HH:One of the ongoing debates between the xbox One and PS4 revolves around the expected performance difference between the two consoles -- or lack thereof. According to Edge, developers have privately stated that the PS4 is significantly faster. A console agnostic game can, according to their sources, run at 30 FPS in 1920x1080 on the PS4, but in the mid-20s on the Xbox One, even with a lower 1600x900 target resolution.
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
I said it before, it all comes down to the games, but having a more powerful console always helps.
If specs didn't count, there would be no need to release new consoles, that said, a great game doesn't have to look like a technical marvel with 10,000 enemies on screen and such(I.E Limbo, Journey
Good article impartial, but still is obvious that the PS4 is more powerful
"Please wait until release till we see da games. It buys us a little more time to come up with some more spin material." says the average Xbox fanboy. It's funny that the same fanboys bragging about superior multiplats this entire gen no longer think the difference matters, even though the difference will be even greater this time.
Http://funnygasm.com/wp-con...
is Sony or MS say it I kind of just let it go in one ear and out the other. When Devs say it you know it's true especially when it comes from Multiplat devs.
All's that tells me is to make sure I don't preorder or buy any MP's until there is a big price drop. Why pay top dollar for a game that will be gimped to make it even across all platforms? One dev already said that is what they would do in a article on here last week.