generation?
It's just not going to come as soon.
No. This is their console and as long as they are making games for it they need to commit. Besides, regardless of however lowly it sells it will probably ultimately be profitable, same as the Gamecube. Unless it was much of a failure as the Virtual Boy, Nintendo has no reason abandoning this model in favor a stronger one.
Also splitting an already small install base is NOT a good idea.
Anyone who thinks Nintendo is going to release a new home console any time soon is seriously delusional. They're still struggling to meet the demands of current-generation game development, no way in hell do they have to resources or will to attempt another jump any time soon.